Player Matchup

Kukulkan
Kukulkan
MotherRoro
Kukulkan
Level 11
God Stats
1W - 2L
1,466 SR
Queue Stats
2W - 11L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prankie
Tsukuyomi
Level 102
God Stats
0W - 5L
1,286 SR
Queue Stats
208W - 241L
1,487 Elo+
Party 1
Tiamat
Tiamat
Sphinx52
Tiamat
Level 38
God Stats
4W - 5L
1,708 SR
Queue Stats
19W - 39L
1,355 Elo+
Solo
Heimdallr
Heimdallr
WaterMelone0821
Heimdallr
Level 34
God Stats
4W - 16L
1,452 SR
Queue Stats
72W - 97L
1,467 Elo+
Party 1
Yemoja
Yemoja
hannahisashark
Yemoja
Level 123
God Stats
35W - 40L
1,671 SR
Queue Stats
141W - 172L
1,519 Elo+
Party 1
Team Averages
Level 62
1,516 SR
1,438 Elo+

VS

Team Averages
Level 46
1,397 SR
1,390 Elo+
Pele
Pele
EpicAlbatrozz
Pele
Level 49
God Stats
90W - 100L
1,490 SR
Queue Stats
411W - 429L
1,477 Elo+
Solo
Athena
Athena
MoKoJoJo23
Athena
Level 28
God Stats
39W - 27L
1,444 SR
Queue Stats
383W - 357L
1,471 Elo+
Party 3
Chronos
Chronos
THEPROTOTYPE3000
Chronos
Level 66
God Stats
16W - 19L
1,473 SR
Queue Stats
578W - 534L
1,456 Elo+
Party 3
Skadi
Skadi
ThePreachersSon
Skadi
Level 20
God Stats
7W - 8L
1,268 SR
Queue Stats
102W - 75L
1,273 Elo+
Party 2
Hercules
Hercules
krazykilla760
Hercules
Level 68
God Stats
1W - 2L
1,311 SR
Queue Stats
78W - 49L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MotherRoro
Kukulkan
17
1 / 8 / 5
10,823
492
9,450
12,680
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Prankie
Tsukuyomi
17
2 / 5 / 3
10,357
471
10,565
15,581
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Sphinx52
Tiamat
16
1 / 12 / 0
9,833
447
6,399
16,515
13,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
WaterMelone0821
Heimdallr
17
6 / 5 / 5
10,884
495
13,560
12,954
5,807
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 7
10,939
497
11,782
16,067
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 10
11,345
516
5,314
13,559
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
MoKoJoJo23
Athena
17
6 / 4 / 8
11,792
536
7,733
23,908
27,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
4 / 1 / 7
13,060
594
8,016
10,465
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 4 / 12
11,925
542
12,208
12,598
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
krazykilla760
Hercules
20
16 / 3 / 8
13,363
607
22,450
30,777
36,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
14
Kills
32
33
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
W
Athena
MoKoJoJo23
Athena
6
4
8
2.5
L
Kukulkan
MotherRoro
Kukulkan
1
8
5
0.44
L
Tsukuyomi
Prankie
Tsukuyomi
2
5
3
0.7
L
Tiamat
Sphinx52
Tiamat
1
12
0
0.08
W
4
1
7
7.5
W
4
4
12
2.5
L
Heimdallr
WaterMelone0821
Heimdallr
6
5
5
1.7
L
4
3
7
2.5
W
Hercules
krazykilla760
Hercules
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,756
Damage
55,721
73,797
Taken
91,307
51,093
Mitigated
78,549
12,753
Healing
33,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,314
778
796
5,135
13,559
5,626
1,718
4,640
8,867
0
74,928
W
Athena
MoKoJoJo23
Athena
7,733
2,596
0
5,899
23,908
27,225
281
8,365
15,495
36,661
0
L
Kukulkan
MotherRoro
Kukulkan
9,450
1,165
0
0
12,680
6,120
152
3,159
9,249
60,114
0
L
Tsukuyomi
Prankie
Tsukuyomi
10,565
2,441
0
4,711
15,581
6,509
0
2,577
12,794
0
86,224
L
Tiamat
Sphinx52
Tiamat
6,399
305
0
1,333
16,515
13,758
245
2,246
13,914
47,913
0
W
8,016
2,241
0
3,762
10,465
4,780
4,654
3,983
6,294
114,067
0
W
12,208
6,956
669
1,678
12,598
4,759
2,189
4,453
8,125
0
78,967
L
Heimdallr
WaterMelone0821
Heimdallr
13,560
6,480
0
2,541
12,954
5,807
326
3,382
9,517
0
66,098
L
11,782
1,760
1,321
2,847
16,067
18,899
336
4,408
11,515
35,227
0
W
Hercules
krazykilla760
Hercules
22,450
7,860
0
15,948
30,777
36,159
1,115
9,474
21,097
472
70,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
61,485
529
Minions Killed
603
0
Camps Cleared
0
1,891,902
Distance Traveled
2,149,322
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,345
516
130
6
0
459,588
1
W
Athena
11,792
536
53
2
0
434,637
1
L
Kukulkan
10,823
492
140
6
0
349,106
2
L
Tsukuyomi
10,357
471
132
6
0
445,915
1
L
Tiamat
9,833
447
107
5
0
345,326
1
W
Chronos
13,060
594
191
9
0
423,683
3
W
Skadi
11,925
542
119
5
0
439,140
3
L
Heimdallr
10,884
495
93
4
0
387,471
1
L
Yemoja
10,939
497
57
3
0
364,084
8
W
Hercules
13,363
607
110
5
0
392,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role