Player Matchup

Ne Zha
Ne Zha
CoachRoman
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,901 Elo+
Party 1
Tiamat
Tiamat
KamȈ
Tiamat
Level 146
God Stats
9W - 3L
1,716 SR
Queue Stats
24W - 10L
1,825 Elo+
Party 1
Ra
Ra
NotCream
Ra
Level 85
God Stats
1W - 1L
1,798 SR
Queue Stats
11W - 5L
1,937 Elo+
Party 1
Achilles
Achilles
chozenone3051
Achilles
Level 125
God Stats
0W - 1L
1,610 SR
Queue Stats
7W - 3L
1,901 Elo+
Party 1
Team Averages
Level 120
1,656 SR
1,891 Elo+

VS

Team Averages
Level 122
1,543 SR
1,593 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CleanNips
Janus
Level 67
God Stats
10W - 6L
1,502 SR
Queue Stats
72W - 76L
1,625 Elo+
Solo
Nu Wa
Nu Wa
Garna
Nu Wa
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 168L
1,617 Elo+
Solo
Skadi
Skadi
Mr piggles22
Skadi
Level 149
God Stats
117W - 70L
1,669 SR
Queue Stats
386W - 314L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CoachRoman
Ne Zha
17
3 / 4 / 6
10,949
730
6,845
13,066
7,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
KamȈ
Tiamat
18
6 / 3 / 4
12,071
805
12,947
9,214
8,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 3
11,330
755
6,006
8,629
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
chozenone3051
Achilles
17
2 / 3 / 10
11,075
738
9,168
13,027
10,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 2 / 6
11,423
762
8,412
15,932
18,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
CleanNips
Janus
17
2 / 5 / 8
11,413
761
7,836
10,234
3,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
Garna
Nu Wa
17
2 / 3 / 6
11,107
740
8,861
6,988
2,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 5
11,751
783
12,507
10,267
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
14
Kills
13
13
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
6
4
W
Janus
CleanNips
Janus
2
5
8
1.2
L
Ne Zha
CoachRoman
Ne Zha
3
4
6
1.5
W
Nu Wa
Garna
Nu Wa
2
3
6
1.67
L
Tiamat
KamȈ
Tiamat
6
3
4
2.67
W
4
4
5
1.63
L
3
3
3
1.5
L
Achilles
chozenone3051
Achilles
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
37,616
43,936
Taken
43,421
29,834
Mitigated
28,002
10,523
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,412
1,824
0
5,698
15,932
18,058
1,557
7,331
8,362
0
35,162
W
Janus
CleanNips
Janus
7,836
873
0
1,010
10,234
3,601
156
3,720
6,490
42,834
0
L
Ne Zha
CoachRoman
Ne Zha
6,845
1,141
0
1,604
13,066
7,282
1,120
5,037
7,735
0
27,201
W
Nu Wa
Garna
Nu Wa
8,861
1,734
0
2,196
6,988
2,449
1,024
3,266
3,562
39,752
0
L
Tiamat
KamȈ
Tiamat
12,947
1,384
0
2,548
9,214
8,733
1,819
2,791
6,319
53,821
0
W
12,507
5,223
0
727
10,267
3,894
3,624
4,829
5,212
0
47,068
L
6,006
405
1,072
1,612
8,629
3,797
1,010
3,919
4,516
34,982
0
L
Achilles
chozenone3051
Achilles
9,168
2,326
0
3,687
13,027
10,022
443
4,773
7,975
3,076
27,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,425
Gold Earned
45,694
253
Minions Killed
304
8
Camps Cleared
16
1,140,810
Distance Traveled
1,046,375
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,423
762
59
4
2
299,904
4
W
Janus
11,413
761
76
5
7
235,485
3
L
Ne Zha
10,949
730
52
3
2
280,020
2
W
Nu Wa
11,107
740
69
5
3
265,208
3
L
Tiamat
12,071
805
84
6
3
296,054
1
W
Skadi
11,751
783
100
7
4
245,778
3
L
Ra
11,330
755
74
5
1
269,241
1
L
Achilles
11,075
738
43
3
2
295,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role