Player Matchup

Hun Batz
Hun Batz
Atrapirf
Hun Batz
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,455 Elo+
Party 1
Hera
Hera
TheLongTailPanda
Hera
Level 65
God Stats
7W - 15L
1,299 SR
Queue Stats
151W - 133L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
shsl_flippy
Danzaburou
Level 56
God Stats
1W - 2L
1,441 SR
Queue Stats
129W - 131L
1,410 Elo+
Party 1
Team Averages
Level 56
1,413 SR
1,455 Elo+

VS

Team Averages
Level 78
1,512 SR
1,559 Elo+
Hades
Hades
SLEE_SHADOW
Hades
Level 105
God Stats
8W - 3L
1,644 SR
Queue Stats
155W - 126L
1,653 Elo+
Party 2
Poseidon
Poseidon
SLEE_T0XIC
Poseidon
Level 62
God Stats
14W - 8L
1,381 SR
Queue Stats
106W - 84L
1,591 Elo+
Party 2
Da Ji
Da Ji
bmwer007
Da Ji
Level 67
God Stats
20W - 20L
1,510 SR
Queue Stats
22W - 24L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Atrapirf
Hun Batz
9
0 / 5 / 2
6,054
605
1,059
8,437
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 4 / 0
6,342
634
4,131
5,110
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
shsl_flippy
Danzaburou
8
1 / 5 / 0
6,230
623
1,997
7,913
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 7
8,249
825
9,670
5,494
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
SLEE_T0XIC
Poseidon
11
3 / 2 / 9
7,575
758
4,447
4,343
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
bmwer007
Da Ji
10
5 / 0 / 8
7,732
773
3,594
3,162
958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
14
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Atrapirf
Hun Batz
0
5
2
0.2
W
6
0
7
9.5
W
Poseidon
SLEE_T0XIC
Poseidon
3
2
9
3.75
L
1
4
0
0.25
W
Da Ji
bmwer007
Da Ji
5
0
8
9
L
Danzaburou
shsl_flippy
Danzaburou
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,187
Damage
17,711
21,460
Taken
12,999
7,716
Mitigated
4,722
2,081
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Atrapirf
Hun Batz
1,059
136
0
1,143
8,437
2,950
0
5,166
3,271
0
7,295
W
9,670
369
230
4,033
5,494
2,560
567
1,464
3,916
40,799
0
W
Poseidon
SLEE_T0XIC
Poseidon
4,447
543
0
547
4,343
1,204
484
801
3,502
35,095
0
L
4,131
1,051
0
389
5,110
1,746
0
2,941
2,169
25,027
0
W
Da Ji
bmwer007
Da Ji
3,594
780
0
880
3,162
958
0
1,580
1,428
0
5,156
L
Danzaburou
shsl_flippy
Danzaburou
1,997
522
0
549
7,913
3,020
0
6,050
1,863
0
16,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,626
Gold Earned
23,556
89
Minions Killed
140
0
Camps Cleared
0
463,709
Distance Traveled
576,345
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,054
605
15
2
0
164,049
0
W
Hades
8,249
825
69
7
0
194,669
2
W
Poseidon
7,575
758
67
7
0
170,440
2
L
Hera
6,342
634
53
5
0
144,852
5
W
Da Ji
7,732
773
4
0
0
211,236
4
L
Danzaburou
6,230
623
21
2
0
154,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role