Player Matchup

Chronos
Chronos
Dodgerty22
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,699 Elo+
Party 1
Hel
Hel
Emoreland
Hel
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
148W - 148L
1,563 Elo+
Solo
Mulan
Mulan
JTurtle2
Mulan
Level 27
God Stats
6W - 3L
1,618 SR
Queue Stats
62W - 44L
1,690 Elo+
Party 1
Neith
Neith
KBash044
Neith
Level 38
God Stats
34W - 11L
1,850 SR
Queue Stats
190W - 153L
1,724 Elo+
Party 1
Loki
Loki
OneTrickWonder
Loki
Level 7
God Stats
20W - 10L
1,742 SR
Queue Stats
20W - 10L
1,657 Elo+
Solo
Team Averages
Level 24
1,683 SR
1,667 Elo+

VS

Team Averages
Level 24
1,621 SR
1,577 Elo+
Athena
Athena
Almightyloh
Athena
Level 29
God Stats
9W - 5L
1,801 SR
Queue Stats
114W - 114L
1,603 Elo+
Solo
Hercules
Hercules
Demonous567
Hercules
Level 19
God Stats
0W - 1L
1,690 SR
Queue Stats
10W - 20L
1,273 Elo+
Solo
Tiamat
Tiamat
Emeraldhands19
Tiamat
Level 18
God Stats
2W - 3L
1,327 SR
Queue Stats
44W - 44L
1,580 Elo+
Solo
Ymir
Ymir
Razor_RamonGG71
Ymir
Level 29
God Stats
21W - 18L
1,788 SR
Queue Stats
302W - 285L
1,717 Elo+
Solo
Chiron
Chiron
SCHIMPFY1
Chiron
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 202L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dodgerty22
Chronos
18
3 / 4 / 1
10,859
543
11,376
13,668
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 2
7,928
396
3,282
11,816
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
JTurtle2
Mulan
18
10 / 4 / 1
11,299
565
15,603
20,029
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
KBash044
Neith
16
1 / 3 / 7
9,606
480
6,419
11,910
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 5
10,404
520
10,509
14,841
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
10 / 5 / 5
10,483
524
14,007
20,975
10,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Demonous567
Hercules
8
0 / 6 / 0
6,813
341
1,982
10,432
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 2 / 3
11,107
555
14,746
12,354
11,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 5
10,258
513
8,198
14,849
13,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
SCHIMPFY1
Chiron
18
6 / 4 / 6
11,334
567
12,590
16,931
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
19
Kills
21
21
Deaths
19
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
10
5
5
2.5
L
Hercules
Demonous567
Hercules
0
6
0
0
W
Chronos
Dodgerty22
Chronos
3
4
1
0.88
L
3
2
3
2.25
W
1
7
2
0.29
W
Mulan
JTurtle2
Mulan
10
4
1
2.63
W
Neith
KBash044
Neith
1
3
7
1.5
W
4
3
5
2.17
L
2
2
5
2.25
L
Chiron
SCHIMPFY1
Chiron
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,189
Damage
51,523
72,264
Taken
75,541
38,107
Mitigated
46,699
22,997
Healing
24,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
14,007
5,447
0
5,932
20,975
10,555
315
2,126
18,724
48,371
0
L
Hercules
Demonous567
Hercules
1,982
682
0
3,962
10,432
4,832
304
455
9,802
0
15,131
W
Chronos
Dodgerty22
Chronos
11,376
4,520
0
3,279
13,668
5,567
2,109
4,394
9,202
81,144
5,116
L
14,746
2,138
0
6,378
12,354
11,196
154
724
11,510
84,218
0
W
3,282
626
969
3,617
11,816
5,346
60
6,323
5,396
23,277
0
W
Mulan
JTurtle2
Mulan
15,603
2,718
0
4,780
20,029
15,590
678
12,218
7,563
0
65,809
W
Neith
KBash044
Neith
6,419
3,915
0
4,422
11,910
4,846
0
6,258
5,492
0
57,970
W
10,509
3,515
0
5,930
14,841
6,758
442
6,917
7,660
0
76,069
L
8,198
542
0
1,447
14,849
13,361
0
3,175
11,503
68,367
0
L
Chiron
SCHIMPFY1
Chiron
12,590
8,762
492
5,805
16,931
6,755
2,781
7,682
9,199
0
78,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,096
Gold Earned
49,995
572
Minions Killed
512
0
Camps Cleared
0
1,825,024
Distance Traveled
1,701,204
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,483
524
68
3
0
404,262
0
L
Hercules
6,813
341
36
2
0
247,278
0
W
Chronos
10,859
543
157
8
0
357,114
2
L
Tiamat
11,107
555
142
7
0
373,257
3
W
Hel
7,928
396
36
2
0
349,211
0
W
Mulan
11,299
565
131
7
0
354,395
1
W
Neith
9,606
480
118
6
0
346,846
3
W
Loki
10,404
520
130
7
0
417,458
13
L
Ymir
10,258
513
130
7
0
330,437
3
L
Chiron
11,334
567
136
7
0
345,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role