Player Matchup

Nemesis
Nemesis
KrauzerAle17
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
barasidio
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
ichisovilleda
Sun Wukong
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,479 Elo+

VS

Team Averages
Level 87
1,456 SR
1,484 Elo+
Anhur
Anhur
Azauron
Anhur
Level 126
God Stats
16W - 16L
1,510 SR
Queue Stats
135W - 146L
1,472 Elo+
Party 2
Ra
Ra
alons07
Ra
Level 84
God Stats
3W - 6L
1,401 SR
Queue Stats
7W - 9L
1,503 Elo+
Solo
Ymir
Ymir
levelonepotato
Ymir
Level 52
God Stats
36W - 39L
1,456 SR
Queue Stats
260W - 310L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KrauzerAle17
Nemesis
15
4 / 3 / 9
11,756
735
5,563
13,108
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
16
6 / 3 / 7
11,636
727
17,256
12,026
3,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ichisovilleda
Sun Wukong
15
4 / 3 / 10
10,993
687
9,219
14,965
11,611
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azauron
Anhur
14
9 / 4 / 0
11,158
697
12,754
13,146
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 7 / 3
8,895
556
4,792
9,211
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 6
9,233
577
7,440
15,585
15,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
9
9
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Azauron
Anhur
9
4
0
2.25
W
Nemesis
KrauzerAle17
Nemesis
4
3
9
2.83
L
0
7
3
0.21
W
Zeus
6
3
7
3.17
W
Sun Wukong
ichisovilleda
Sun Wukong
4
3
10
3
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,038
Damage
24,986
40,099
Taken
37,942
20,505
Mitigated
24,958
12,792
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Azauron
Anhur
12,754
6,712
0
3,342
13,146
5,648
726
4,829
8,317
0
59,645
W
Nemesis
KrauzerAle17
Nemesis
5,563
2,701
0
4,042
13,108
5,170
1,684
4,434
8,674
0
42,850
L
4,792
38
410
845
9,211
3,807
0
5,017
4,194
29,632
0
W
Zeus
17,256
2,809
0
5,874
12,026
3,724
1,008
3,969
8,057
72,547
0
W
Sun Wukong
ichisovilleda
Sun Wukong
9,219
2,111
0
2,876
14,965
11,611
0
4,301
10,664
30
37,237
L
7,440
978
0
2,635
15,585
15,503
0
7,455
8,130
21,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,385
Gold Earned
29,286
196
Minions Killed
165
0
Camps Cleared
0
871,898
Distance Traveled
794,177
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,158
697
89
6
0
258,188
2
W
Nemesis
11,756
735
72
5
0
310,812
1
L
Ra
8,895
556
54
3
0
249,021
0
W
Zeus
11,636
727
78
5
0
253,462
2
W
Sun Wukong
10,993
687
46
3
0
307,624
6
L
Ymir
9,233
577
22
1
0
286,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role