Player Matchup

Sylvanus
Sylvanus
Saltybear121
Sylvanus
Level 10
God Stats
3W - 3L
1,616 SR
Queue Stats
38W - 28L
1,571 Elo+
Party 3
Izanami
Izanami
YellowFang EG
Izanami
Level 21
God Stats
23W - 18L
1,476 SR
Queue Stats
27W - 24L
1,356 Elo+
Party 1
Amaterasu
Amaterasu
blitzwave46
Amaterasu
Level 57
God Stats
14W - 8L
1,912 SR
Queue Stats
31W - 17L
1,556 Elo+
Party 3
Hou Yi
Hou Yi
iG JROACH EG
Hou Yi
Level 14
God Stats
4W - 2L
1,666 SR
Queue Stats
16W - 20L
1,324 Elo+
Party 1
Chang'e
Chang'e
johnluke101
Chang'e
Level 16
God Stats
6W - 3L
1,520 SR
Queue Stats
29W - 28L
1,342 Elo+
Party 1
Team Averages
Level 24
1,638 SR
1,430 Elo+

VS

Team Averages
Level 18
1,429 SR
1,419 Elo+
Ganesha
Ganesha
Brandon_colt220
Ganesha
Level 4
God Stats
31W - 31L
1,249 SR
Queue Stats
161W - 168L
1,500 Elo+
Party 2
Bellona
Bellona
LaughnCoffin533
Bellona
Level 25
God Stats
3W - 4L
1,503 SR
Queue Stats
785W - 825L
1,375 Elo+
Solo
Mulan
Mulan
Mystical Bacca
Mulan
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 10L
1,660 Elo+
Party 2
Ymir
Ymir
SushiBoiGang
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,202 Elo+
Solo
Thoth
Thoth
cervero97
Thoth
Level 27
God Stats
4W - 8L
1,395 SR
Queue Stats
95W - 96L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Saltybear121
Sylvanus
20
8 / 4 / 16
14,677
524
19,287
27,732
29,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
20
24 / 4 / 6
18,982
678
35,090
19,235
7,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
blitzwave46
Amaterasu
18
5 / 1 / 5
13,057
466
11,611
20,132
17,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
17
3 / 8 / 8
12,209
436
12,323
16,104
5,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
johnluke101
Chang'e
19
2 / 10 / 15
13,312
475
19,332
22,296
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 10
10,709
382
12,180
25,980
26,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 5 / 1
11,826
422
14,418
24,555
25,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 6 / 5
13,698
489
15,175
26,712
19,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 8 / 3
12,072
431
14,969
24,771
25,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
cervero97
Thoth
20
8 / 11 / 6
13,520
483
20,978
23,627
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
52
42
Kills
27
27
Deaths
42
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
12
10
0.5
L
0
5
1
0.1
L
12
6
5
2.42
W
Sylvanus
Saltybear121
Sylvanus
8
4
16
4
L
6
8
3
0.94
W
Izanami
24
4
6
6.75
W
Amaterasu
blitzwave46
Amaterasu
5
1
5
7.5
L
Thoth
cervero97
Thoth
8
11
6
1
W
Hou Yi
3
8
8
0.88
W
Chang'e
johnluke101
Chang'e
2
10
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,643
Damage
77,720
105,499
Taken
125,645
66,486
Mitigated
105,930
39,784
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,180
1,337
819
1,346
25,980
26,112
39
9,954
15,846
34,690
0
L
14,418
6,265
135
6,982
24,555
25,302
116
5,124
19,405
0
79,695
L
15,175
3,187
0
8,896
26,712
19,562
778
6,137
20,329
0
89,928
W
Sylvanus
Saltybear121
Sylvanus
19,287
6,170
6,217
13,112
27,732
29,482
922
14,883
12,849
47,119
0
L
14,969
3,159
0
970
24,771
25,794
370
7,546
17,202
47,355
0
W
Izanami
35,090
25,315
497
4,623
19,235
7,751
4,239
7,827
11,408
0
142,727
W
Amaterasu
blitzwave46
Amaterasu
11,611
4,914
153
7,750
20,132
17,799
1,411
3,181
16,951
0
51,234
L
Thoth
cervero97
Thoth
20,978
2,179
0
1,974
23,627
9,160
2,120
8,881
14,244
92,975
0
W
Hou Yi
12,323
5,010
0
329
16,104
5,578
3,181
9,113
6,991
0
57,668
W
Chang'e
johnluke101
Chang'e
19,332
3,110
2,341
4,762
22,296
5,876
2,139
13,123
9,173
65,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,237
Gold Earned
61,825
527
Minions Killed
529
0
Camps Cleared
0
2,357,589
Distance Traveled
2,312,746
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,709
382
6
0
0
473,367
0
L
Bellona
11,826
422
150
5
0
465,339
0
L
Mulan
13,698
489
135
5
0
485,573
0
W
Sylvanus
14,677
524
48
2
0
449,856
5
L
Ymir
12,072
431
80
3
0
483,415
0
W
Izanami
18,982
678
203
7
0
495,926
4
W
Amaterasu
13,057
466
88
3
0
557,064
4
L
Thoth
13,520
483
158
6
0
405,052
2
W
Hou Yi
12,209
436
89
3
0
393,743
4
W
Chang'e
13,312
475
99
4
0
461,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role