Player Matchup

Danzaburou
Danzaburou
Cassius_B0L4CAC0
Danzaburou
Level 49
God Stats
13W - 17L
1,440 SR
Queue Stats
222W - 305L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
Ghost61549
Kukulkan
Level 58
God Stats
0W - 1L
1,761 SR
Queue Stats
7W - 6L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Joa1o_B0L4CAC0
Zhong Kui
Level 28
God Stats
0W - 3L
1,246 SR
Queue Stats
60W - 83L
1,296 Elo+
Party 3
Fenrir
Fenrir
LucasBF_B0L4CAC0
Fenrir
Level 28
God Stats
30W - 41L
1,451 SR
Queue Stats
136W - 185L
1,312 Elo+
Party 3
Bacchus
Bacchus
vPedro7
Bacchus
Level 47
God Stats
15W - 21L
1,415 SR
Queue Stats
260W - 364L
1,339 Elo+
Party 3
Team Averages
Level 42
1,463 SR
1,369 Elo+

VS

Team Averages
Level 53
1,482 SR
1,386 Elo+
Erlang Shen
Erlang Shen
Azuceo
Erlang Shen
Level 62
God Stats
11W - 11L
1,572 SR
Queue Stats
81W - 98L
1,362 Elo+
Party 1
Ymir
Ymir
Conyerkillss
Ymir
Level 48
God Stats
13W - 9L
1,612 SR
Queue Stats
109W - 137L
1,363 Elo+
Party 1
Ra
Ra
GlowingDragon70
Ra
Level 25
God Stats
2W - 2L
1,333 SR
Queue Stats
35W - 45L
1,372 Elo+
Party 2
Mulan
Mulan
Pastqual
Mulan
Level 54
God Stats
12W - 18L
1,393 SR
Queue Stats
190W - 213L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snypzzzy
Ah Muzen Cab
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 279L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cassius_B0L4CAC0
Danzaburou
5
0 / 1 / 0
6,675
278
31
3,108
746
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Ghost61549
Kukulkan
16
2 / 6 / 3
10,558
440
17,155
12,704
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Joa1o_B0L4CAC0
Zhong Kui
17
3 / 7 / 2
12,480
520
12,834
22,027
14,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 5 / 2
11,303
471
6,872
20,650
9,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
vPedro7
Bacchus
14
1 / 7 / 3
9,294
387
8,465
19,475
17,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Azuceo
Erlang Shen
20
7 / 1 / 6
13,824
576
11,874
13,990
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 11
10,570
440
7,428
14,254
17,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 6 / 5
10,411
434
6,373
16,016
5,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Pastqual
Mulan
19
8 / 1 / 6
12,798
533
17,553
14,185
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Snypzzzy
Ah Muzen Cab
19
6 / 2 / 7
12,674
528
14,538
17,307
6,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
10
Kills
26
26
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Azuceo
Erlang Shen
7
1
6
10
L
Danzaburou
Cassius_B0L4CAC0
Danzaburou
0
1
0
0
W
3
1
11
8.5
L
Kukulkan
Ghost61549
Kukulkan
2
6
3
0.58
W
2
6
5
0.75
L
Zhong Kui
Joa1o_B0L4CAC0
Zhong Kui
3
7
2
0.57
L
4
5
2
1
W
Mulan
Pastqual
Mulan
8
1
6
11
W
Ah Muzen Cab
Snypzzzy
Ah Muzen Cab
6
2
7
4.75
L
Bacchus
vPedro7
Bacchus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,357
Damage
57,766
77,964
Taken
75,752
48,769
Mitigated
51,507
14,357
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Azuceo
Erlang Shen
11,874
6,127
0
2,877
13,990
8,857
4,923
4,026
9,760
0
110,789
L
Danzaburou
Cassius_B0L4CAC0
Danzaburou
31
0
0
478
3,108
746
0
225
2,865
0
7,987
W
7,428
2,280
0
480
14,254
17,971
2,161
6,227
7,386
26,172
0
L
Kukulkan
Ghost61549
Kukulkan
17,155
1,057
0
2,171
12,704
6,008
180
3,019
9,544
76,386
0
W
6,373
804
1,867
5,458
16,016
5,513
596
9,314
6,198
38,539
0
L
Zhong Kui
Joa1o_B0L4CAC0
Zhong Kui
12,834
1,542
255
5,103
22,027
14,628
568
2,819
18,721
57,479
0
L
6,872
570
219
4,016
20,650
9,433
738
3,399
16,842
0
73,935
W
Mulan
Pastqual
Mulan
17,553
3,230
0
2,959
14,185
12,201
1,966
8,827
5,012
0
58,136
W
Ah Muzen Cab
Snypzzzy
Ah Muzen Cab
14,538
7,103
0
9,438
17,307
6,965
6,472
7,943
8,942
0
106,226
L
Bacchus
vPedro7
Bacchus
8,465
829
210
1,905
19,475
17,954
286
3,880
15,424
28,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
60,277
422
Minions Killed
509
0
Camps Cleared
0
1,764,232
Distance Traveled
2,303,390
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,824
576
177
7
0
510,649
3
L
Danzaburou
6,675
278
18
1
0
143,444
0
W
Ymir
10,570
440
38
2
0
451,156
1
L
Kukulkan
10,558
440
123
5
0
371,619
6
W
Ra
10,411
434
48
2
0
425,151
1
L
Zhong Kui
12,480
520
99
4
0
371,921
2
L
Fenrir
11,303
471
127
5
0
476,168
1
W
Mulan
12,798
533
95
4
0
486,531
7
W
Ah Muzen Cab
12,674
528
151
6
0
429,903
0
L
Bacchus
9,294
387
55
2
0
401,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role