Player Matchup

Kali
Kali
Depressions_Pain
Kali
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,643 Elo+
Party 1
Mulan
Mulan
Diraldir
Mulan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 1
Ymir
Ymir
NL_Joseph
Ymir
Level 65
God Stats
29W - 16L
1,685 SR
Queue Stats
123W - 105L
1,562 Elo+
Solo
Discordia
Discordia
Shnastmaster97
Discordia
Level 101
God Stats
15W - 6L
1,741 SR
Queue Stats
129W - 108L
1,533 Elo+
Solo
Ullr
Ullr
deaththekid5125
Ullr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 181L
1,550 Elo+
Party 1
Team Averages
Level 97
1,585 SR
1,550 Elo+

VS

Team Averages
Level 109
1,585 SR
1,551 Elo+
Ne Zha
Ne Zha
Burgee3236
Ne Zha
Level 87
God Stats
8W - 9L
1,357 SR
Queue Stats
461W - 425L
1,560 Elo+
Party 2
Chang'e
Chang'e
Dads_Diner
Chang'e
Level 126
God Stats
4W - 2L
1,926 SR
Queue Stats
114W - 96L
1,587 Elo+
Party 2
Scylla
Scylla
SmittyBoy42
Scylla
Level 109
God Stats
4W - 4L
1,637 SR
Queue Stats
175W - 153L
1,586 Elo+
Party 2
Hercules
Hercules
killerdon1234
Hercules
Level 66
God Stats
28W - 30L
1,541 SR
Queue Stats
52W - 50L
1,496 Elo+
Party 3
Hera
Hera
mtndew896
Hera
Level 155
God Stats
2W - 4L
1,462 SR
Queue Stats
46W - 43L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
8,911
446
2,450
15,458
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
Diraldir
Mulan
17
1 / 2 / 5
9,509
475
7,211
13,648
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
13
1 / 5 / 9
8,042
402
6,004
15,812
11,494
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Shnastmaster97
Discordia
18
4 / 2 / 5
10,861
543
14,471
7,842
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 4
10,467
523
6,704
9,467
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Burgee3236
Ne Zha
16
2 / 4 / 5
9,932
497
10,883
16,805
12,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Dads_Diner
Chang'e
17
3 / 1 / 1
10,625
531
8,722
11,179
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
3 / 5 / 1
10,068
503
5,134
12,557
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
killerdon1234
Hercules
14
3 / 2 / 6
8,799
440
6,759
11,742
6,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
16
4 / 2 / 5
9,986
499
8,943
8,132
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
13
Kills
15
15
Deaths
14
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Burgee3236
Ne Zha
2
4
5
1.13
L
Chang'e
Dads_Diner
Chang'e
3
1
1
3.5
W
1
3
5
1.17
W
Mulan
Diraldir
Mulan
1
2
5
1.75
W
Ymir
1
5
9
1.1
W
Discordia
Shnastmaster97
Discordia
4
2
5
3.25
L
Scylla
3
5
1
0.7
W
6
3
4
2.67
L
Hercules
killerdon1234
Hercules
3
2
6
3
L
Hera
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,840
Damage
40,441
62,227
Taken
60,415
36,128
Mitigated
33,069
12,804
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Burgee3236
Ne Zha
10,883
3,484
0
6,726
16,805
12,215
0
5,652
11,078
0
73,470
L
Chang'e
Dads_Diner
Chang'e
8,722
683
1,712
6,741
11,179
6,838
0
2,936
7,943
68,595
0
W
2,450
827
0
3,614
15,458
7,477
1,356
4,397
10,885
0
62,460
W
Mulan
Diraldir
Mulan
7,211
878
0
2,431
13,648
10,567
0
4,730
8,578
0
55,196
W
Ymir
6,004
939
411
2,496
15,812
11,494
0
6,673
8,599
34,189
0
W
Discordia
Shnastmaster97
Discordia
14,471
284
0
2,185
7,842
3,066
0
2,206
5,508
94,512
0
L
Scylla
5,134
218
0
3,226
12,557
4,438
0
5,596
6,961
58,853
0
W
6,704
3,175
0
1,667
9,467
3,524
0
3,786
5,397
0
58,652
L
Hercules
killerdon1234
Hercules
6,759
946
354
3,649
11,742
6,708
0
4,818
6,849
2,457
27,748
L
Hera
8,943
2,530
0
2,403
8,132
2,870
130
1,473
6,659
71,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
49,410
505
Minions Killed
561
0
Camps Cleared
0
1,985,337
Distance Traveled
1,961,915
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,932
497
117
6
0
435,537
6
L
Chang'e
10,625
531
154
8
0
381,251
2
W
Kali
8,911
446
87
4
0
437,996
4
W
Mulan
9,509
475
98
5
0
392,670
0
W
Ymir
8,042
402
49
2
0
403,654
3
W
Discordia
10,861
543
165
8
0
405,669
8
L
Scylla
10,068
503
109
5
0
335,882
5
W
Ullr
10,467
523
106
5
0
345,348
2
L
Hercules
8,799
440
64
3
0
420,568
1
L
Hera
9,986
499
117
6
0
388,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role