Player Matchup

Arachne
Arachne
ForceOfMetal
Arachne
Level 87
God Stats
23W - 9L
1,405 SR
Queue Stats
455W - 318L
1,558 Elo+
Party 1
Tiamat
Tiamat
TainaDeivid
Tiamat
Level 38
God Stats
13W - 22L
1,378 SR
Queue Stats
122W - 138L
1,249 Elo+
Solo
Artemis
Artemis
Wexdemax
Artemis
Level 59
God Stats
16W - 1L
1,955 SR
Queue Stats
181W - 114L
1,575 Elo+
Party 1
Sobek
Sobek
gabiroba35
Sobek
Level 88
God Stats
6W - 7L
1,641 SR
Queue Stats
205W - 126L
1,617 Elo+
Party 1
Horus
Horus
nykolinos
Horus
Level 27
God Stats
2W - 3L
1,399 SR
Queue Stats
19W - 14L
1,450 Elo+
Party 1
Team Averages
Level 60
1,556 SR
1,490 Elo+

VS

Team Averages
Level 107
1,485 SR
1,497 Elo+
Athena
Athena
Moriaux
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SrArcangel
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Tchuquim
Poseidon
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
aLUCYnada
Ratatoskr
Level 89
God Stats
14W - 18L
1,413 SR
Queue Stats
642W - 599L
1,521 Elo+
Solo
Danzaburou
Danzaburou
xXP1RAT4Xx
Danzaburou
Level 99
God Stats
8W - 10L
1,510 SR
Queue Stats
87W - 98L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ForceOfMetal
Arachne
16
8 / 1 / 2
9,239
616
7,756
11,318
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
0 / 3 / 3
6,890
459
4,688
7,107
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wexdemax
Artemis
15
3 / 1 / 3
8,639
576
7,193
7,056
3,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
11
1 / 0 / 6
6,944
463
6,569
8,674
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
nykolinos
Horus
13
1 / 1 / 4
7,470
498
3,425
10,006
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Moriaux
Athena
12
2 / 4 / 3
7,251
483
5,689
12,899
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
SrArcangel
King Arthur
15
1 / 0 / 3
8,590
573
7,522
6,752
4,735
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Tchuquim
Poseidon
13
2 / 5 / 0
8,122
541
5,097
8,249
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
aLUCYnada
Ratatoskr
9
0 / 1 / 1
6,096
406
2,610
7,678
2,386
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
xXP1RAT4Xx
Danzaburou
13
1 / 3 / 1
7,761
517
4,788
8,632
3,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
6
6
Deaths
13
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
ForceOfMetal
Arachne
8
1
2
9
L
Athena
Moriaux
Athena
2
4
3
0.88
L
King Arthur
SrArcangel
King Arthur
1
0
3
2.5
W
Tiamat
0
3
3
0.5
L
Poseidon
Tchuquim
Poseidon
2
5
0
0.4
W
Artemis
Wexdemax
Artemis
3
1
3
4.5
L
Ratatoskr
aLUCYnada
Ratatoskr
0
1
1
0.5
W
Sobek
1
0
6
4
W
Horus
nykolinos
Horus
1
1
4
3
L
Danzaburou
xXP1RAT4Xx
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,631
Damage
25,706
44,161
Taken
44,210
24,395
Mitigated
18,607
20,300
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ForceOfMetal
Arachne
7,756
4,648
0
5,717
11,318
5,679
0
2,099
9,219
0
74,058
L
Athena
Moriaux
Athena
5,689
1,622
0
1,682
12,899
6,090
0
5,405
7,239
24,241
0
L
King Arthur
SrArcangel
King Arthur
7,522
66
0
1,573
6,752
4,735
0
1,431
5,065
9,901
45,735
W
Tiamat
4,688
601
0
2,026
7,107
4,347
342
3,743
3,339
30,939
0
L
Poseidon
Tchuquim
Poseidon
5,097
327
0
750
8,249
2,293
108
2,304
5,702
50,289
0
W
Artemis
Wexdemax
Artemis
7,193
3,986
0
3,436
7,056
3,048
0
1,427
5,629
0
62,964
L
Ratatoskr
aLUCYnada
Ratatoskr
2,610
532
0
3,580
7,678
2,386
0
954
6,660
0
29,398
W
Sobek
6,569
1,135
0
5,232
8,674
5,892
0
3,333
5,341
20,995
0
W
Horus
nykolinos
Horus
3,425
1,208
169
3,720
10,006
5,429
34
2,109
7,897
0
38,635
L
Danzaburou
xXP1RAT4Xx
Danzaburou
4,788
2,198
0
2,772
8,632
3,103
0
616
7,991
0
46,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,182
Gold Earned
37,820
449
Minions Killed
424
0
Camps Cleared
0
1,474,599
Distance Traveled
1,432,371
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,239
616
137
9
0
313,136
1
L
Athena
7,251
483
44
3
0
316,952
8
L
King Arthur
8,590
573
123
8
0
296,758
0
W
Tiamat
6,890
459
64
4
0
276,606
6
L
Poseidon
8,122
541
110
7
0
280,017
0
W
Artemis
8,639
576
126
8
0
251,485
2
L
Ratatoskr
6,096
406
60
4
0
244,499
1
W
Sobek
6,944
463
35
2
0
338,784
4
W
Horus
7,470
498
87
6
0
294,588
0
L
Danzaburou
7,761
517
87
6
0
294,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role