Player Matchup

King Arthur
King Arthur
DoDoy2
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,654 Elo+
Party 1
Hades
Hades
Haallah
Hades
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,654 Elo+
Party 1
Kukulkan
Kukulkan
Larugo12
Kukulkan
Level 6
God Stats
5W - 8L
1,488 SR
Queue Stats
9W - 15L
1,338 Elo+
Solo
Heimdallr
Heimdallr
Pp3ns
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1
Cernunnos
Cernunnos
SHS_Vitinho
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,498 SR
1,560 Elo+

VS

Team Averages
Level 20
1,418 SR
1,436 Elo+
Zeus
Zeus
Arkanjo9
Zeus
Level 12
God Stats
3W - 4L
1,281 SR
Queue Stats
63W - 86L
1,299 Elo+
Solo
Anhur
Anhur
CF_OBini
Anhur
Level 29
God Stats
4W - 1L
1,111 SR
Queue Stats
28W - 55L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Sensata
Zhong Kui
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
199W - 200L
1,453 Elo+
Party 2
Thor
Thor
Tacosupremo009
Thor
Level 17
God Stats
7W - 4L
1,586 SR
Queue Stats
38W - 31L
1,563 Elo+
Solo
Hera
Hera
xEllfs
Hera
Level 25
God Stats
27W - 16L
1,611 SR
Queue Stats
157W - 138L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoDoy2
King Arthur
15
0 / 14 / 4
9,544
868
8,241
27,492
14,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
Haallah
Hades
15
2 / 4 / 3
10,160
924
15,504
17,083
11,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Larugo12
Kukulkan
16
0 / 3 / 2
9,842
895
7,293
11,571
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Pp3ns
Heimdallr
16
4 / 9 / 2
11,050
1,005
16,020
16,255
6,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
SHS_Vitinho
Cernunnos
15
0 / 12 / 2
9,502
864
2,023
17,198
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 6 / 11
10,984
999
9,003
7,567
2,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
CF_OBini
Anhur
18
5 / 0 / 23
11,549
1,050
10,374
10,129
4,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Sensata
Zhong Kui
19
10 / 0 / 22
12,340
1,122
16,120
13,186
11,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 0 / 20
13,717
1,247
17,549
8,679
5,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
xEllfs
Hera
19
9 / 0 / 24
12,516
1,138
28,872
12,164
5,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
142
6
Kills
42
42
Deaths
6
13
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
6
11
1.92
W
Anhur
CF_OBini
Anhur
5
0
23
16.5
L
King Arthur
DoDoy2
King Arthur
0
14
4
0.14
L
Hades
Haallah
Hades
2
4
3
0.88
L
Kukulkan
Larugo12
Kukulkan
0
3
2
0.33
L
Heimdallr
Pp3ns
Heimdallr
4
9
2
0.56
L
Cernunnos
SHS_Vitinho
Cernunnos
0
12
2
0.08
W
Zhong Kui
Sensata
Zhong Kui
10
0
22
21
W
12
0
20
22
W
Hera
xEllfs
Hera
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,081
Damage
81,918
89,599
Taken
51,725
42,600
Mitigated
29,265
7,375
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,003
1,781
0
0
7,567
2,502
0
3,923
3,642
19,208
0
W
Anhur
CF_OBini
Anhur
10,374
4,480
0
0
10,129
4,195
0
6,453
3,676
0
22,132
L
King Arthur
DoDoy2
King Arthur
8,241
1,087
0
2,265
27,492
14,962
0
17,696
9,573
962
16,097
L
Hades
Haallah
Hades
15,504
1,108
193
2,871
17,083
11,134
0
9,243
7,690
32,572
0
L
Kukulkan
Larugo12
Kukulkan
7,293
55
0
0
11,571
4,413
0
6,876
4,620
31,295
0
L
Heimdallr
Pp3ns
Heimdallr
16,020
7,054
0
1,349
16,255
6,270
0
10,018
6,186
0
47,770
L
Cernunnos
SHS_Vitinho
Cernunnos
2,023
1,058
0
697
17,198
5,821
0
9,491
7,535
0
14,480
W
Zhong Kui
Sensata
Zhong Kui
16,120
2,567
0
1,314
13,186
11,605
0
6,589
6,597
31,771
0
W
17,549
4,597
0
3,892
8,679
5,930
0
2,426
6,253
0
37,588
W
Hera
xEllfs
Hera
28,872
7,673
892
2,188
12,164
5,033
0
4,125
8,039
55,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,098
Gold Earned
61,106
177
Minions Killed
208
6
Camps Cleared
9
996,727
Distance Traveled
1,088,466
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,984
999
30
3
1
108,622
2
W
Anhur
11,549
1,050
29
3
0
209,278
0
L
King Arthur
9,544
868
15
1
0
204,312
1
L
Hades
10,160
924
38
3
0
241,558
0
L
Kukulkan
9,842
895
48
4
2
213,546
0
L
Heimdallr
11,050
1,005
63
6
1
193,172
0
L
Cernunnos
9,502
864
13
1
3
144,139
0
W
Zhong Kui
12,340
1,122
43
4
3
245,710
0
W
Thor
13,717
1,247
32
3
5
282,657
1
W
Hera
12,516
1,138
74
7
0
242,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role