Player Matchup

Cerberus
Cerberus
CherryBlossom219
Cerberus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
El Chuleta7031
Hades
Level 26
God Stats
14W - 6L
1,549 SR
Queue Stats
150W - 129L
1,499 Elo+
Solo
Serqet
Serqet
GhostBlaze1987
Serqet
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 104L
1,552 Elo+
Party 1
Sol
Sol
angarza01
Sol
Level 23
God Stats
16W - 21L
1,492 SR
Queue Stats
173W - 166L
1,567 Elo+
Solo
Artemis
Artemis
jaybird35
Artemis
Level 14
God Stats
3W - 2L
1,318 SR
Queue Stats
113W - 71L
1,569 Elo+
Party 1
Team Averages
Level 20
1,472 SR
1,538 Elo+

VS

Team Averages
Level 37
1,481 SR
1,614 Elo+
Cerberus
Cerberus
Colonel Griff
Cerberus
Level 5
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 2
Danzaburou
Danzaburou
Domgator
Danzaburou
Level 18
God Stats
0W - 2L
1,221 SR
Queue Stats
4W - 3L
1,568 Elo+
Solo
Hera
Hera
FreneticSky8442
Hera
Level 28
God Stats
9W - 12L
1,736 SR
Queue Stats
496W - 505L
1,598 Elo+
Solo
Ao Kuang
Ao Kuang
LimWirt95
Ao Kuang
Level 13
God Stats
0W - 2L
1,244 SR
Queue Stats
7W - 10L
1,511 Elo+
Solo
Chaac
Chaac
OMLORD
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 31
12,295
1,118
6,801
16,202
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
16 / 2 / 21
15,456
1,405
25,835
18,062
12,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 3 / 20
14,166
1,288
18,017
11,884
4,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 3 / 21
12,507
1,137
28,080
14,110
5,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
jaybird35
Artemis
18
5 / 4 / 22
11,676
1,061
19,125
11,944
4,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Colonel Griff
Cerberus
18
2 / 11 / 9
11,407
1,037
13,617
31,207
26,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Domgator
Danzaburou
17
1 / 4 / 5
11,079
1,007
11,422
10,546
3,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 10 / 7
12,221
1,111
19,631
18,438
6,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
LimWirt95
Ao Kuang
17
3 / 13 / 7
11,459
1,042
12,455
24,117
7,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
OMLORD
Chaac
17
3 / 7 / 6
10,942
995
9,662
22,775
17,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
49
45
Kills
15
15
Deaths
45
115
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
3
31
5.5
L
Cerberus
Colonel Griff
Cerberus
2
11
9
0.59
L
Danzaburou
Domgator
Danzaburou
1
4
5
0.88
W
16
2
21
13.25
L
6
10
7
0.95
W
15
3
20
8.33
L
Ao Kuang
LimWirt95
Ao Kuang
3
13
7
0.5
L
Chaac
OMLORD
Chaac
3
7
6
0.86
W
8
3
21
6.17
W
Artemis
jaybird35
Artemis
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,858
Damage
66,787
72,202
Taken
107,083
37,359
Mitigated
62,459
24,812
Healing
16,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,801
354
0
4,222
16,202
10,341
0
10,773
5,429
15,592
0
L
Cerberus
Colonel Griff
Cerberus
13,617
1,374
0
6,221
31,207
26,789
0
20,156
10,667
34,496
0
L
Danzaburou
Domgator
Danzaburou
11,422
2,917
0
752
10,546
3,699
0
6,540
3,952
0
40,458
W
25,835
1,722
2,345
9,526
18,062
12,459
0
11,235
6,827
68,699
0
L
19,631
5,234
4
568
18,438
6,446
0
9,826
8,516
36,475
0
W
18,017
2,190
0
0
11,884
4,962
0
7,510
4,374
0
23,282
L
Ao Kuang
LimWirt95
Ao Kuang
12,455
4,078
0
3,840
24,117
7,671
0
8,991
14,849
25,259
0
L
Chaac
OMLORD
Chaac
9,662
1,653
0
5,501
22,775
17,854
0
15,203
6,875
0
40,885
W
28,080
11,556
0
6,269
14,110
5,204
0
8,397
5,713
48,647
0
W
Artemis
jaybird35
Artemis
19,125
13,403
0
2,450
11,944
4,393
0
7,788
4,156
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,100
Gold Earned
57,108
233
Minions Killed
223
6
Camps Cleared
8
966,036
Distance Traveled
1,006,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,295
1,118
20
2
0
190,077
0
L
Cerberus
11,407
1,037
53
5
0
205,660
0
L
Danzaburou
11,079
1,007
56
5
0
208,667
1
W
Hades
15,456
1,405
116
11
0
195,624
0
L
Hera
12,221
1,111
36
3
3
180,406
0
W
Serqet
14,166
1,288
13
1
0
231,018
1
L
Ao Kuang
11,459
1,042
11
1
5
197,408
0
L
Chaac
10,942
995
67
6
0
214,593
0
W
Sol
12,507
1,137
59
5
6
191,277
1
W
Artemis
11,676
1,061
25
2
0
158,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role