Player Matchup

Bellona
Bellona
DragonFlyB1U3
Bellona
Level 21
God Stats
0W - 1L
1,324 SR
Queue Stats
96W - 75L
1,629 Elo+
Party 3
Neith
Neith
SHAKOK
Neith
Level 20
God Stats
160W - 138L
1,615 SR
Queue Stats
163W - 147L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
StripeKarCES
Zhong Kui
Level 7
God Stats
0W - 2L
1,348 SR
Queue Stats
40W - 32L
1,488 Elo+
Party 3
Ah Puch
Ah Puch
bihwa
Ah Puch
Level 30
God Stats
13W - 3L
1,815 SR
Queue Stats
69W - 56L
1,626 Elo+
Party 2
Khepri
Khepri
sagebrrvndon
Khepri
Level 16
God Stats
1W - 1L
1,770 SR
Queue Stats
66W - 52L
1,624 Elo+
Party 2
Team Averages
Level 19
1,574 SR
1,587 Elo+

VS

Team Averages
Level 15
1,463 SR
1,592 Elo+
Chaac
Chaac
AriesGOW93
Chaac
Level 19
God Stats
8W - 10L
1,341 SR
Queue Stats
491W - 457L
1,581 Elo+
Solo
Merlin
Merlin
HDNSQDZ
Merlin
Level 29
God Stats
26W - 30L
1,457 SR
Queue Stats
174W - 166L
1,597 Elo+
Party 1
Neith
Neith
P4rd0
Neith
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ra
Ra
XPROtectus12X
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,653 Elo+
Solo
Ymir
Ymir
basketcases
Ymir
Level 18
God Stats
5W - 7L
1,516 SR
Queue Stats
128W - 92L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
17 / 8 / 7
19,395
1,141
30,346
38,246
39,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
SHAKOK
Neith
16
0 / 0 / 0
11,900
700
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
StripeKarCES
Zhong Kui
20
3 / 12 / 15
14,901
877
15,857
31,965
26,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
bihwa
Ah Puch
20
11 / 4 / 14
18,921
1,113
61,854
17,884
8,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Khepri
20
1 / 5 / 15
16,068
945
7,596
27,096
44,600
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
2 / 5 / 15
15,297
900
19,478
27,850
30,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
HDNSQDZ
Merlin
20
15 / 5 / 10
19,024
1,119
42,314
28,022
11,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
P4rd0
Neith
20
0 / 13 / 15
14,060
827
14,139
22,908
8,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
2 / 3 / 13
14,998
882
15,928
13,133
5,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 6 / 17
18,120
1,066
14,848
30,080
42,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
99
32
Kills
29
29
Deaths
32
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
5
15
1.9
L
Bellona
17
8
7
2.56
W
Merlin
HDNSQDZ
Merlin
15
5
10
4
W
Neith
P4rd0
Neith
0
13
15
0.58
L
Neith
SHAKOK
Neith
0
0
0
0
L
Zhong Kui
StripeKarCES
Zhong Kui
3
12
15
0.88
W
2
3
13
2.83
W
10
6
17
3.08
L
Ah Puch
bihwa
Ah Puch
11
4
14
4.5
L
Khepri
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,653
Damage
106,707
115,191
Taken
121,993
119,165
Mitigated
98,317
5,947
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
19,478
6,940
1,693
7,758
27,850
30,339
0
17,359
10,359
0
47,123
L
Bellona
30,346
11,784
0
1,066
38,246
39,461
0
23,837
14,409
0
73,417
W
Merlin
HDNSQDZ
Merlin
42,314
4,150
0
0
28,022
11,689
0
21,523
6,374
87,175
0
W
Neith
P4rd0
Neith
14,139
6,465
0
1,423
22,908
8,647
0
17,199
5,509
0
30,081
L
Neith
SHAKOK
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
StripeKarCES
Zhong Kui
15,857
4,251
0
2,136
31,965
26,802
0
22,178
9,787
35,936
0
W
15,928
1,572
4,594
1,086
13,133
5,443
0
8,625
4,458
59,168
0
W
14,848
2,731
0
0
30,080
42,199
0
19,854
9,986
29,385
0
L
Ah Puch
bihwa
Ah Puch
61,854
1,641
0
1,148
17,884
8,302
0
10,819
7,065
121,131
0
L
Khepri
7,596
410
0
1,597
27,096
44,600
0
16,256
10,840
26,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,185
Gold Earned
81,499
314
Minions Killed
373
10
Camps Cleared
4
1,210,319
Distance Traveled
1,517,011
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,297
900
81
5
0
320,647
0
L
Bellona
19,395
1,141
84
5
5
307,805
0
W
Merlin
19,024
1,119
113
7
2
292,837
1
W
Neith
14,060
827
45
3
0
228,979
2
L
Neith
11,900
700
0
0
0
0
0
L
Zhong Kui
14,901
877
43
3
0
249,332
0
W
Ra
14,998
882
108
6
0
348,504
1
W
Ymir
18,120
1,066
26
2
2
326,044
0
L
Ah Puch
18,921
1,113
148
9
5
324,422
1
L
Khepri
16,068
945
39
2
0
328,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role