Player Matchup

Chronos
Chronos
Saitama420_69
Chronos
Level 69
God Stats
8W - 10L
1,430 SR
Queue Stats
319W - 302L
1,548 Elo+
Party 1
Osiris
Osiris
Toasterking93
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,509 Elo+
Party 1
Cerberus
Cerberus
schawkarrow
Cerberus
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 64L
1,580 Elo+
Party 1
Team Averages
Level 65
1,477 SR
1,545 Elo+

VS

Team Averages
Level 23
1,341 SR
1,392 Elo+
Nemesis
Nemesis
SporeWitch
Nemesis
Level 28
God Stats
1W - 2L
1,282 SR
Queue Stats
102W - 117L
1,413 Elo+
Solo
Tiamat
Tiamat
ToiletMud
Tiamat
Level 26
God Stats
11W - 19L
1,439 SR
Queue Stats
88W - 112L
1,425 Elo+
Solo
Hades
Hades
sHiMoTo16
Hades
Level 14
God Stats
4W - 10L
1,303 SR
Queue Stats
14W - 21L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
14 / 2 / 7
15,184
723
28,195
21,627
8,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 11
12,791
609
9,411
18,623
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
schawkarrow
Cerberus
17
4 / 1 / 13
13,076
623
9,979
18,122
24,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SporeWitch
Nemesis
16
3 / 7 / 1
12,886
614
16,924
20,015
9,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ToiletMud
Tiamat
15
2 / 6 / 2
11,728
558
17,648
17,920
12,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
sHiMoTo16
Hades
15
0 / 8 / 2
11,070
527
10,665
20,302
8,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
21
Kills
5
5
Deaths
21
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
14
2
7
8.75
L
Nemesis
SporeWitch
Nemesis
3
7
1
0.5
W
3
2
11
4.25
L
Tiamat
ToiletMud
Tiamat
2
6
2
0.5
L
Hades
sHiMoTo16
Hades
0
8
2
0.13
W
Cerberus
schawkarrow
Cerberus
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
45,237
58,372
Taken
58,237
45,058
Mitigated
30,361
13,705
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
28,195
7,172
0
4,987
21,627
8,414
1,951
9,386
12,241
105,670
0
L
Nemesis
SporeWitch
Nemesis
16,924
8,346
0
3,384
20,015
9,870
37
10,835
8,855
0
71,416
W
9,411
1,838
0
1,393
18,623
12,124
250
8,923
9,700
0
36,229
L
Tiamat
ToiletMud
Tiamat
17,648
3,425
138
4,842
17,920
12,356
35
13,442
4,268
65,894
0
L
Hades
sHiMoTo16
Hades
10,665
187
590
4,930
20,302
8,135
0
14,013
6,114
39,112
0
W
Cerberus
schawkarrow
Cerberus
9,979
915
1,344
5,981
18,122
24,520
202
10,103
8,019
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,051
Gold Earned
35,684
284
Minions Killed
240
0
Camps Cleared
0
1,134,321
Distance Traveled
1,037,649
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,184
723
131
6
0
407,211
4
L
Nemesis
12,886
614
79
4
0
347,995
7
W
Osiris
12,791
609
66
3
0
412,832
2
L
Tiamat
11,728
558
97
5
0
353,574
3
L
Hades
11,070
527
64
3
0
336,080
0
W
Cerberus
13,076
623
87
4
0
314,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role