Player Matchup

Vamana
Vamana
BlackPanther458
Vamana
Level 128
God Stats
7W - 4L
1,747 SR
Queue Stats
113W - 90L
1,689 Elo+
Party 2
Ravana
Ravana
Conchiser
Ravana
Level 128
God Stats
6W - 13L
1,577 SR
Queue Stats
447W - 437L
1,557 Elo+
Solo
Ah Puch
Ah Puch
TheBigMike1014
Ah Puch
Level 85
God Stats
3W - 2L
1,592 SR
Queue Stats
88W - 61L
1,701 Elo+
Party 2
Geb
Geb
unamused0101
Geb
Level 120
God Stats
13W - 9L
1,579 SR
Queue Stats
235W - 249L
1,588 Elo+
Solo
Team Averages
Level 115
1,624 SR
1,634 Elo+

VS

Team Averages
Level 148
1,686 SR
1,698 Elo+
Hades
Hades
Dat RPG
Hades
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,699 Elo+
Party 1
Achilles
Achilles
Heymann
Achilles
Level 144
God Stats
4W - 4L
2,028 SR
Queue Stats
50W - 22L
1,841 Elo+
Party 1
Athena
Athena
WarriorQueen666
Athena
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 23L
1,669 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WhatsAntiheal
Ah Muzen Cab
Level 149
God Stats
1W - 0L
1,716 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,305
716
6,457
15,337
13,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Conchiser
Ravana
14
1 / 3 / 3
8,802
677
4,366
7,186
5,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 5 / 3
10,156
781
18,561
12,134
5,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 5
8,535
657
5,589
16,540
16,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dat RPG
Hades
16
6 / 6 / 4
10,661
820
11,463
13,727
7,709
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Heymann
Achilles
16
4 / 0 / 7
10,720
825
11,033
9,449
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 9
9,901
762
7,393
15,958
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
WhatsAntiheal
Ah Muzen Cab
17
3 / 0 / 6
11,000
846
13,550
9,162
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
14
14
Deaths
9
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Ravana
Conchiser
Ravana
1
3
3
0.83
W
Hades
Dat RPG
Hades
6
6
4
1.33
W
Achilles
Heymann
Achilles
4
0
7
7.5
L
5
5
3
1.3
W
1
3
9
1.83
W
Ah Muzen Cab
WhatsAntiheal
Ah Muzen Cab
3
0
6
6
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
43,439
51,197
Taken
48,296
40,991
Mitigated
35,004
10,542
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,457
3,052
0
3,606
15,337
13,337
279
5,201
10,136
0
30,253
L
Ravana
Conchiser
Ravana
4,366
703
0
1,064
7,186
5,195
427
1,938
5,248
0
17,793
W
Hades
Dat RPG
Hades
11,463
1,598
428
3,100
13,727
7,709
524
7,707
6,020
30,366
0
W
Achilles
Heymann
Achilles
11,033
4,107
0
3,112
9,449
7,924
391
4,350
5,099
0
36,032
L
18,561
1,603
0
3,270
12,134
5,570
270
6,115
6,019
55,088
0
W
7,393
1,585
0
2,291
15,958
15,797
359
7,939
8,019
23,634
0
W
Ah Muzen Cab
WhatsAntiheal
Ah Muzen Cab
13,550
5,873
0
5,371
9,162
3,574
4,293
4,888
4,274
0
56,136
L
5,589
679
0
2,602
16,540
16,889
184
6,010
10,530
21,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
42,282
209
Minions Killed
226
10
Camps Cleared
9
988,244
Distance Traveled
1,060,516
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,305
716
57
4
4
276,377
2
L
Ravana
8,802
677
42
3
2
240,151
0
W
Hades
10,661
820
45
3
3
227,107
2
W
Achilles
10,720
825
57
4
3
271,413
2
L
Ah Puch
10,156
781
89
7
3
224,098
2
W
Athena
9,901
762
33
3
2
272,249
4
W
Ah Muzen Cab
11,000
846
91
7
1
289,747
1
L
Geb
8,535
657
21
2
1
247,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role