Player Matchup

Hou Yi
Hou Yi
Chaoticthought
Hou Yi
Level 68
God Stats
2W - 1L
1,394 SR
Queue Stats
18W - 10L
1,709 Elo+
Party 2
Hercules
Hercules
TheSpartanSlay
Hercules
Level 127
God Stats
8W - 4L
2,035 SR
Queue Stats
298W - 133L
1,780 Elo+
Party 2
Ra
Ra
Verteil
Ra
Level 160
God Stats
2W - 0L
1,917 SR
Queue Stats
89W - 17L
1,901 Elo+
Party 2
Team Averages
Level 118
1,782 SR
1,797 Elo+

VS

Team Averages
Level 57
1,721 SR
1,564 Elo+
Baron Samedi
Baron Samedi
KrazyDolfin
Baron Samedi
Level 82
God Stats
2W - 1L
1,775 SR
Queue Stats
692W - 294L
1,722 Elo+
Party 1
Chaac
Chaac
ThroneWatcher
Chaac
Level 82
God Stats
31W - 12L
1,725 SR
Queue Stats
532W - 227L
1,745 Elo+
Party 1
Medusa
Medusa
dilamtrert
Medusa
Level 6
God Stats
1W - 1L
1,663 SR
Queue Stats
18W - 43L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 7
8,356
928
6,209
7,217
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
11
8 / 3 / 9
8,404
934
11,098
9,637
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

12
6 / 0 / 12
8,462
940
8,532
6,822
2,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KrazyDolfin
Baron Samedi
12
5 / 5 / 0
8,186
910
6,513
8,958
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 5
6,769
752
5,881
12,362
11,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
dilamtrert
Medusa
7
0 / 11 / 1
5,607
623
1,800
9,697
2,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
21
Kills
5
5
Deaths
21
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Baron Samedi
KrazyDolfin
Baron Samedi
5
5
0
1
W
Hercules
8
3
9
4.17
L
0
5
5
0.5
W
6
0
12
12
L
Medusa
dilamtrert
Medusa
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,839
Damage
14,194
23,676
Taken
31,017
12,434
Mitigated
18,062
9,624
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,209
2,736
0
1,980
7,217
2,341
37
2,291
4,876
0
31,972
L
Baron Samedi
KrazyDolfin
Baron Samedi
6,513
681
240
1,408
8,958
4,134
0
1,437
7,396
37,748
0
W
Hercules
11,098
5,773
0
2,492
9,637
7,744
1,004
2,501
6,886
0
21,561
L
5,881
878
0
2,467
12,362
11,382
0
4,505
7,607
0
16,121
W
8,532
1,304
1,133
4,019
6,822
2,349
1,306
1,778
4,894
45,579
0
L
Medusa
dilamtrert
Medusa
1,800
1,033
0
512
9,697
2,546
0
2,610
6,937
0
5,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
20,562
135
Minions Killed
80
0
Camps Cleared
0
519,167
Distance Traveled
440,363
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,356
928
50
6
0
159,436
2
L
Baron Samedi
8,186
910
63
7
0
134,833
1
W
Hercules
8,404
934
19
2
0
183,344
0
L
Chaac
6,769
752
11
1
0
175,946
1
W
Ra
8,462
940
66
7
0
176,387
3
L
Medusa
5,607
623
6
1
0
129,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role