Player Matchup

Tsukuyomi
Tsukuyomi
DroppingAdams
Tsukuyomi
Level 66
God Stats
2W - 3L
1,190 SR
Queue Stats
20W - 26L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Rame963
Cthulhu
Level 59
God Stats
15W - 17L
1,564 SR
Queue Stats
274W - 300L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Ramon_47
Kukulkan
Level 86
God Stats
3W - 4L
1,255 SR
Queue Stats
63W - 67L
1,530 Elo+
Party 1
Ra
Ra
SamTheEdge
Ra
Level 26
God Stats
3W - 3L
1,412 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 1
Odin
Odin
XJohnX017
Odin
Level 26
God Stats
1W - 0L
1,301 SR
Queue Stats
71W - 93L
1,367 Elo+
Party 2
Team Averages
Level 53
1,344 SR
1,455 Elo+

VS

Team Averages
Level 59
1,551 SR
1,441 Elo+
Tyr
Tyr
MyNeckIsRed
Tyr
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 94L
1,537 Elo+
Party 4
Kali
Kali
REAPERSUB99
Kali
Level 102
God Stats
1W - 1L
1,673 SR
Queue Stats
80W - 81L
1,524 Elo+
Party 4
Scylla
Scylla
Zmooth_Criminal6
Scylla
Level 26
God Stats
26W - 21L
1,489 SR
Queue Stats
43W - 42L
1,440 Elo+
Party 4
Hel
Hel
elenabarcelo1
Hel
Level 15
God Stats
1W - 2L
1,768 SR
Queue Stats
22W - 36L
1,365 Elo+
Party 3
Heimdallr
Heimdallr
nax_96
Heimdallr
Level 49
God Stats
3W - 11L
1,326 SR
Queue Stats
31W - 49L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DroppingAdams
Tsukuyomi
17
3 / 3 / 1
10,300
490
10,869
13,503
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Rame963
Cthulhu
16
5 / 0 / 8
9,602
457
16,073
11,835
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Ramon_47
Kukulkan
20
8 / 2 / 2
12,381
590
14,608
8,730
3,887
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
8 / 3 / 4
10,475
499
10,226
9,838
3,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
1 / 2 / 1
10,077
480
6,387
11,377
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,267
537
11,696
25,790
20,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 5 / 2
10,400
495
9,106
20,814
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 0
9,821
468
3,432
12,566
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,845
326
983
12,466
5,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
nax_96
Heimdallr
14
1 / 7 / 0
8,467
403
10,234
20,773
8,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
25
Kills
9
10
Deaths
25
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DroppingAdams
Tsukuyomi
3
3
1
1.17
L
5
3
1
1.83
L
2
5
2
0.6
W
Cthulhu
Rame963
Cthulhu
5
0
8
9
W
Kukulkan
Ramon_47
Kukulkan
8
2
2
4.5
W
8
3
4
3.33
W
Odin
1
2
1
0.75
L
1
3
0
0.33
L
0
7
0
0
L
Heimdallr
nax_96
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,163
Damage
35,451
55,283
Taken
92,409
40,514
Mitigated
47,062
13,971
Healing
33,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DroppingAdams
Tsukuyomi
10,869
2,907
0
4,251
13,503
8,490
401
1,397
12,000
0
64,397
L
11,696
2,163
0
10,656
25,790
20,491
0
2,938
22,352
0
75,859
L
9,106
4,698
0
9,381
20,814
8,175
0
4,893
15,746
0
71,239
W
Cthulhu
Rame963
Cthulhu
16,073
604
189
3,838
11,835
13,065
200
708
11,127
39,648
0
W
Kukulkan
Ramon_47
Kukulkan
14,608
899
0
823
8,730
3,887
1,530
1,809
6,801
94,456
0
W
10,226
1,094
471
2,110
9,838
3,642
3,493
275
9,562
60,369
0
W
Odin
6,387
1,790
0
2,289
11,377
11,430
1,725
0
11,377
0
50,840
L
3,432
41
0
3,876
12,566
4,566
1,074
8,463
4,103
58,093
0
L
983
127
1,540
2,407
12,466
5,555
0
9,083
3,083
13,497
0
L
Heimdallr
nax_96
Heimdallr
10,234
4,939
0
5,315
20,773
8,275
0
14,655
5,643
0
60,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,835
Gold Earned
46,800
514
Minions Killed
489
0
Camps Cleared
0
2,079,684
Distance Traveled
1,924,203
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,300
490
97
5
0
406,171
6
L
Tyr
11,267
537
147
7
0
425,536
1
L
Kali
10,400
495
96
5
0
418,330
2
W
Cthulhu
9,602
457
43
2
0
447,350
3
W
Kukulkan
12,381
590
176
8
0
406,365
7
W
Ra
10,475
499
112
5
0
446,472
1
W
Odin
10,077
480
86
4
0
373,326
0
L
Scylla
9,821
468
134
6
0
370,780
0
L
Hel
6,845
326
24
1
0
342,637
0
L
Heimdallr
8,467
403
88
4
0
366,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role