Player Matchup

Chronos
Chronos
David_MA2728
Chronos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 51L
1,554 Elo+
Solo
Artio
Artio
GoldenCenturiom
Artio
Level 105
God Stats
17W - 18L
1,505 SR
Queue Stats
454W - 459L
1,509 Elo+
Party 1
Loki
Loki
HarbingerOfLaw
Loki
Level 126
God Stats
8W - 7L
1,500 SR
Queue Stats
447W - 427L
1,545 Elo+
Party 1
Terra
Terra
MrClem
Terra
Level 55
God Stats
0W - 4L
1,219 SR
Queue Stats
471W - 446L
1,473 Elo+
Party 1
Osiris
Osiris
thestfav
Osiris
Level 125
God Stats
12W - 8L
1,615 SR
Queue Stats
368W - 365L
1,564 Elo+
Party 1
Team Averages
Level 108
1,468 SR
1,529 Elo+

VS

Team Averages
Level 72
1,634 SR
1,535 Elo+
Apollo
Apollo
DoYouEvenDerp
Apollo
Level 82
God Stats
31W - 12L
1,797 SR
Queue Stats
209W - 217L
1,573 Elo+
Party 2
Da Ji
Da Ji
NWO-CO_AMAZED323
Da Ji
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
RealChthulhu
Zhong Kui
Level 66
God Stats
4W - 5L
1,330 SR
Queue Stats
458W - 477L
1,521 Elo+
Solo
Cabrakan
Cabrakan
gdadd
Cabrakan
Level 64
God Stats
22W - 12L
1,861 SR
Queue Stats
162W - 186L
1,543 Elo+
Party 2
Vamana
Vamana
josee225
Vamana
Level 89
God Stats
28W - 16L
1,683 SR
Queue Stats
451W - 429L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
David_MA2728
Chronos
14
6 / 4 / 4
8,921
558
10,331
13,932
4,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 4 / 7
9,086
568
8,704
15,540
11,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 3 / 9
8,636
540
7,558
10,031
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
MrClem
Terra
12
1 / 4 / 9
7,210
451
8,435
12,937
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
thestfav
Osiris
12
2 / 4 / 5
7,338
459
4,492
12,595
8,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 3
9,038
565
11,301
12,114
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 5
7,370
461
4,058
11,021
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
RealChthulhu
Zhong Kui
14
6 / 6 / 4
8,367
523
14,056
12,314
7,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
gdadd
Cabrakan
11
0 / 7 / 12
7,459
466
6,374
14,101
13,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
josee225
Vamana
17
4 / 1 / 3
9,759
610
7,045
12,639
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
22
Kills
19
19
Deaths
22
34
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chronos
David_MA2728
Chronos
6
4
4
2
W
7
5
3
1.7
L
7
4
7
2.63
L
6
3
9
3.5
L
Terra
MrClem
Terra
1
4
9
1.38
W
2
3
5
1.5
W
Zhong Kui
RealChthulhu
Zhong Kui
6
6
4
1.33
W
Cabrakan
gdadd
Cabrakan
0
7
12
0.86
W
Vamana
josee225
Vamana
4
1
3
5.5
L
Osiris
thestfav
Osiris
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,520
Damage
42,834
65,035
Taken
62,189
33,243
Mitigated
35,726
20,670
Healing
21,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
David_MA2728
Chronos
10,331
3,685
0
3,255
13,932
4,921
183
6,880
6,647
49,622
0
W
11,301
6,142
0
3,676
12,114
3,930
0
7,600
4,514
0
57,023
L
8,704
1,268
1,556
5,218
15,540
11,308
41
5,284
10,097
29,642
0
L
7,558
1,865
0
3,720
10,031
3,386
92
2,737
7,252
0
40,786
L
Terra
MrClem
Terra
8,435
993
955
3,029
12,937
5,470
296
2,159
10,693
35,296
0
W
4,058
748
111
4,009
11,021
3,791
309
3,287
7,734
0
32,829
W
Zhong Kui
RealChthulhu
Zhong Kui
14,056
1,369
0
3,112
12,314
7,782
0
6,520
5,794
47,405
0
W
Cabrakan
gdadd
Cabrakan
6,374
1,088
707
2,970
14,101
13,502
68
7,486
6,615
14,699
0
W
Vamana
josee225
Vamana
7,045
3,198
0
7,378
12,639
6,721
1,917
2,577
10,062
0
69,890
L
Osiris
thestfav
Osiris
4,492
2,053
0
2,937
12,595
8,158
240
2,574
9,916
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,191
Gold Earned
41,993
301
Minions Killed
404
0
Camps Cleared
0
1,430,782
Distance Traveled
1,459,015
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,921
558
87
5
0
282,848
1
W
Apollo
9,038
565
92
6
0
298,209
1
L
Artio
9,086
568
34
2
0
288,249
0
L
Loki
8,636
540
69
4
0
303,811
2
L
Terra
7,210
451
55
3
0
290,998
0
W
Da Ji
7,370
461
49
3
0
330,980
0
W
Zhong Kui
8,367
523
85
5
0
254,912
5
W
Cabrakan
7,459
466
19
1
0
282,751
4
W
Vamana
9,759
610
159
10
0
292,163
4
L
Osiris
7,338
459
56
4
0
264,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role