Player Matchup

Ymir
Ymir
Fouszeda
Ymir
Level 46
God Stats
19W - 17L
1,499 SR
Queue Stats
31W - 36L
1,453 Elo+
Party 2
Neith
Neith
Sus_Rig69
Neith
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 2
Da Ji
Da Ji
XXShana-LaneXX
Da Ji
Level 5
God Stats
5W - 12L
1,170 SR
Queue Stats
68W - 78L
1,064 Elo+
Solo
Sol
Sol
l-XiaoHu-l
Sol
Level 28
God Stats
1W - 3L
1,419 SR
Queue Stats
3W - 5L
1,461 Elo+
Solo
Kukulkan
Kukulkan
prab8161
Kukulkan
Level 24
God Stats
14W - 10L
1,203 SR
Queue Stats
28W - 37L
1,394 Elo+
Party 2
Team Averages
Level 21
1,307 SR
1,300 Elo+

VS

Team Averages
Level 23
1,503 SR
1,422 Elo+
Nike
Nike
Autizmus-Prime
Nike
Level 28
God Stats
22W - 21L
1,342 SR
Queue Stats
125W - 167L
1,336 Elo+
Solo
Cthulhu
Cthulhu
T1T4N M4N
Cthulhu
Level 23
God Stats
24W - 14L
1,531 SR
Queue Stats
75W - 72L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
hhhweras
Heimdallr
Level 18
God Stats
52W - 53L
1,409 SR
Queue Stats
53W - 59L
1,404 Elo+
Party 3
Olorun
Olorun
payton5505
Olorun
Level 18
God Stats
22W - 13L
1,617 SR
Queue Stats
73W - 80L
1,476 Elo+
Party 3
Pele
Pele
xPaintbalin97x
Pele
Level 26
God Stats
14W - 5L
1,618 SR
Queue Stats
90W - 83L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 3 / 7
11,734
559
10,684
15,109
9,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Sus_Rig69
Neith
15
1 / 8 / 5
9,017
429
5,077
12,092
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
13 / 7 / 1
12,285
585
19,359
20,368
8,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 5
10,302
491
10,859
9,005
2,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
prab8161
Kukulkan
14
0 / 5 / 4
8,663
413
7,966
10,255
5,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
11,041
526
5,515
15,575
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
T1T4N M4N
Cthulhu
16
4 / 2 / 9
10,304
491
9,912
15,133
6,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
hhhweras
Heimdallr
16
6 / 6 / 5
10,724
511
9,628
16,805
6,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
payton5505
Olorun
18
5 / 4 / 6
11,925
568
10,828
16,912
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 3 / 8
12,016
572
11,071
16,955
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
18
Kills
24
26
Deaths
18
22
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
L
Ymir
3
3
7
2.17
L
Neith
Sus_Rig69
Neith
1
8
5
0.44
W
Cthulhu
T1T4N M4N
Cthulhu
4
2
9
4.25
L
13
7
1
1.93
W
Heimdallr
hhhweras
Heimdallr
6
6
5
1.42
L
1
3
5
1.17
W
Olorun
payton5505
Olorun
5
4
6
2
L
Kukulkan
prab8161
Kukulkan
0
5
4
0.4
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,945
Damage
46,954
66,829
Taken
81,380
30,112
Mitigated
40,167
10,004
Healing
28,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,515
955
0
1,241
15,575
12,689
1,083
6,636
8,939
5,721
50,497
L
Ymir
10,684
1,019
668
1,233
15,109
9,015
0
5,225
9,834
52,349
0
L
Neith
Sus_Rig69
Neith
5,077
2,655
0
2,092
12,092
4,530
452
3,701
8,391
0
40,576
W
Cthulhu
T1T4N M4N
Cthulhu
9,912
386
1,044
4,908
15,133
6,815
908
5,567
9,566
60,101
0
L
19,359
5,926
0
2,010
20,368
8,327
0
5,256
14,990
0
76,480
W
Heimdallr
hhhweras
Heimdallr
9,628
4,358
636
5,040
16,805
6,407
4,338
4,732
12,073
0
55,946
L
10,859
2,368
0
2,717
9,005
2,933
2,471
2,606
6,249
47,512
0
W
Olorun
payton5505
Olorun
10,828
5,814
1,352
7,627
16,912
7,703
3,924
9,605
7,307
72,942
4,052
L
Kukulkan
prab8161
Kukulkan
7,966
959
369
915
10,255
5,307
468
4,615
5,637
53,594
0
W
11,071
4,042
368
6,473
16,955
6,553
1,000
2,969
13,986
0
80,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,001
Gold Earned
56,010
471
Minions Killed
555
0
Camps Cleared
0
1,869,289
Distance Traveled
1,792,244
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,041
526
127
6
0
312,892
2
L
Ymir
11,734
559
88
4
0
379,442
3
L
Neith
9,017
429
82
4
0
338,663
3
W
Cthulhu
10,304
491
79
4
0
358,708
3
L
Da Ji
12,285
585
116
6
0
452,356
2
W
Heimdallr
10,724
511
107
5
0
322,772
2
L
Sol
10,302
491
84
4
0
331,074
2
W
Olorun
11,925
568
134
6
0
360,984
1
L
Kukulkan
8,663
413
101
5
0
367,754
0
W
Pele
12,016
572
108
5
0
436,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role