Player Matchup

Merlin
Merlin
Jaysters
Merlin
Level 27
God Stats
4W - 4L
1,569 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 1
Heimdallr
Heimdallr
KING_OF_GAMES_4
Heimdallr
Level 68
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 4L
1,696 Elo+
Party 1
Hun Batz
Hun Batz
NExtMachina
Hun Batz
Level 38
God Stats
1W - 1L
1,801 SR
Queue Stats
15W - 14L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
casualkiller2356
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,520 Elo+
Party 1
Ares
Ares
yarddog6886
Ares
Level 7
God Stats
0W - 2L
1,269 SR
Queue Stats
4W - 10L
1,418 Elo+
Party 1
Team Averages
Level 49
1,564 SR
1,555 Elo+

VS

Team Averages
Level 83
1,717 SR
1,620 Elo+
Artemis
Artemis
IceFireProtege
Artemis
Level 17
God Stats
58W - 48L
1,569 SR
Queue Stats
321W - 324L
1,491 Elo+
Party 3
Scylla
Scylla
JuniorChung
Scylla
Level 29
God Stats
22W - 6L
2,022 SR
Queue Stats
117W - 39L
1,867 Elo+
Party 2
Horus
Horus
MidCamp
Horus
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 156L
1,542 Elo+
Party 2
Mercury
Mercury
NotTopDamage
Mercury
Level 108
God Stats
17W - 12L
1,661 SR
Queue Stats
98W - 113L
1,488 Elo+
Party 3
Khepri
Khepri
exelusxo
Khepri
Level 156
God Stats
2W - 1L
1,834 SR
Queue Stats
249W - 170L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaysters
Merlin
19
2 / 7 / 8
13,378
892
23,922
18,564
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
KING_OF_GAMES_4
Heimdallr
20
2 / 14 / 7
14,068
938
15,213
29,484
11,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
NExtMachina
Hun Batz
19
8 / 7 / 3
15,074
1,005
20,341
24,316
11,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
19
1 / 7 / 8
12,757
850
11,692
21,036
8,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
0 / 6 / 9
12,493
833
8,515
24,441
28,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 23
15,062
1,004
15,652
11,550
5,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
20
19 / 2 / 17
17,351
1,157
54,353
16,041
8,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
MidCamp
Horus
20
7 / 1 / 19
14,364
958
12,392
18,521
20,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
NotTopDamage
Mercury
20
7 / 5 / 16
14,422
961
18,918
18,052
9,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
exelusxo
Khepri
20
4 / 3 / 29
16,123
1,075
11,911
20,854
26,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
145
13
Kills
41
41
Deaths
13
35
Assists
104
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
L
Merlin
Jaysters
Merlin
2
7
8
0.86
W
Scylla
19
2
17
13.75
L
Heimdallr
KING_OF_GAMES_4
Heimdallr
2
14
7
0.39
W
Horus
MidCamp
Horus
7
1
19
16.5
L
Hun Batz
NExtMachina
Hun Batz
8
7
3
1.36
W
Mercury
NotTopDamage
Mercury
7
5
16
3
L
Cernunnos
1
7
8
0.71
W
Khepri
exelusxo
Khepri
4
3
29
6.17
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,683
Damage
113,226
117,841
Taken
85,018
66,485
Mitigated
71,079
5,825
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,652
8,122
0
1,753
11,550
5,762
0
5,809
5,741
0
48,690
L
Merlin
Jaysters
Merlin
23,922
1,139
0
1,950
18,564
6,647
0
13,238
5,326
44,002
0
W
Scylla
54,353
5,894
0
1,758
16,041
8,351
0
3,755
12,286
94,093
0
L
Heimdallr
KING_OF_GAMES_4
Heimdallr
15,213
9,368
0
900
29,484
11,602
0
19,898
9,586
0
57,376
W
Horus
MidCamp
Horus
12,392
5,104
3,850
5,497
18,521
20,674
0
9,544
8,977
857
24,823
L
Hun Batz
NExtMachina
Hun Batz
20,341
4,343
0
667
24,316
11,121
0
11,207
13,109
0
49,965
W
Mercury
NotTopDamage
Mercury
18,918
10,736
0
1,157
18,052
9,534
0
5,007
13,045
0
33,724
L
Cernunnos
11,692
4,557
0
1,968
21,036
8,440
0
12,850
8,186
0
32,841
W
Khepri
exelusxo
Khepri
11,911
807
0
4,045
20,854
26,758
0
8,322
12,532
28,243
0
L
8,515
833
0
340
24,441
28,675
0
9,928
14,513
23,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,770
Gold Earned
77,322
286
Minions Killed
270
9
Camps Cleared
11
1,320,765
Distance Traveled
1,532,146
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,062
1,004
90
6
1
257,304
0
L
Merlin
13,378
892
50
3
3
255,220
0
W
Scylla
17,351
1,157
89
6
5
293,149
1
L
Heimdallr
14,068
938
103
7
1
244,673
0
W
Horus
14,364
958
29
2
1
301,020
0
L
Hun Batz
15,074
1,005
81
5
3
301,583
0
W
Mercury
14,422
961
38
3
2
374,749
0
L
Cernunnos
12,757
850
31
2
2
259,929
0
W
Khepri
16,123
1,075
24
2
2
305,924
0
L
Ares
12,493
833
21
1
0
259,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role