Player Matchup

Medusa
Medusa
Hxntai-Senpai1
Medusa
Level 27
God Stats
5W - 2L
1,655 SR
Queue Stats
108W - 86L
1,659 Elo+
Solo
Nu Wa
Nu Wa
KevinHMpro
Nu Wa
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
108W - 103L
1,597 Elo+
Solo
Tyr
Tyr
TheBlackWisp
Tyr
Level 14
God Stats
2W - 5L
1,482 SR
Queue Stats
16W - 16L
1,625 Elo+
Solo
Hel
Hel
uncut_japonica2
Hel
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 44L
1,664 Elo+
Solo
Mercury
Mercury
vallado_capital4
Mercury
Level 24
God Stats
9W - 1L
1,956 SR
Queue Stats
44W - 37L
1,630 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,635 Elo+

VS

Team Averages
Level 18
1,611 SR
1,652 Elo+
Danzaburou
Danzaburou
ABoyNamedRegina
Danzaburou
Level 11
God Stats
0W - 2L
1,328 SR
Queue Stats
17W - 17L
1,557 Elo+
Party 1
Raijin
Raijin
DeftestCrown2
Raijin
Level 8
God Stats
1W - 1L
1,763 SR
Queue Stats
42W - 36L
1,669 Elo+
Solo
Fenrir
Fenrir
HARAMBEFATHER
Fenrir
Level 21
God Stats
2W - 1L
1,521 SR
Queue Stats
4W - 1L
1,885 Elo+
Solo
Athena
Athena
ShadowBasin
Athena
Level 4
God Stats
1W - 1L
1,802 SR
Queue Stats
4W - 3L
1,588 Elo+
Solo
Tiamat
Tiamat
Thunder_Thighs31
Tiamat
Level 44
God Stats
2W - 2L
1,638 SR
Queue Stats
102W - 93L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 4
7,666
767
6,532
4,487
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
10
0 / 0 / 1
5,390
539
3,986
2,835
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,200
620
1,710
5,514
2,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 10
6,370
637
5,150
7,096
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
1 / 1 / 0
5,535
554
806
6,169
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABoyNamedRegina
Danzaburou
5
0 / 5 / 1
3,760
376
2,213
5,334
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,127
513
2,544
4,025
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
4,765
477
1,661
6,017
1,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
7
0 / 0 / 1
4,321
432
1,893
3,862
2,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 7 / 1
4,109
411
3,677
6,274
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
2
2
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ABoyNamedRegina
Danzaburou
0
5
1
0.1
L
1
2
0
0.5
L
1
3
0
0.33
W
12
0
4
14
W
Nu Wa
0
0
1
0.5
L
Athena
0
0
1
0.5
W
1
0
0
1
L
0
7
1
0.07
W
3
1
10
8
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
11,988
26,101
Taken
25,512
9,267
Mitigated
9,734
15,810
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ABoyNamedRegina
Danzaburou
2,213
531
0
899
5,334
913
0
2,046
3,216
0
8,767
L
2,544
94
0
30
4,025
1,009
0
2,395
1,366
29,205
0
L
1,661
150
0
1,536
6,017
1,735
0
1,016
4,929
0
18,202
W
6,532
3,327
0
2,216
4,487
1,426
2,261
1,182
3,305
0
36,282
W
Nu Wa
3,986
794
0
704
2,835
884
54
1,500
1,335
20,722
0
L
Athena
1,893
589
0
1,725
3,862
2,668
0
336
3,454
14,548
0
W
1,710
307
0
2,992
5,514
2,642
708
1,516
3,773
0
27,938
L
3,677
525
0
616
6,274
3,409
0
2,808
3,411
12,543
0
W
5,150
422
1,961
4,753
7,096
2,132
152
2,813
4,283
27,805
0
W
806
151
0
3,184
6,169
2,183
0
853
5,291
0
25,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
22,082
301
Minions Killed
158
0
Camps Cleared
0
906,653
Distance Traveled
774,841
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,760
376
12
1
0
135,618
0
L
Raijin
5,127
513
54
5
0
163,435
0
L
Fenrir
4,765
477
43
4
0
174,150
0
W
Medusa
7,666
767
75
8
0
157,414
1
W
Nu Wa
5,390
539
50
5
0
172,655
0
L
Athena
4,321
432
36
4
0
116,407
0
W
Tyr
6,200
620
69
7
0
190,717
1
L
Tiamat
4,109
411
13
1
0
185,231
0
W
Hel
6,370
637
45
5
0
192,442
0
W
Mercury
5,535
554
62
6
0
193,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role