Player Matchup

Cerberus
Cerberus
BigPingu
Cerberus
Level 116
God Stats
0W - 1L
1,604 SR
Queue Stats
17W - 22L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Burgee3236
Ne Zha
Level 87
God Stats
8W - 9L
1,303 SR
Queue Stats
461W - 425L
1,549 Elo+
Party 1
Anhur
Anhur
Dads_Diner
Anhur
Level 126
God Stats
2W - 1L
1,945 SR
Queue Stats
114W - 96L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmittyBoy42
Cu Chulainn
Level 109
God Stats
6W - 5L
1,512 SR
Queue Stats
175W - 153L
1,574 Elo+
Party 1
Anubis
Anubis
Vennie33
Anubis
Level 41
God Stats
18W - 14L
1,681 SR
Queue Stats
179W - 171L
1,531 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,547 Elo+

VS

Team Averages
Level 77
1,636 SR
1,524 Elo+
Ymir
Ymir
Admmlk
Ymir
Level 49
God Stats
71W - 55L
1,606 SR
Queue Stats
237W - 253L
1,507 Elo+
Party 3
Ra
Ra
Highlandarorn
Ra
Level 95
God Stats
15W - 6L
1,788 SR
Queue Stats
182W - 154L
1,587 Elo+
Party 2
Thanatos
Thanatos
K3nKaNifFF
Thanatos
Level 60
God Stats
72W - 47L
1,559 SR
Queue Stats
320W - 335L
1,485 Elo+
Party 3
Bellona
Bellona
MAST3RLUKE
Bellona
Level 102
God Stats
24W - 17L
1,614 SR
Queue Stats
164W - 146L
1,533 Elo+
Party 2
Medusa
Medusa
SlitherySnekks
Medusa
Level 81
God Stats
88W - 70L
1,612 SR
Queue Stats
450W - 439L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigPingu
Cerberus
17
3 / 4 / 14
12,237
437
15,896
23,753
23,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Burgee3236
Ne Zha
20
8 / 10 / 6
14,093
503
20,626
26,410
19,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
20
4 / 4 / 11
14,537
519
17,379
24,543
10,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
SmittyBoy42
Cu Chulainn
17
3 / 9 / 7
11,712
418
14,094
23,977
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Vennie33
Anubis
20
10 / 7 / 8
13,853
495
27,609
23,164
14,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Admmlk
Ymir
20
5 / 4 / 16
13,893
496
17,542
30,311
26,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 5 / 13
13,212
472
14,733
18,300
7,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
K3nKaNifFF
Thanatos
20
17 / 6 / 6
16,922
604
25,422
29,248
28,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
MAST3RLUKE
Bellona
20
4 / 4 / 8
13,534
483
13,352
28,620
16,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 9 / 6
15,249
545
21,932
27,070
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
83
28
Kills
34
34
Deaths
28
46
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ymir
Admmlk
Ymir
5
4
16
3.25
L
Cerberus
BigPingu
Cerberus
3
4
14
2.5
L
Ne Zha
Burgee3236
Ne Zha
8
10
6
1.1
L
Anhur
4
4
11
2.38
W
1
5
13
1.5
W
Thanatos
K3nKaNifFF
Thanatos
17
6
6
3.33
W
Bellona
MAST3RLUKE
Bellona
4
4
8
2
W
7
9
6
1.11
L
Cu Chulainn
SmittyBoy42
Cu Chulainn
3
9
7
0.72
L
Anubis
Vennie33
Anubis
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,604
Damage
92,981
121,847
Taken
133,549
90,763
Mitigated
90,195
39,557
Healing
57,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Admmlk
Ymir
17,542
3,137
2,107
8,276
30,311
26,544
1,758
12,865
17,325
54,013
0
L
Cerberus
BigPingu
Cerberus
15,896
972
0
6,582
23,753
23,436
0
7,995
15,758
36,547
0
L
Ne Zha
Burgee3236
Ne Zha
20,626
6,888
0
8,361
26,410
19,914
0
6,382
20,028
0
94,568
L
Anhur
17,379
6,988
0
11,156
24,543
10,896
630
2,978
21,565
0
138,023
W
14,733
1,346
6,516
7,636
18,300
7,686
628
7,048
11,106
102,602
0
W
Thanatos
K3nKaNifFF
Thanatos
25,422
5,702
0
22,920
29,248
28,674
274
10,068
18,755
0
97,527
W
Bellona
MAST3RLUKE
Bellona
13,352
3,567
0
1,925
28,620
16,975
3,854
11,307
17,188
0
106,425
W
21,932
8,887
0
7,672
27,070
10,316
3,352
7,281
19,789
0
130,862
L
Cu Chulainn
SmittyBoy42
Cu Chulainn
14,094
1,501
0
3,765
23,977
21,537
0
6,235
17,742
734
54,141
L
Anubis
Vennie33
Anubis
27,609
940
0
9,693
23,164
14,980
0
9,106
14,058
102,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,432
Gold Earned
72,810
584
Minions Killed
678
0
Camps Cleared
0
2,412,227
Distance Traveled
2,712,277
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,893
496
74
3
0
543,627
5
L
Cerberus
12,237
437
43
2
0
505,225
7
L
Ne Zha
14,093
503
117
4
0
506,760
2
L
Anhur
14,537
519
186
7
0
495,529
3
W
Ra
13,212
472
167
6
0
554,828
4
W
Thanatos
16,922
604
123
4
0
570,707
2
W
Bellona
13,534
483
156
6
0
554,183
9
W
Medusa
15,249
545
158
6
0
488,932
2
L
Cu Chulainn
11,712
418
82
3
0
479,076
4
L
Anubis
13,853
495
156
6
0
425,637
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role