Player Matchup

Neith
Neith
FNO Dxrtz
Neith
Level 68
God Stats
3W - 2L
1,733 SR
Queue Stats
176W - 186L
1,459 Elo+
Solo
Medusa
Medusa
Ghost61549
Medusa
Level 58
God Stats
2W - 0L
1,770 SR
Queue Stats
7W - 6L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
JTwasHERE
Ao Kuang
Level 92
God Stats
17W - 14L
1,549 SR
Queue Stats
505W - 479L
1,499 Elo+
Solo
Nu Wa
Nu Wa
THEDANTE99
Nu Wa
Level 104
God Stats
7W - 4L
1,460 SR
Queue Stats
132W - 118L
1,464 Elo+
Solo
Anubis
Anubis
cougar pride 98
Anubis
Level 67
God Stats
130W - 111L
1,589 SR
Queue Stats
540W - 514L
1,501 Elo+
Solo
Team Averages
Level 78
1,620 SR
1,490 Elo+

VS

Team Averages
Level 110
1,484 SR
1,459 Elo+
Da Ji
Da Ji
DedicatedList11
Da Ji
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
MachiasLildik
Erlang Shen
Level 119
God Stats
19W - 28L
1,492 SR
Queue Stats
760W - 763L
1,487 Elo+
Party 1
Janus
Janus
Praetor-Karmaboy
Janus
Level 129
God Stats
3W - 3L
1,592 SR
Queue Stats
197W - 190L
1,433 Elo+
Solo
Cabrakan
Cabrakan
TyphlosionVOID
Cabrakan
Level 104
God Stats
4W - 3L
1,219 SR
Queue Stats
365W - 356L
1,440 Elo+
Solo
Artemis
Artemis
starstike7
Artemis
Level 85
God Stats
26W - 22L
1,614 SR
Queue Stats
556W - 544L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FNO Dxrtz
Neith
16
7 / 2 / 4
10,631
560
11,164
11,805
4,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Ghost61549
Medusa
16
5 / 0 / 9
9,940
523
9,228
9,898
3,303
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
JTwasHERE
Ao Kuang
18
7 / 2 / 13
11,158
587
8,555
15,549
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
17
3 / 2 / 11
10,614
559
14,698
9,056
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 3 / 11
12,227
644
16,714
14,570
8,078
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
8,901
468
7,260
17,157
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
MachiasLildik
Erlang Shen
15
3 / 8 / 1
9,304
490
6,323
15,710
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 5 / 1
9,330
491
6,564
13,690
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
1 / 9 / 2
7,270
383
4,269
19,007
15,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
starstike7
Artemis
11
0 / 6 / 3
7,074
372
9,645
12,971
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
35
Kills
9
9
Deaths
35
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
Neith
FNO Dxrtz
Neith
7
2
4
4.5
W
Medusa
Ghost61549
Medusa
5
0
9
9.5
W
Ao Kuang
JTwasHERE
Ao Kuang
7
2
13
6.75
L
Erlang Shen
MachiasLildik
Erlang Shen
3
8
1
0.44
L
1
5
1
0.3
W
Nu Wa
3
2
11
4.25
L
Cabrakan
1
9
2
0.22
W
13
3
11
6.17
L
Artemis
starstike7
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,359
Damage
34,061
60,878
Taken
78,535
26,086
Mitigated
33,732
28,206
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,260
1,329
0
3,529
17,157
5,562
0
9,817
7,020
0
48,881
W
Neith
FNO Dxrtz
Neith
11,164
5,304
0
4,749
11,805
4,688
2,250
1,834
9,795
0
71,864
W
Medusa
Ghost61549
Medusa
9,228
5,380
0
4,071
9,898
3,303
1,546
1,831
7,875
0
54,359
W
Ao Kuang
JTwasHERE
Ao Kuang
8,555
1,398
0
7,754
15,549
6,883
406
1,692
13,691
69,312
0
L
Erlang Shen
MachiasLildik
Erlang Shen
6,323
3,909
0
1,808
15,710
4,851
974
8,703
6,821
0
45,061
L
6,564
571
0
1,973
13,690
4,287
0
9,340
4,008
69,361
0
W
Nu Wa
14,698
2,587
195
2,124
9,056
3,134
1,424
2,707
6,172
71,791
0
L
Cabrakan
4,269
208
290
1,618
19,007
15,445
0
6,660
12,166
26,693
0
W
16,714
209
323
8,990
14,570
8,078
898
1,913
12,512
77,293
0
L
Artemis
starstike7
Artemis
9,645
3,281
0
3,475
12,971
3,587
0
4,272
8,553
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,570
Gold Earned
41,879
557
Minions Killed
387
0
Camps Cleared
0
1,668,474
Distance Traveled
1,606,343
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,901
468
93
5
0
347,688
4
W
Neith
10,631
560
112
6
0
310,129
0
W
Medusa
9,940
523
79
4
0
375,223
9
W
Ao Kuang
11,158
587
115
6
0
370,170
2
L
Erlang Shen
9,304
490
84
4
0
338,405
0
L
Janus
9,330
491
124
7
0
289,466
9
W
Nu Wa
10,614
559
128
7
0
320,996
2
L
Cabrakan
7,270
383
28
1
0
313,634
6
W
Anubis
12,227
644
123
6
0
291,956
2
L
Artemis
7,074
372
58
3
0
317,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role