Player Matchup

Achilles
Achilles
Gold I
KindaGoth
Achilles
Gold I
Level 108
God Stats
49W - 44L
1,552 SR
Queue Stats
328W - 329L
1,686 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,552 SR
1,686 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 99
1,828 SR
1,680 MMR
Osiris
Osiris
Platinum II
nandius1977
Osiris
Platinum II
Level 99
God Stats
14W - 6L
1,828 SR
Queue Stats
185W - 181L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KindaGoth
Achilles
15
1 / 3 / 0
8,884
808
6,366
10,716
7,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
HadesTiamatSkadiBellonaIzanami

VS

Bans
DanzaburouAh Muzen CabBakasuraFreyaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
3 / 1 / 0
9,724
884
6,087
9,875
7,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
3
3
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
KindaGoth
Achilles
1
3
0
0.33
W
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,366
Damage
6,087
10,716
Taken
9,875
7,452
Mitigated
7,537
3,696
Healing
3,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KindaGoth
Achilles
6,366
2,928
0
3,696
10,716
7,452
0
71
10,645
108
58,319
W
Osiris
6,087
2,828
0
3,605
9,875
7,537
331
134
9,741
0
65,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,884
Gold Earned
9,724
99
Minions Killed
122
0
Camps Cleared
0
224,093
Distance Traveled
223,053
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,884
808
99
9
0
224,093
1
W
Osiris
9,724
884
122
11
0
223,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role