Player Matchup

Neith
Neith
BlackGamer7
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DJDan001
Cthulhu
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 72L
1,875 Elo+
Party 1
Zeus
Zeus
Freelane
Zeus
Level 122
God Stats
9W - 6L
1,767 SR
Queue Stats
196W - 102L
1,675 Elo+
Party 1
Team Averages
Level 102
1,589 SR
1,683 Elo+

VS

Team Averages
Level 24
1,359 SR
1,420 Elo+
Loki
Loki
Kahtukyp
Loki
Level 29
God Stats
3W - 8L
1,393 SR
Queue Stats
41W - 63L
1,373 Elo+
Solo
Discordia
Discordia
Luckylupus
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,491 Elo+
Solo
King Arthur
King Arthur
XCESAR42
King Arthur
Level 15
God Stats
0W - 3L
1,184 SR
Queue Stats
25W - 26L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,945
722
3,709
5,552
2,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
DJDan001
Cthulhu
11
3 / 3 / 10
8,779
798
4,567
8,625
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
13
11 / 4 / 4
9,859
896
13,334
8,033
2,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 6 / 4
8,417
765
5,667
9,386
3,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Luckylupus
Discordia
12
3 / 7 / 3
8,574
779
7,653
8,720
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XCESAR42
King Arthur
9
2 / 4 / 2
7,415
674
3,203
7,513
5,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
8
8
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Cthulhu
DJDan001
Cthulhu
3
3
10
2.67
W
Zeus
11
4
4
3.25
L
Loki
3
6
4
0.83
L
Discordia
Luckylupus
Discordia
3
7
3
0.64
L
King Arthur
XCESAR42
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,610
Damage
16,523
22,210
Taken
25,619
12,516
Mitigated
11,318
5,560
Healing
4,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,709
1,517
159
1,248
5,552
2,097
1,069
2,226
3,301
0
25,319
W
Cthulhu
DJDan001
Cthulhu
4,567
167
1,317
1,515
8,625
7,459
641
1,983
6,522
16,409
0
W
Zeus
13,334
1,932
0
1,321
8,033
2,960
816
3,476
4,432
40,885
0
L
Loki
5,667
1,424
0
1,410
9,386
3,124
0
5,991
3,395
0
19,948
L
Discordia
Luckylupus
Discordia
7,653
352
0
1,398
8,720
2,999
0
6,013
2,707
39,060
0
L
King Arthur
XCESAR42
King Arthur
3,203
654
0
1,545
7,513
5,195
0
5,948
1,565
0
13,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,583
Gold Earned
24,406
135
Minions Killed
109
0
Camps Cleared
0
554,332
Distance Traveled
497,253
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,945
722
49
4
0
190,707
1
W
Cthulhu
8,779
798
28
3
0
205,043
4
W
Zeus
9,859
896
58
5
0
158,582
2
L
Loki
8,417
765
18
2
0
193,976
4
L
Discordia
8,574
779
64
6
0
151,081
1
L
King Arthur
7,415
674
27
2
0
152,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role