Player Matchup

Chernobog
Chernobog
Babsti24
Chernobog
Level 45
God Stats
23W - 27L
1,590 SR
Queue Stats
156W - 184L
1,318 Elo+
Party 1
Nemesis
Nemesis
Cor3unleashed2
Nemesis
Level 7
God Stats
1W - 0L
1,277 SR
Queue Stats
16W - 8L
1,453 Elo+
Solo
Jormungandr
Jormungandr
IDMGILobster
Jormungandr
Level 8
God Stats
5W - 2L
1,455 SR
Queue Stats
5W - 3L
1,465 Elo+
Party 1
Tyr
Tyr
MeFumoElCovid
Tyr
Level 29
God Stats
26W - 20L
1,702 SR
Queue Stats
79W - 63L
1,753 Elo+
Solo
Ra
Ra
TartagIia
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,836 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,565 Elo+

VS

Team Averages
Level 14
1,531 SR
1,569 Elo+
Danzaburou
Danzaburou
AleaIactaEstX
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,623 Elo+
Solo
Susano
Susano
ArchentoTR
Susano
Level 15
God Stats
4W - 5L
1,447 SR
Queue Stats
17W - 20L
1,569 Elo+
Solo
Ra
Ra
Beargrills97411
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
RussianSupport
King Arthur
Level 29
God Stats
3W - 5L
1,599 SR
Queue Stats
207W - 149L
1,648 Elo+
Solo
Cthulhu
Cthulhu
Therkis
Cthulhu
Level 17
God Stats
2W - 3L
1,611 SR
Queue Stats
63W - 47L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Babsti24
Chernobog
10
4 / 0 / 4
5,977
598
3,897
6,334
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 7
5,797
580
5,493
6,136
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
IDMGILobster
Jormungandr
8
3 / 0 / 5
5,059
506
2,515
1,256
494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 1
6,838
684
6,333
9,404
4,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
6 / 1 / 6
7,184
718
5,229
4,745
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleaIactaEstX
Danzaburou
9
1 / 3 / 0
5,000
500
2,736
6,655
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
ArchentoTR
Susano
7
1 / 4 / 0
5,105
511
2,701
7,618
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
4,870
487
1,035
4,699
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

King Arthur
RussianSupport
King Arthur
9
0 / 2 / 1
5,576
558
5,346
9,287
5,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Therkis
Cthulhu
6
0 / 4 / 0
4,630
463
2,269
5,855
2,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
19
Kills
2
2
Deaths
19
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AleaIactaEstX
Danzaburou
1
3
0
0.33
L
Susano
ArchentoTR
Susano
1
4
0
0.25
W
Chernobog
Babsti24
Chernobog
4
0
4
6
L
0
6
0
0
W
3
1
7
6.5
W
Jormungandr
IDMGILobster
Jormungandr
3
0
5
5.5
W
3
0
1
3.5
L
King Arthur
RussianSupport
King Arthur
0
2
1
0.25
W
6
1
6
9
L
Cthulhu
Therkis
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
14,087
27,875
Taken
34,114
10,453
Mitigated
12,773
11,680
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AleaIactaEstX
Danzaburou
2,736
992
0
2,645
6,655
1,859
0
1,812
4,753
0
27,670
L
Susano
ArchentoTR
Susano
2,701
1,081
0
2,527
7,618
2,079
0
1,274
6,274
0
16,746
W
Chernobog
Babsti24
Chernobog
3,897
2,450
0
2,507
6,334
1,799
168
1,404
4,930
0
27,795
L
1,035
638
48
238
4,699
1,390
566
2,439
2,050
22,956
0
W
5,493
2,600
0
1,509
6,136
1,881
0
657
5,479
0
21,789
W
Jormungandr
IDMGILobster
Jormungandr
2,515
521
312
629
1,256
494
69
537
719
10,493
0
W
6,333
1,336
0
5,490
9,404
4,607
0
0
9,404
0
44,753
L
King Arthur
RussianSupport
King Arthur
5,346
671
0
1,911
9,287
5,222
0
40
9,227
0
31,228
W
5,229
982
63
1,170
4,745
1,672
658
706
4,039
40,587
0
L
Cthulhu
Therkis
Cthulhu
2,269
94
0
403
5,855
2,223
0
1,721
4,066
8,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,855
Gold Earned
25,181
301
Minions Killed
209
0
Camps Cleared
0
1,003,552
Distance Traveled
907,332
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,000
500
42
4
0
155,358
2
L
Susano
5,105
511
35
4
0
184,908
1
W
Chernobog
5,977
598
56
6
0
170,592
0
L
Ra
4,870
487
40
4
0
180,613
0
W
Nemesis
5,797
580
51
5
0
226,345
2
W
Jormungandr
5,059
506
18
2
0
201,717
3
W
Tyr
6,838
684
91
9
0
206,923
2
L
King Arthur
5,576
558
72
7
0
199,649
0
W
Ra
7,184
718
85
9
0
197,975
1
L
Cthulhu
4,630
463
20
2
0
186,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role