Player Matchup

Thanatos
Thanatos
Caktuz
Thanatos
Level 26
God Stats
31W - 29L
1,410 SR
Queue Stats
228W - 255L
1,520 Elo+
Party 3
Cernunnos
Cernunnos
Nerovaii
Cernunnos
Level 30
God Stats
5W - 7L
1,506 SR
Queue Stats
119W - 141L
1,500 Elo+
Party 3
Serqet
Serqet
bastiafuriosa12
Serqet
Level 24
God Stats
4W - 3L
1,445 SR
Queue Stats
36W - 41L
1,507 Elo+
Solo
Kukulkan
Kukulkan
dettz
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 41L
1,567 Elo+
Solo
King Arthur
King Arthur
elsopla_UY
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,529 Elo+
Solo
Team Averages
Level 28
1,472 SR
1,525 Elo+

VS

Team Averages
Level 17
1,594 SR
1,584 Elo+
Cerberus
Cerberus
Asmodhaan
Cerberus
Level 28
God Stats
8W - 3L
1,775 SR
Queue Stats
79W - 44L
1,621 Elo+
Party 1
Izanami
Izanami
M4lthael
Izanami
Level 3
God Stats
4W - 1L
1,775 SR
Queue Stats
11W - 3L
1,854 Elo+
Party 1
Vulcan
Vulcan
Snoopy484
Vulcan
Level 26
God Stats
6W - 3L
1,522 SR
Queue Stats
81W - 80L
1,500 Elo+
Party 2
Fenrir
Fenrir
UnKnOw2311
Fenrir
Level 6
God Stats
1W - 7L
1,500 SR
Queue Stats
31W - 36L
1,480 Elo+
Party 2
Neith
Neith
kevinMagnussen
Neith
Level 24
God Stats
34W - 34L
1,400 SR
Queue Stats
83W - 83L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caktuz
Thanatos
11
2 / 3 / 2
6,094
609
4,206
7,256
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Nerovaii
Cernunnos
8
0 / 5 / 2
4,683
468
2,902
6,544
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 4 / 1
5,689
569
2,212
4,610
1,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
dettz
Kukulkan
11
1 / 1 / 0
5,834
583
1,968
4,717
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
elsopla_UY
King Arthur
9
0 / 3 / 1
4,976
498
3,119
6,668
2,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Asmodhaan
Cerberus
9
2 / 1 / 9
6,364
636
3,573
6,250
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
M4lthael
Izanami
10
6 / 2 / 3
6,547
655
6,425
7,441
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Snoopy484
Vulcan
11
5 / 1 / 1
6,612
661
3,026
4,093
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
UnKnOw2311
Fenrir
9
1 / 0 / 5
5,591
559
1,154
5,224
1,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 2
6,691
669
3,490
6,069
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Asmodhaan
Cerberus
2
1
9
6.5
L
Thanatos
Caktuz
Thanatos
2
3
2
1
W
Izanami
M4lthael
Izanami
6
2
3
3.75
L
Cernunnos
Nerovaii
Cernunnos
0
5
2
0.2
W
Vulcan
Snoopy484
Vulcan
5
1
1
5.5
W
Fenrir
UnKnOw2311
Fenrir
1
0
5
3.5
L
2
4
1
0.63
L
Kukulkan
dettz
Kukulkan
1
1
0
1
L
King Arthur
elsopla_UY
King Arthur
0
3
1
0.17
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,407
Damage
17,668
29,795
Taken
29,077
8,498
Mitigated
11,289
11,591
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Asmodhaan
Cerberus
3,573
385
0
2,295
6,250
3,512
347
0
6,250
12,962
0
L
Thanatos
Caktuz
Thanatos
4,206
1,199
0
6,345
7,256
1,999
0
1,181
5,987
0
31,839
W
Izanami
M4lthael
Izanami
6,425
4,925
0
3,026
7,441
1,965
2,691
0
7,147
0
38,364
L
Cernunnos
Nerovaii
Cernunnos
2,902
752
0
1,382
6,544
1,338
351
1,726
4,806
0
18,399
W
Vulcan
Snoopy484
Vulcan
3,026
995
0
845
4,093
1,270
370
1,333
2,640
31,651
0
W
Fenrir
UnKnOw2311
Fenrir
1,154
226
0
2,962
5,224
1,785
308
461
4,709
0
23,200
L
2,212
341
0
605
4,610
1,690
264
856
3,754
0
11,805
L
Kukulkan
dettz
Kukulkan
1,968
440
0
1,685
4,717
1,230
0
2,064
2,539
27,095
0
L
King Arthur
elsopla_UY
King Arthur
3,119
491
0
1,574
6,668
2,241
56
608
5,692
0
25,129
W
3,490
1,125
0
2,931
6,069
2,757
216
0
6,069
0
41,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
31,805
240
Minions Killed
308
0
Camps Cleared
0
890,201
Distance Traveled
950,019
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,364
636
23
2
0
204,883
2
L
Thanatos
6,094
609
76
8
0
172,215
1
W
Izanami
6,547
655
65
7
0
163,049
1
L
Cernunnos
4,683
468
32
3
0
165,425
0
W
Vulcan
6,612
661
79
8
0
195,212
2
W
Fenrir
5,591
559
56
6
0
208,545
2
L
Serqet
5,689
569
20
2
0
177,228
2
L
Kukulkan
5,834
583
69
7
0
175,239
0
L
King Arthur
4,976
498
43
4
0
200,094
0
W
Neith
6,691
669
85
9
0
178,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role