Player Matchup

Cthulhu
Cthulhu
AruMaittu
Cthulhu
Level 15
God Stats
2W - 3L
1,633 SR
Queue Stats
5W - 5L
1,476 Elo+
Solo
Skadi
Skadi
HOXKAGE
Skadi
Level 25
God Stats
7W - 3L
1,858 SR
Queue Stats
44W - 47L
1,341 Elo+
Solo
Khepri
Khepri
luffycouti
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,305 Elo+
Solo
Tiamat
Tiamat
scarcedock01
Tiamat
Level 28
God Stats
1W - 7L
1,522 SR
Queue Stats
88W - 113L
1,105 Elo+
Party 1
Ne Zha
Ne Zha
zNyhan
Ne Zha
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 35L
1,143 Elo+
Party 1
Team Averages
Level 19
1,602 SR
1,274 Elo+

VS

Team Averages
Level 21
1,373 SR
1,359 Elo+
Amaterasu
Amaterasu
Filipespinheiro
Amaterasu
Level 29
God Stats
3W - 2L
1,397 SR
Queue Stats
140W - 151L
1,475 Elo+
Solo
Medusa
Medusa
MissRound3
Medusa
Level 26
God Stats
12W - 15L
1,402 SR
Queue Stats
101W - 137L
1,257 Elo+
Party 2
Jormungandr
Jormungandr
Vacilator
Jormungandr
Level 22
God Stats
17W - 27L
1,330 SR
Queue Stats
85W - 117L
1,216 Elo+
Party 2
Olorun
Olorun
hotspokclone
Olorun
Level 18
God Stats
7W - 8L
1,438 SR
Queue Stats
8W - 9L
1,416 Elo+
Solo
Ne Zha
Ne Zha
wilzip
Ne Zha
Level 10
God Stats
2W - 5L
1,296 SR
Queue Stats
290W - 240L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AruMaittu
Cthulhu
4
0 / 4 / 0
3,420
489
1,760
4,144
1,151
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Skadi
HOXKAGE
Skadi
1
0 / 0 / 0
2,849
407
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
luffycouti
Khepri
6
1 / 0 / 2
4,015
574
950
2,046
976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
5
0 / 3 / 2
3,430
490
1,367
2,994
859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
zNyhan
Ne Zha
6
0 / 1 / 0
3,667
524
1,059
2,817
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Filipespinheiro
Amaterasu
7
2 / 0 / 1
4,603
658
1,184
3,124
1,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
MissRound3
Medusa
6
1 / 1 / 1
3,793
542
1,980
2,084
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Vacilator
Jormungandr
6
0 / 1 / 3
3,844
549
1,381
3,777
1,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
7
2 / 0 / 1
4,153
593
1,642
1,763
486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
wilzip
Ne Zha
8
3 / 1 / 2
4,698
671
747
5,144
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
1
Kills
8
8
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AruMaittu
Cthulhu
0
4
0
0
W
Amaterasu
Filipespinheiro
Amaterasu
2
0
1
2.5
L
Skadi
HOXKAGE
Skadi
0
0
0
0
W
Medusa
MissRound3
Medusa
1
1
1
1.5
W
Jormungandr
Vacilator
Jormungandr
0
1
3
1.5
W
Olorun
2
0
1
2.5
L
Khepri
luffycouti
Khepri
1
0
2
2
L
Tiamat
0
3
2
0.33
W
Ne Zha
wilzip
Ne Zha
3
1
2
4
L
Ne Zha
zNyhan
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,136
Damage
6,934
12,001
Taken
15,892
3,722
Mitigated
4,781
1,785
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AruMaittu
Cthulhu
1,760
781
0
0
4,144
1,151
0
892
3,252
8,278
0
W
Amaterasu
Filipespinheiro
Amaterasu
1,184
664
0
1,443
3,124
1,046
384
1,361
1,763
0
12,606
L
Skadi
HOXKAGE
Skadi
0
0
0
0
0
0
0
0
0
0
94
W
Medusa
MissRound3
Medusa
1,980
1,101
0
260
2,084
589
46
691
1,393
0
12,667
W
Jormungandr
Vacilator
Jormungandr
1,381
304
261
1,597
3,777
1,337
0
1,626
2,151
12,373
0
W
Olorun
1,642
799
0
328
1,763
486
155
399
1,364
12,940
0
L
Khepri
luffycouti
Khepri
950
44
0
400
2,046
976
0
513
1,533
7,626
0
L
Tiamat
1,367
407
0
450
2,994
859
0
868
2,126
6,645
0
W
Ne Zha
wilzip
Ne Zha
747
239
0
959
5,144
1,323
14
0
5,144
0
21,787
L
Ne Zha
zNyhan
Ne Zha
1,059
199
0
935
2,817
736
0
750
2,067
0
11,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,381
Gold Earned
21,091
65
Minions Killed
143
0
Camps Cleared
0
526,835
Distance Traveled
608,779
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,420
489
16
2
0
121,292
0
W
Amaterasu
4,603
658
24
3
0
109,416
0
L
Skadi
2,849
407
0
0
0
10,074
0
W
Medusa
3,793
542
30
4
0
115,226
2
W
Jormungandr
3,844
549
22
3
0
122,401
0
W
Olorun
4,153
593
14
2
0
130,870
0
L
Khepri
4,015
574
8
1
0
160,321
2
L
Tiamat
3,430
490
13
2
0
127,847
0
W
Ne Zha
4,698
671
53
8
0
130,866
0
L
Ne Zha
3,667
524
28
4
0
107,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role