Player Matchup

Tiamat
Tiamat
Silver I
Diablo666-6
Tiamat
Silver I
Level 126
God Stats
2W - 2L
1,439 SR
Queue Stats
34W - 47L
1,146 MMR
Party 1
Ymir
Ymir
Silver III
Grimm_Reaper_x2
Ymir
Silver III
Level 68
God Stats
51W - 43L
1,422 SR
Queue Stats
96W - 98L
1,146 MMR
Solo
Pele
Pele
Silver II
Impaact42
Pele
Silver II
Level 137
God Stats
1W - 1L
1,203 SR
Queue Stats
32W - 43L
1,124 MMR
Party 1
Neith
Neith
Gold V
MemelMiss
Neith
Gold V
Level 87
God Stats
49W - 42L
1,528 SR
Queue Stats
1,104W - 1,068L
1,351 MMR
Solo
Scylla
Scylla
Silver I
Smo59260
Scylla
Silver I
Level 79
God Stats
31W - 23L
1,636 SR
Queue Stats
163W - 160L
1,406 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,446 SR
1,234 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,487 SR
1,250 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
BengTiger
Poseidon
Silver III
Level 107
God Stats
7W - 7L
1,498 SR
Queue Stats
563W - 582L
948 MMR
Solo
Ares
Ares
Silver II
I vSnxgz TmT I
Ares
Silver II
Level 43
God Stats
0W - 2L
1,516 SR
Queue Stats
13W - 34L
1,080 MMR
Solo
Athena
Athena
Gold IV
sploouuchh
Athena
Gold IV
Level 145
God Stats
8W - 10L
1,500 SR
Queue Stats
1,092W - 1,112L
1,377 MMR
Solo
Izanami
Izanami
Gold V
zKatic
Izanami
Gold V
Level 128
God Stats
3W - 7L
1,422 SR
Queue Stats
413W - 428L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 2
9,621
535
9,446
12,041
6,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 8
9,087
505
6,059
16,190
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
16
9 / 3 / 4
10,287
572
10,338
16,631
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
MemelMiss
Neith
18
8 / 1 / 7
11,210
623
15,595
12,796
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Smo59260
Scylla
16
3 / 0 / 5
9,468
526
10,261
5,549
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
JanusDanzaburouApolloNemesisCerberus

VS

Bans
Nu WaCthulhuThanatosTyrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 1 / 1
9,327
518
10,400
6,398
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
BengTiger
Poseidon
14
2 / 9 / 2
8,970
498
7,129
15,387
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 7 / 4
7,283
405
5,873
16,762
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
sploouuchh
Athena
16
4 / 2 / 2
9,747
542
10,951
19,870
17,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
zKatic
Izanami
15
0 / 4 / 0
8,930
496
5,811
11,073
3,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
23
Kills
10
10
Deaths
23
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
1
1
4.5
L
Poseidon
BengTiger
Poseidon
2
9
2
0.33
W
Tiamat
1
3
2
0.67
W
2
3
8
2
L
0
7
4
0.29
W
Pele
9
3
4
3.67
W
Neith
MemelMiss
Neith
8
1
7
11.5
W
Scylla
Smo59260
Scylla
3
0
5
5.5
L
Athena
sploouuchh
Athena
4
2
2
2.5
L
Izanami
zKatic
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,699
Damage
40,164
63,207
Taken
69,490
34,852
Mitigated
39,100
21,936
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,400
3,001
0
1,662
6,398
2,282
0
3,117
3,021
56,670
0
L
Poseidon
BengTiger
Poseidon
7,129
709
0
3,308
15,387
5,243
0
3,546
11,578
65,403
0
W
Tiamat
9,446
1,108
0
6,191
12,041
6,784
488
8,425
3,177
60,273
0
W
6,059
288
696
2,890
16,190
12,798
243
8,271
7,852
30,554
0
L
5,873
58
0
2,730
16,762
10,274
0
6,918
9,613
13,736
0
W
Pele
10,338
2,076
0
4,965
16,631
8,359
0
8,884
7,647
0
69,595
W
Neith
MemelMiss
Neith
15,595
8,450
0
6,538
12,796
4,957
146
5,100
7,696
0
84,952
W
Scylla
Smo59260
Scylla
10,261
240
0
656
5,549
1,954
213
3,042
2,482
74,520
0
L
Athena
sploouuchh
Athena
10,951
2,708
0
8,888
19,870
17,519
0
10,970
8,614
58,470
0
L
Izanami
zKatic
Izanami
5,811
4,145
0
3,030
11,073
3,782
549
625
10,398
0
75,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,673
Gold Earned
44,257
536
Minions Killed
529
0
Camps Cleared
0
1,732,455
Distance Traveled
1,684,968
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,327
518
108
6
0
352,811
6
L
Poseidon
8,970
498
113
6
0
322,009
3
W
Tiamat
9,621
535
115
6
0
318,237
4
W
Ymir
9,087
505
39
2
0
329,150
8
L
Ares
7,283
405
13
1
0
317,210
6
W
Pele
10,287
572
104
6
0
387,358
7
W
Neith
11,210
623
152
8
0
324,169
1
W
Scylla
9,468
526
126
7
0
373,541
3
L
Athena
9,747
542
145
8
0
380,111
4
L
Izanami
8,930
496
150
8
0
312,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role