Player Matchup

Tiamat
Tiamat
BigDaddyCheese93
Tiamat
Level 119
God Stats
2W - 8L
1,238 SR
Queue Stats
402W - 548L
1,484 Elo+
Solo
Khepri
Khepri
GhostZippy11
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KnightBAYBAY
Tsukuyomi
Level 160
God Stats
2W - 4L
1,255 SR
Queue Stats
319W - 360L
1,534 Elo+
Solo
Izanami
Izanami
NatePacho
Izanami
Level 155
God Stats
13W - 17L
1,326 SR
Queue Stats
74W - 96L
1,417 Elo+
Solo
Poseidon
Poseidon
广西玉林美林街家多选超市
Poseidon
Level 160
God Stats
113W - 61L
1,340 SR
Queue Stats
800W - 636L
1,572 Elo+
Solo
Team Averages
Level 120
1,332 SR
1,501 Elo+

VS

Team Averages
Level 107
1,541 SR
1,535 Elo+
Fenrir
Fenrir
Dillbot_Gaming06
Fenrir
Level 43
God Stats
3W - 4L
1,229 SR
Queue Stats
26W - 46L
1,420 Elo+
Solo
Kukulkan
Kukulkan
InfiniteOutrage
Kukulkan
Level 159
God Stats
39W - 20L
1,843 SR
Queue Stats
637W - 310L
1,636 Elo+
Party 1
Cthulhu
Cthulhu
KitLongridge
Cthulhu
Level 159
God Stats
3W - 6L
1,446 SR
Queue Stats
282W - 200L
1,644 Elo+
Party 1
Loki
Loki
PumpkinKing54
Loki
Level 63
God Stats
5W - 7L
1,442 SR
Queue Stats
70W - 120L
1,402 Elo+
Solo
Ullr
Ullr
fragger-12
Ullr
Level 113
God Stats
62W - 42L
1,745 SR
Queue Stats
173W - 185L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,087
454
1,587
5,395
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
4
0 / 3 / 1
3,754
417
808
2,620
1,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
KnightBAYBAY
Tsukuyomi
8
1 / 3 / 1
4,740
527
3,089
5,602
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
NatePacho
Izanami
8
3 / 4 / 0
5,060
562
4,050
5,630
1,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 2
6,032
670
4,449
4,867
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,448
494
756
5,574
1,897
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
10
3 / 1 / 2
5,874
653
3,169
3,529
1,065
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
KitLongridge
Cthulhu
10
3 / 0 / 1
5,654
628
4,150
5,042
2,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 2 / 3
5,914
657
2,883
4,726
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 2 / 2
6,175
686
5,692
6,260
1,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
16
16
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
2
1
0.75
L
Khepri
0
3
1
0.17
W
Kukulkan
3
1
2
4
W
Cthulhu
KitLongridge
Cthulhu
3
0
1
3.5
L
Tsukuyomi
KnightBAYBAY
Tsukuyomi
1
3
1
0.5
L
Izanami
NatePacho
Izanami
3
4
0
0.75
W
4
2
3
2.75
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,983
Damage
16,650
24,114
Taken
25,131
9,032
Mitigated
8,740
6,697
Healing
7,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,587
254
0
1,883
5,395
3,447
0
3,126
1,976
13,801
0
W
756
49
150
2,101
5,574
1,897
0
1,271
4,241
0
10,130
L
Khepri
808
235
0
240
2,620
1,239
0
1,273
1,297
3,433
0
W
Kukulkan
3,169
275
0
630
3,529
1,065
0
2,223
1,124
31,472
0
W
Cthulhu
KitLongridge
Cthulhu
4,150
733
0
2,238
5,042
2,795
0
1,582
3,249
23,662
0
L
Tsukuyomi
KnightBAYBAY
Tsukuyomi
3,089
921
0
1,796
5,602
1,585
0
473
5,129
0
22,060
L
Izanami
NatePacho
Izanami
4,050
2,117
0
724
5,630
1,386
0
292
5,338
0
24,907
W
2,883
554
0
1,576
4,726
1,384
0
932
3,689
0
24,431
W
5,692
2,601
0
730
6,260
1,599
164
246
5,984
0
32,742
L
4,449
662
0
2,054
4,867
1,375
0
1,812
3,055
38,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,673
Gold Earned
28,065
224
Minions Killed
264
0
Camps Cleared
0
706,314
Distance Traveled
858,554
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,087
454
36
4
0
138,245
2
W
Fenrir
4,448
494
24
3
0
178,005
2
L
Khepri
3,754
417
5
1
0
72,573
0
W
Kukulkan
5,874
653
67
7
0
169,583
2
W
Cthulhu
5,654
628
65
7
0
168,238
2
L
Tsukuyomi
4,740
527
46
5
0
172,199
2
L
Izanami
5,060
562
47
5
0
145,272
3
W
Loki
5,914
657
52
6
0
176,883
1
W
Ullr
6,175
686
56
6
0
165,845
0
L
Poseidon
6,032
670
90
10
0
178,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role