Player Matchup

Baron Samedi
Baron Samedi
CalamityGhost2
Baron Samedi
Level 49
God Stats
8W - 11L
1,600 SR
Queue Stats
232W - 220L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
DinoJuli
Cu Chulainn
Level 87
God Stats
4W - 5L
1,610 SR
Queue Stats
128W - 126L
1,549 Elo+
Party 2
Nox
Nox
EEHH1
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,890 Elo+
Party 3
Neith
Neith
SayaDino
Neith
Level 75
God Stats
14W - 17L
1,455 SR
Queue Stats
159W - 144L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
xXDarkHeart96Xx
Sun Wukong
Level 128
God Stats
6W - 8L
1,515 SR
Queue Stats
423W - 391L
1,621 Elo+
Party 3
Team Averages
Level 85
1,536 SR
1,638 Elo+

VS

Team Averages
Level 78
1,631 SR
1,655 Elo+
Medusa
Medusa
Desrolord
Medusa
Level 78
God Stats
4W - 0L
1,938 SR
Queue Stats
95W - 54L
1,667 Elo+
Party 1
Discordia
Discordia
Gertas
Discordia
Level 69
God Stats
2W - 0L
1,719 SR
Queue Stats
34W - 18L
1,708 Elo+
Party 1
Set
Set
ShovelLord
Set
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Zaphx
Ares
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 37L
1,771 Elo+
Party 1
Cerberus
Cerberus
nachos413
Cerberus
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 144L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalamityGhost2
Baron Samedi
13
3 / 7 / 8
9,183
483
9,722
17,432
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
DinoJuli
Cu Chulainn
17
4 / 6 / 0
10,380
546
9,286
17,714
12,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
EEHH1
Nox
13
2 / 7 / 6
8,298
437
8,924
12,170
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SayaDino
Neith
15
3 / 5 / 5
9,652
508
6,818
13,160
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xXDarkHeart96Xx
Sun Wukong
13
6 / 9 / 2
9,080
478
10,069
21,464
14,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Desrolord
Medusa
19
11 / 1 / 10
11,842
623
18,722
13,381
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Gertas
Discordia
19
12 / 1 / 8
11,820
622
15,930
7,559
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 7 / 7
9,710
511
7,524
14,440
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Zaphx
Ares
14
4 / 6 / 15
9,361
493
10,709
20,407
17,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
nachos413
Cerberus
17
2 / 4 / 5
10,050
529
8,194
14,106
15,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
18
Kills
33
34
Deaths
19
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CalamityGhost2
Baron Samedi
3
7
8
1
W
Medusa
Desrolord
Medusa
11
1
10
16
L
Cu Chulainn
DinoJuli
Cu Chulainn
4
6
0
0.67
L
Nox
EEHH1
Nox
2
7
6
0.71
W
Discordia
Gertas
Discordia
12
1
8
16
L
Neith
SayaDino
Neith
3
5
5
1.1
W
4
7
7
1.07
W
Ares
Zaphx
Ares
4
6
15
1.92
W
Cerberus
nachos413
Cerberus
2
4
5
1.13
L
Sun Wukong
xXDarkHeart96Xx
Sun Wukong
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
61,079
81,940
Taken
69,893
47,280
Mitigated
51,198
17,424
Healing
22,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CalamityGhost2
Baron Samedi
9,722
1,118
143
5,300
17,432
10,981
0
10,760
6,404
39,735
0
W
Medusa
Desrolord
Medusa
18,722
9,414
0
8,936
13,381
5,862
1,611
3,333
9,978
0
104,370
L
Cu Chulainn
DinoJuli
Cu Chulainn
9,286
1,688
0
1,788
17,714
12,557
0
5,650
12,024
7,099
62,987
L
Nox
EEHH1
Nox
8,924
783
0
877
12,170
4,445
0
5,976
5,954
30,200
0
W
Discordia
Gertas
Discordia
15,930
1,411
0
1,360
7,559
2,952
623
2,116
5,287
74,438
0
L
Neith
SayaDino
Neith
6,818
2,135
0
4,317
13,160
4,653
0
3,906
9,190
0
54,699
W
7,524
3,774
0
3,358
14,440
9,394
520
3,294
11,038
0
58,109
W
Ares
Zaphx
Ares
10,709
469
0
5,131
20,407
17,227
91
8,455
11,692
30,855
0
W
Cerberus
nachos413
Cerberus
8,194
658
0
4,058
14,106
15,763
679
1,808
12,258
58,670
0
L
Sun Wukong
xXDarkHeart96Xx
Sun Wukong
10,069
1,671
0
4,999
21,464
14,644
0
7,671
13,535
0
40,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,593
Gold Earned
52,783
426
Minions Killed
574
0
Camps Cleared
0
1,692,300
Distance Traveled
1,826,387
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,183
483
50
3
0
332,717
3
W
Medusa
11,842
623
148
8
0
374,958
1
L
Cu Chulainn
10,380
546
138
7
0
334,856
3
L
Nox
8,298
437
54
3
0
319,787
3
W
Discordia
11,820
622
119
6
0
374,387
6
L
Neith
9,652
508
117
6
0
344,169
12
W
Set
9,710
511
105
6
0
348,075
7
W
Ares
9,361
493
34
2
0
352,900
6
W
Cerberus
10,050
529
168
9
0
376,067
4
L
Sun Wukong
9,080
478
67
4
0
360,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role