Player Matchup

The Morrigan
The Morrigan
Anuhk
The Morrigan
Level 19
God Stats
3W - 5L
1,358 SR
Queue Stats
14W - 19L
1,392 Elo+
Party 3
Chaac
Chaac
DBZ SHENR0N
Chaac
Level 15
God Stats
0W - 1L
1,777 SR
Queue Stats
5W - 2L
1,806 Elo+
Party 2
Da Ji
Da Ji
Debolsillo
Da Ji
Level 89
God Stats
1W - 4L
1,381 SR
Queue Stats
17W - 20L
1,433 Elo+
Party 3
Cerberus
Cerberus
Ostrich01
Cerberus
Level 49
God Stats
8W - 6L
1,696 SR
Queue Stats
61W - 62L
1,666 Elo+
Solo
Jing Wei
Jing Wei
WoodenLynx22149
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,635 Elo+
Party 2
Team Averages
Level 59
1,542 SR
1,586 Elo+

VS

Team Averages
Level 52
1,547 SR
1,569 Elo+
Skadi
Skadi
COLLIGAN1120
Skadi
Level 37
God Stats
4W - 6L
1,531 SR
Queue Stats
42W - 35L
1,590 Elo+
Party 1
Ao Kuang
Ao Kuang
MrScrub101
Ao Kuang
Level 28
God Stats
6W - 6L
1,419 SR
Queue Stats
256W - 260L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XLUVED
Ah Muzen Cab
Level 121
God Stats
10W - 6L
1,673 SR
Queue Stats
91W - 76L
1,630 Elo+
Party 1
Sobek
Sobek
flistered
Sobek
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
kaelov
The Morrigan
Level 43
God Stats
38W - 26L
1,614 SR
Queue Stats
211W - 199L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Anuhk
The Morrigan
15
3 / 12 / 3
9,663
460
7,248
16,914
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 7 / 3
8,725
415
5,841
14,329
12,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
16
4 / 8 / 7
10,484
499
7,275
20,395
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Ostrich01
Cerberus
15
4 / 5 / 4
10,590
504
7,092
22,156
24,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
16
3 / 5 / 6
10,120
482
9,539
18,444
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
11,464
546
10,640
10,941
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
MrScrub101
Ao Kuang
19
11 / 2 / 9
13,174
627
13,665
17,504
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
XLUVED
Ah Muzen Cab
20
11 / 2 / 8
14,423
687
21,354
14,014
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
flistered
Sobek
15
2 / 3 / 12
11,338
540
5,584
18,224
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
kaelov
The Morrigan
19
10 / 2 / 12
13,428
639
16,993
6,866
2,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
89
14
Kills
37
37
Deaths
14
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Anuhk
The Morrigan
3
12
3
0.38
W
3
5
11
1.7
L
0
7
3
0.21
L
Da Ji
4
8
7
0.94
W
Ao Kuang
MrScrub101
Ao Kuang
11
2
9
7.75
L
Cerberus
Ostrich01
Cerberus
4
5
4
1.2
L
Jing Wei
3
5
6
1.2
W
Ah Muzen Cab
XLUVED
Ah Muzen Cab
11
2
8
7.5
W
Sobek
flistered
Sobek
2
3
12
2.67
W
The Morrigan
kaelov
The Morrigan
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
68,236
92,238
Taken
67,549
58,566
Mitigated
34,555
17,581
Healing
32,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Anuhk
The Morrigan
7,248
840
0
1,584
16,914
7,011
673
5,569
11,244
50,012
1,846
W
10,640
6,382
0
2,433
10,941
3,215
2,937
3,968
6,797
0
59,243
L
5,841
355
0
2,669
14,329
12,146
0
5,065
9,264
0
41,685
L
Da Ji
7,275
1,468
0
5,024
20,395
8,209
499
7,980
12,415
0
50,132
W
Ao Kuang
MrScrub101
Ao Kuang
13,665
2,657
118
10,549
17,504
6,985
3,091
3,703
13,762
63,014
0
L
Cerberus
Ostrich01
Cerberus
7,092
397
0
3,394
22,156
24,114
585
10,112
12,044
44,713
0
L
Jing Wei
9,539
7,283
465
4,445
18,444
7,086
1,594
5,174
13,270
0
62,440
W
Ah Muzen Cab
XLUVED
Ah Muzen Cab
21,354
12,071
0
8,621
14,014
5,979
6,205
1,675
12,327
0
124,075
W
Sobek
flistered
Sobek
5,584
494
0
8,136
18,224
15,395
0
4,379
13,759
24,216
0
W
The Morrigan
kaelov
The Morrigan
16,993
4,452
0
2,602
6,866
2,981
727
1,985
4,586
86,768
3,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,582
Gold Earned
63,827
466
Minions Killed
533
0
Camps Cleared
0
1,821,390
Distance Traveled
2,049,017
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,663
460
101
5
0
313,736
4
W
Skadi
11,464
546
100
5
0
392,227
2
L
Chaac
8,725
415
84
4
0
350,206
0
L
Da Ji
10,484
499
94
4
0
383,053
0
W
Ao Kuang
13,174
627
100
5
0
434,354
1
L
Cerberus
10,590
504
73
3
0
413,691
2
L
Jing Wei
10,120
482
114
5
0
360,704
1
W
Ah Muzen Cab
14,423
687
173
8
0
408,915
2
W
Sobek
11,338
540
23
1
0
404,978
4
W
The Morrigan
13,428
639
137
7
0
408,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role