Player Matchup

Ymir
Ymir
Andr3w TBM
Ymir
Level 46
God Stats
32W - 20L
1,648 SR
Queue Stats
179W - 156L
1,564 Elo+
Party 1
Cerberus
Cerberus
Kingruben123
Cerberus
Level 124
God Stats
1W - 2L
1,161 SR
Queue Stats
224W - 251L
1,586 Elo+
Party 1
Merlin
Merlin
LibraLyfe23
Merlin
Level 14
God Stats
1W - 2L
1,368 SR
Queue Stats
7W - 11L
1,260 Elo+
Party 1
Team Averages
Level 61
1,392 SR
1,470 Elo+

VS

Team Averages
Level 25
1,462 SR
1,509 Elo+
Bacchus
Bacchus
WagFather
Bacchus
Level 29
God Stats
3W - 4L
1,584 SR
Queue Stats
78W - 47L
1,671 Elo+
Party 2
Danzaburou
Danzaburou
bitterzens
Danzaburou
Level 24
God Stats
2W - 6L
1,302 SR
Queue Stats
127W - 177L
1,355 Elo+
Solo
Ra
Ra
swagnerhouse
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 2
10,147
725
5,825
17,836
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Kingruben123
Cerberus
12
2 / 4 / 4
8,980
641
10,405
18,572
20,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
10
0 / 9 / 3
7,806
558
4,343
9,683
3,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
WagFather
Bacchus
14
8 / 1 / 12
10,577
756
10,831
11,401
11,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bitterzens
Danzaburou
14
6 / 2 / 12
10,702
764
12,342
10,080
3,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 13
10,723
766
16,255
10,635
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
20
20
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
L
Cerberus
Kingruben123
Cerberus
2
4
4
1
L
Merlin
0
9
3
0.17
W
Bacchus
WagFather
Bacchus
8
1
12
14
W
Danzaburou
bitterzens
Danzaburou
6
2
12
6
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
39,428
46,091
Taken
32,116
39,555
Mitigated
17,801
9,158
Healing
16,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,825
626
510
3,166
17,836
16,074
33
10,606
7,230
25,447
0
L
Cerberus
Kingruben123
Cerberus
10,405
1,238
0
4,956
18,572
20,167
0
10,865
7,707
25,196
0
L
Merlin
4,343
493
354
172
9,683
3,314
195
5,705
3,978
28,388
0
W
Bacchus
WagFather
Bacchus
10,831
837
0
2,589
11,401
11,139
0
5,267
6,134
23,339
0
W
Danzaburou
bitterzens
Danzaburou
12,342
5,570
1,106
1,384
10,080
3,204
1,402
7,336
2,744
0
49,717
W
16,255
1,644
5,173
6,207
10,635
3,458
1,095
8,022
2,613
51,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
32,002
139
Minions Killed
135
0
Camps Cleared
0
666,853
Distance Traveled
721,603
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,147
725
42
3
0
221,778
1
L
Cerberus
8,980
641
43
3
0
246,080
0
L
Merlin
7,806
558
54
4
0
198,995
4
W
Bacchus
10,577
756
18
1
0
277,805
2
W
Danzaburou
10,702
764
71
5
0
217,161
0
W
Ra
10,723
766
46
3
0
226,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role