Player Matchup

Jormungandr
Jormungandr
ColossalKitten
Jormungandr
Level 35
God Stats
8W - 7L
1,570 SR
Queue Stats
130W - 136L
1,553 Elo+
Solo
Bellona
Bellona
KaiserKlein
Bellona
Level 38
God Stats
1W - 6L
1,137 SR
Queue Stats
175W - 162L
1,441 Elo+
Solo
Medusa
Medusa
LordUlamog
Medusa
Level 23
God Stats
1W - 1L
1,837 SR
Queue Stats
126W - 55L
1,678 Elo+
Party 2
Tiamat
Tiamat
VenusLuquier
Tiamat
Level 108
God Stats
3W - 5L
1,695 SR
Queue Stats
33W - 21L
1,712 Elo+
Party 2
Awilix
Awilix
WillieMammoth
Awilix
Level 107
God Stats
19W - 12L
1,323 SR
Queue Stats
438W - 383L
1,560 Elo+
Party 2
Team Averages
Level 62
1,512 SR
1,589 Elo+

VS

Team Averages
Level 42
1,589 SR
1,606 Elo+
Chang'e
Chang'e
Dansauce71
Chang'e
Level 44
God Stats
36W - 17L
1,700 SR
Queue Stats
670W - 463L
1,746 Elo+
Party 1
Thanatos
Thanatos
Illyasvielz
Thanatos
Level 27
God Stats
14W - 6L
1,551 SR
Queue Stats
222W - 127L
1,669 Elo+
Party 1
Khepri
Khepri
LuckyStrike0400
Khepri
Level 41
God Stats
11W - 5L
1,673 SR
Queue Stats
719W - 535L
1,699 Elo+
Party 1
Chaac
Chaac
c28_
Chaac
Level 32
God Stats
8W - 6L
1,500 SR
Queue Stats
191W - 231L
1,395 Elo+
Solo
Neith
Neith
senpaibubba
Neith
Level 65
God Stats
28W - 26L
1,522 SR
Queue Stats
869W - 761L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ColossalKitten
Jormungandr
13
0 / 5 / 5
8,082
475
3,776
15,764
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
KaiserKlein
Bellona
14
1 / 4 / 1
8,952
527
10,185
14,973
9,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
LordUlamog
Medusa
15
6 / 5 / 1
9,591
564
14,786
13,128
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
2 / 5 / 2
8,216
483
4,713
9,406
5,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 1
8,851
521
6,169
12,270
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dansauce71
Chang'e
16
5 / 2 / 4
10,160
598
13,247
13,287
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Illyasvielz
Thanatos
17
5 / 6 / 6
10,227
602
6,675
14,770
7,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 6
8,860
521
5,163
12,145
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
c28_
Chaac
15
3 / 2 / 3
9,525
560
8,827
17,240
19,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 5
8,965
527
13,102
7,777
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
20
21
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ColossalKitten
Jormungandr
0
5
5
0.5
W
Chang'e
Dansauce71
Chang'e
5
2
4
3.5
W
Thanatos
Illyasvielz
Thanatos
5
6
6
1.33
L
Bellona
KaiserKlein
Bellona
1
4
1
0.38
L
Medusa
LordUlamog
Medusa
6
5
1
1.3
W
2
2
6
2.5
L
Tiamat
2
5
2
0.6
L
3
2
1
1.75
W
Chaac
c28_
Chaac
3
2
3
2.25
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,629
Damage
47,014
65,541
Taken
65,219
34,718
Mitigated
45,919
16,398
Healing
32,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ColossalKitten
Jormungandr
3,776
616
231
2,904
15,764
9,591
168
4,526
11,158
18,736
0
W
Chang'e
Dansauce71
Chang'e
13,247
590
1,232
7,943
13,287
4,743
102
3,239
9,796
63,753
0
W
Thanatos
Illyasvielz
Thanatos
6,675
1,348
0
11,866
14,770
7,778
1,645
1,045
13,539
0
56,910
L
Bellona
KaiserKlein
Bellona
10,185
5,767
0
4,745
14,973
9,903
512
1,681
12,820
35
53,523
L
Medusa
LordUlamog
Medusa
14,786
7,530
0
1,608
13,128
4,466
902
4,145
8,870
0
72,070
W
5,163
845
0
2,012
12,145
10,933
136
1,208
10,937
27,649
0
L
Tiamat
4,713
733
0
1,432
9,406
5,879
726
4,568
4,484
33,046
0
L
6,169
1,681
0
5,478
12,270
4,879
0
3,038
9,038
0
67,200
W
Chaac
c28_
Chaac
8,827
1,710
0
6,018
17,240
19,313
751
290
16,918
262
47,988
W
13,102
6,057
0
3,847
7,777
3,152
490
2,220
5,505
0
60,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
47,737
445
Minions Killed
448
0
Camps Cleared
0
1,651,976
Distance Traveled
1,647,653
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,082
475
38
2
0
320,805
10
W
Chang'e
10,160
598
121
7
0
327,519
1
W
Thanatos
10,227
602
104
6
0
341,822
0
L
Bellona
8,952
527
119
7
0
328,542
6
L
Medusa
9,591
564
97
6
0
309,288
4
W
Khepri
8,860
521
24
1
0
312,189
3
L
Tiamat
8,216
483
77
5
0
304,328
1
L
Awilix
8,851
521
114
7
0
389,013
0
W
Chaac
9,525
560
75
4
0
356,743
0
W
Neith
8,965
527
124
7
0
309,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role