Player Matchup

Mulan
Mulan
Gold IV
Death08_09
Mulan
Gold IV
Level 145
God Stats
7W - 9L
1,682 SR
Queue Stats
165W - 165L
1,499 MMR
Solo
Freya
Freya
Gold IV
Irqan
Freya
Gold IV
Level 103
God Stats
1W - 1L
1,574 SR
Queue Stats
89W - 81L
1,487 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Woodinator84
Kukulkan
Bronze III
Level 36
God Stats
3W - 2L
1,338 SR
Queue Stats
9W - 19L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
o Domski o
Bacchus
Bronze III
Level 95
God Stats
0W - 1L
1,534 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Pele
Pele
Gold IV
taste_the_heat
Pele
Gold IV
Level 149
God Stats
6W - 4L
1,506 SR
Queue Stats
144W - 151L
1,493 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,527 SR
1,496 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,539 SR
1,496 MMR
Tsukuyomi
Tsukuyomi
Bronze III
BlobyTheGreat
Tsukuyomi
Bronze III
Level 123
God Stats
1W - 1L
1,241 SR
Queue Stats
7W - 4L
1,495 MMR
Solo
Medusa
Medusa
Bronze III
FIFACLAPPEDYOU
Medusa
Bronze III
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 46L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
PRINCE_SGKD777
Nu Wa
Bronze III
Level 146
God Stats
2W - 1L
1,623 SR
Queue Stats
60W - 60L
1,502 MMR
Solo
Xing Tian
Xing Tian
Gold II
ROBERTS OP
Xing Tian
Gold II
Level 153
God Stats
6W - 1L
1,828 SR
Queue Stats
200W - 196L
1,481 MMR
Solo
Chaac
Chaac
Bronze III
Shadowwind9
Chaac
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 5 / 2
7,749
387
7,733
12,849
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Irqan
Freya
18
4 / 6 / 0
11,144
557
7,691
17,608
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Woodinator84
Kukulkan
15
2 / 7 / 2
9,452
473
5,752
12,726
5,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
o Domski o
Bacchus
12
0 / 5 / 3
8,196
410
5,867
16,020
12,194
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 8 / 4
9,943
497
9,539
23,422
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Ah Muzen CabCthulhuAthenaDanzaburouPersephone

VS

Bans
ScyllaCupidArtioAchillesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlobyTheGreat
Tsukuyomi
17
5 / 6 / 9
11,315
566
10,107
16,147
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 2 / 5
12,277
614
9,602
7,990
3,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 1 / 7
12,146
607
21,656
10,551
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ROBERTS OP
Xing Tian
15
5 / 1 / 13
11,300
565
7,144
22,414
23,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 0 / 11
12,488
624
13,638
20,980
19,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
31
31
Deaths
10
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BlobyTheGreat
Tsukuyomi
5
6
9
1.58
L
Mulan
1
5
2
0.4
W
5
2
5
3.75
L
Freya
Irqan
Freya
4
6
0
0.67
W
10
1
7
13.5
W
Xing Tian
ROBERTS OP
Xing Tian
5
1
13
11.5
W
6
0
11
11.5
L
Kukulkan
Woodinator84
Kukulkan
2
7
2
0.43
L
Bacchus
o Domski o
Bacchus
0
5
3
0.3
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
62,147
82,625
Taken
78,082
39,651
Mitigated
57,786
23,875
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BlobyTheGreat
Tsukuyomi
10,107
3,450
0
4,576
16,147
6,541
1,622
3,601
12,496
0
73,879
L
Mulan
7,733
2,123
0
4,058
12,849
7,850
0
2,255
10,420
0
28,459
W
9,602
4,654
0
0
7,990
3,298
6,126
2,496
5,494
0
80,501
L
Freya
Irqan
Freya
7,691
3,091
0
5,509
17,608
5,759
408
4,989
12,459
68,507
0
W
21,656
4,880
413
3,300
10,551
4,541
4,038
4,995
5,531
83,367
0
W
Xing Tian
ROBERTS OP
Xing Tian
7,144
1,410
0
5,385
22,414
23,692
663
10,980
11,334
32,695
0
W
13,638
4,345
0
10,242
20,980
19,714
2,368
3,640
16,990
0
77,151
L
Kukulkan
Woodinator84
Kukulkan
5,752
958
0
1,396
12,726
5,431
0
6,091
6,423
53,467
0
L
Bacchus
o Domski o
Bacchus
5,867
555
361
2,518
16,020
12,194
124
8,753
6,985
19,502
0
L
9,539
1,616
0
10,033
23,422
8,417
0
6,382
16,727
0
73,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,484
Gold Earned
59,526
444
Minions Killed
571
0
Camps Cleared
0
1,572,567
Distance Traveled
1,844,537
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,315
566
113
6
0
408,125
9
L
Mulan
7,749
387
70
4
0
229,098
5
W
Medusa
12,277
614
140
7
0
372,861
0
L
Freya
11,144
557
115
6
0
354,207
3
W
Nu Wa
12,146
607
105
5
0
347,732
3
W
Xing Tian
11,300
565
54
3
0
349,349
3
W
Chaac
12,488
624
159
8
0
366,470
6
L
Kukulkan
9,452
473
115
6
0
327,357
4
L
Bacchus
8,196
410
19
1
0
321,650
5
L
Pele
9,943
497
125
6
0
340,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role