Player Matchup

Thor
Thor
BIGtanat
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,390 Elo+
Party 1
Anhur
Anhur
Discobar
Anhur
Level 9
God Stats
3W - 2L
1,364 SR
Queue Stats
20W - 13L
1,451 Elo+
Party 1
Nemesis
Nemesis
Doughlet
Nemesis
Level 11
God Stats
2W - 1L
1,203 SR
Queue Stats
19W - 16L
1,423 Elo+
Party 1
Ra
Ra
Vercong
Ra
Level 7
God Stats
6W - 10L
1,110 SR
Queue Stats
123W - 106L
1,113 Elo+
Solo
Ymir
Ymir
faword
Ymir
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 31L
1,639 Elo+
Solo
Team Averages
Level 9
1,335 SR
1,403 Elo+

VS

Team Averages
Level 17
1,466 SR
1,360 Elo+
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 20
God Stats
250W - 168L
1,353 SR
Queue Stats
576W - 568L
1,475 Elo+
Party 2
Ratatoskr
Ratatoskr
Hazard32
Ratatoskr
Level 26
God Stats
29W - 47L
1,543 SR
Queue Stats
1,103W - 1,372L
1,363 Elo+
Solo
Kukulkan
Kukulkan
Joseetee
Kukulkan
Level 13
God Stats
23W - 25L
1,436 SR
Queue Stats
249W - 252L
1,289 Elo+
Solo
Geb
Geb
SnyKoi
Geb
Level 20
God Stats
11W - 6L
1,500 SR
Queue Stats
447W - 423L
1,497 Elo+
Party 2
King Arthur
King Arthur
hsanta66
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
8 / 0 / 4
7,070
707
6,581
6,558
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Discobar
Anhur
10
5 / 0 / 1
5,901
590
2,929
3,947
1,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Doughlet
Nemesis
9
0 / 1 / 7
5,078
508
2,158
6,030
1,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 0 / 1
6,433
643
5,501
4,764
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
faword
Ymir
6
0 / 1 / 2
4,696
470
553
6,655
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Embhy
Danzaburou
8
0 / 3 / 1
4,865
487
4,135
5,728
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ratatoskr
Hazard32
Ratatoskr
8
2 / 4 / 0
5,066
507
1,351
6,333
1,506
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Joseetee
Kukulkan
8
0 / 5 / 0
4,936
494
3,934
5,968
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
SnyKoi
Geb
7
0 / 2 / 1
4,628
463
1,660
4,664
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
hsanta66
King Arthur
9
0 / 5 / 0
4,481
448
1,118
6,557
3,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
8
0
4
10
W
Anhur
Discobar
Anhur
5
0
1
5.5
W
Nemesis
Doughlet
Nemesis
0
1
7
3.5
L
Danzaburou
Embhy
Danzaburou
0
3
1
0.17
L
Ratatoskr
Hazard32
Ratatoskr
2
4
0
0.5
L
Kukulkan
Joseetee
Kukulkan
0
5
0
0
L
Geb
SnyKoi
Geb
0
2
1
0.25
W
5
0
1
5.5
W
Ymir
faword
Ymir
0
1
2
1
L
King Arthur
hsanta66
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
12,198
27,954
Taken
29,250
9,030
Mitigated
9,407
8,661
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,581
1,622
0
2,076
6,558
1,921
0
678
5,771
0
37,213
W
Anhur
Discobar
Anhur
2,929
1,770
0
776
3,947
1,049
0
1,016
2,891
0
22,399
W
Nemesis
Doughlet
Nemesis
2,158
600
0
1,889
6,030
1,901
816
2,059
3,681
0
14,917
L
Danzaburou
Embhy
Danzaburou
4,135
1,530
0
1,815
5,728
1,303
372
1,302
4,408
0
29,931
L
Ratatoskr
Hazard32
Ratatoskr
1,351
333
0
1,258
6,333
1,506
0
155
6,156
0
21,160
L
Kukulkan
Joseetee
Kukulkan
3,934
424
0
510
5,968
1,565
0
382
5,556
23,204
0
L
Geb
SnyKoi
Geb
1,660
184
0
647
4,664
1,661
0
626
4,010
9,244
0
W
5,501
1,921
449
1,885
4,764
1,387
395
436
4,088
36,376
0
W
Ymir
faword
Ymir
553
114
0
1,586
6,655
2,772
170
951
5,704
6,246
0
L
King Arthur
hsanta66
King Arthur
1,118
233
0
497
6,557
3,372
0
3,286
3,066
0
12,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
23,976
247
Minions Killed
164
0
Camps Cleared
0
994,596
Distance Traveled
914,268
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,070
707
78
8
0
210,668
0
W
Anhur
5,901
590
64
6
0
197,249
0
W
Nemesis
5,078
508
25
3
0
216,574
3
L
Danzaburou
4,865
487
51
5
0
146,748
8
L
Ratatoskr
5,066
507
45
5
0
220,817
0
L
Kukulkan
4,936
494
44
4
0
181,810
0
L
Geb
4,628
463
12
1
0
162,463
3
W
Ra
6,433
643
70
7
0
205,030
1
W
Ymir
4,696
470
10
1
0
165,075
0
L
King Arthur
4,481
448
12
1
0
202,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role