Player Matchup

Nemesis
Nemesis
ForceOfMetal
Nemesis
Level 87
God Stats
18W - 9L
1,521 SR
Queue Stats
455W - 318L
1,566 Elo+
Party 2
Horus
Horus
SrEarth
Horus
Level 67
God Stats
15W - 14L
1,350 SR
Queue Stats
156W - 115L
1,533 Elo+
Party 2
Tiamat
Tiamat
Wexdemax
Tiamat
Level 59
God Stats
16W - 11L
1,744 SR
Queue Stats
181W - 114L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
gabiroba35
Danzaburou
Level 88
God Stats
5W - 1L
1,693 SR
Queue Stats
205W - 126L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
nykolinos
Cthulhu
Level 27
God Stats
8W - 2L
1,686 SR
Queue Stats
19W - 14L
1,471 Elo+
Party 2
Team Averages
Level 66
1,599 SR
1,555 Elo+

VS

Team Averages
Level 60
1,465 SR
1,349 Elo+
Vamana
Vamana
Darktrian
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,210 Elo+
Party 1
Nemesis
Nemesis
Samoonremon
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,295 Elo+
Party 1
Skadi
Skadi
angelo28498
Skadi
Level 27
God Stats
4W - 11L
1,314 SR
Queue Stats
11W - 31L
1,240 Elo+
Party 1
Ra
Ra
gnxalo
Ra
Level 94
God Stats
22W - 30L
1,510 SR
Queue Stats
440W - 442L
1,528 Elo+
Solo
Artio
Artio
iSleepyzXx
Artio
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
500W - 533L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ForceOfMetal
Nemesis
16
5 / 1 / 11
10,074
672
5,270
9,931
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
SrEarth
Horus
12
2 / 1 / 14
8,735
582
3,827
8,282
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Wexdemax
Tiamat
17
16 / 0 / 5
11,076
738
16,930
7,587
7,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
gabiroba35
Danzaburou
15
7 / 0 / 7
9,719
648
10,825
10,263
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
nykolinos
Cthulhu
14
2 / 0 / 10
9,041
603
7,822
9,808
6,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Darktrian
Vamana
8
0 / 8 / 0
4,954
330
2,449
13,111
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Samoonremon
Nemesis
10
0 / 7 / 0
6,420
428
2,476
12,946
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 8 / 0
5,480
365
2,210
10,877
2,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
9
1 / 9 / 0
6,189
413
2,638
10,834
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
9
0 / 1 / 0
5,705
380
1,722
9,540
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
1
32
Kills
1
2
Deaths
33
47
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
Darktrian
Vamana
0
8
0
0
W
Nemesis
ForceOfMetal
Nemesis
5
1
11
10.5
L
Nemesis
Samoonremon
Nemesis
0
7
0
0
W
Horus
SrEarth
Horus
2
1
14
9
W
Tiamat
Wexdemax
Tiamat
16
0
5
18.5
L
0
8
0
0
W
Danzaburou
gabiroba35
Danzaburou
7
0
7
10.5
L
Ra
1
9
0
0.11
L
Artio
0
1
0
0
W
Cthulhu
nykolinos
Cthulhu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,674
Damage
11,495
45,871
Taken
57,308
25,821
Mitigated
21,405
21,821
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Darktrian
Vamana
2,449
396
0
2,161
13,111
6,374
0
6,784
6,327
0
12,326
W
Nemesis
ForceOfMetal
Nemesis
5,270
2,310
0
4,188
9,931
3,597
1,131
2,603
7,328
0
66,970
L
Nemesis
Samoonremon
Nemesis
2,476
680
0
1,563
12,946
4,128
0
4,361
8,585
0
35,894
W
Horus
SrEarth
Horus
3,827
1,781
1,084
2,972
8,282
4,001
1,554
2,045
6,212
0
15,292
W
Tiamat
Wexdemax
Tiamat
16,930
1,957
0
4,157
7,587
7,860
651
1,266
6,286
70,114
0
L
2,210
860
0
641
10,877
2,757
0
5,576
5,301
0
17,046
W
Danzaburou
gabiroba35
Danzaburou
10,825
4,055
0
5,511
10,263
3,610
8,327
1,762
8,451
0
60,142
L
Ra
2,638
107
57
1,265
10,834
3,498
0
5,413
5,421
29,271
0
L
Artio
1,722
236
414
2,377
9,540
4,648
0
2,618
6,922
19,509
0
W
Cthulhu
nykolinos
Cthulhu
7,822
442
253
3,656
9,808
6,753
329
2,523
6,280
43,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,645
Gold Earned
28,748
411
Minions Killed
218
0
Camps Cleared
0
1,479,632
Distance Traveled
1,182,317
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,954
330
10
1
0
251,439
2
W
Nemesis
10,074
672
101
7
0
281,973
3
L
Nemesis
6,420
428
82
5
0
247,841
2
W
Horus
8,735
582
22
1
0
300,953
0
W
Tiamat
11,076
738
115
8
0
307,805
3
L
Skadi
5,480
365
28
2
0
209,540
0
W
Danzaburou
9,719
648
98
7
0
270,056
1
L
Ra
6,189
413
68
5
0
220,519
1
L
Artio
5,705
380
30
2
0
252,978
0
W
Cthulhu
9,041
603
75
5
0
318,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role