Player Matchup

Horus
Horus
Djseon
Horus
Level 138
God Stats
7W - 6L
1,704 SR
Queue Stats
215W - 210L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sebaswiimarco
Cu Chulainn
Level 86
God Stats
3W - 3L
1,338 SR
Queue Stats
177W - 148L
1,515 Elo+
Solo
Nu Wa
Nu Wa
SpoonyBamanda
Nu Wa
Level 85
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
TinyGirth
Bastet
Level 102
God Stats
0W - 2L
1,288 SR
Queue Stats
77W - 69L
1,497 Elo+
Solo
Sol
Sol
mcboy64
Sol
Level 95
God Stats
4W - 5L
1,799 SR
Queue Stats
100W - 94L
1,471 Elo+
Party 2
Team Averages
Level 101
1,487 SR
1,491 Elo+

VS

Team Averages
Level 72
1,575 SR
1,451 Elo+
Sobek
Sobek
ExiledxSmiiThy
Sobek
Level 84
God Stats
5W - 0L
1,582 SR
Queue Stats
346W - 370L
1,417 Elo+
Party 1
Apollo
Apollo
H0SSxDELGADO
Apollo
Level 60
God Stats
8W - 10L
1,500 SR
Queue Stats
331W - 370L
1,385 Elo+
Party 1
Fenrir
Fenrir
Mellow aF
Fenrir
Level 80
God Stats
5W - 6L
1,482 SR
Queue Stats
120W - 97L
1,451 Elo+
Party 1
Medusa
Medusa
RedLighting1815
Medusa
Level 65
God Stats
80W - 61L
1,591 SR
Queue Stats
679W - 613L
1,483 Elo+
Solo
Discordia
Discordia
crazypenguin811
Discordia
Level 72
God Stats
4W - 1L
1,721 SR
Queue Stats
122W - 96L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Djseon
Horus
9
1 / 3 / 2
5,879
490
3,991
10,369
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Sebaswiimarco
Cu Chulainn
11
1 / 3 / 0
6,041
503
3,545
9,305
4,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 1 / 0
4,744
395
2,004
1,662
441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bastet
TinyGirth
Bastet
12
2 / 1 / 0
6,479
540
2,764
9,559
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
11
3 / 0 / 1
6,218
518
6,516
6,045
1,782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,809
484
5,330
8,990
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
9
1 / 2 / 1
5,825
485
3,552
7,666
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Mellow aF
Fenrir
12
3 / 2 / 1
7,063
589
3,728
6,264
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 1 / 1
7,089
591
5,615
6,363
2,075
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
crazypenguin811
Discordia
12
3 / 0 / 1
7,150
596
4,881
3,663
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
8
8
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
Djseon
Horus
1
3
2
0.67
W
0
2
3
0.75
W
Apollo
1
2
1
0.75
W
Fenrir
Mellow aF
Fenrir
3
2
1
1.75
W
1
1
1
1.5
L
Cu Chulainn
Sebaswiimarco
Cu Chulainn
1
3
0
0.33
L
0
1
0
0
L
Bastet
TinyGirth
Bastet
2
1
0
2
W
Discordia
crazypenguin811
Discordia
3
0
1
3.5
L
Sol
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
23,106
36,940
Taken
32,946
14,316
Mitigated
13,007
14,321
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Djseon
Horus
3,991
1,928
583
3,193
10,369
4,551
34
5,739
4,562
0
13,730
W
5,330
1,001
0
3,559
8,990
5,434
0
3,187
5,683
16,604
0
W
Apollo
3,552
2,349
0
2,695
7,666
2,048
113
2,970
4,616
0
28,454
W
Fenrir
Mellow aF
Fenrir
3,728
599
0
3,211
6,264
2,329
0
735
5,409
0
33,125
W
5,615
3,617
0
1,850
6,363
2,075
798
281
5,962
0
48,284
L
Cu Chulainn
Sebaswiimarco
Cu Chulainn
3,545
601
0
2,987
9,305
4,620
565
0
9,305
0
33,526
L
2,004
133
0
109
1,662
441
0
692
832
10,414
0
L
Bastet
TinyGirth
Bastet
2,764
557
0
4,606
9,559
2,922
0
1,433
8,042
0
37,174
W
Discordia
crazypenguin811
Discordia
4,881
491
0
186
3,663
1,121
0
779
2,756
46,679
0
L
Sol
6,516
2,391
0
2,843
6,045
1,782
0
1,989
3,988
34,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
32,936
280
Minions Killed
318
0
Camps Cleared
0
1,184,050
Distance Traveled
1,147,204
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,879
490
21
2
0
245,336
3
W
Sobek
5,809
484
21
2
0
242,722
0
W
Apollo
5,825
485
54
5
0
224,020
2
W
Fenrir
7,063
589
58
5
0
268,885
0
W
Medusa
7,089
591
98
8
0
190,834
5
L
Cu Chulainn
6,041
503
81
7
0
230,641
2
L
Nu Wa
4,744
395
22
2
0
219,714
4
L
Bastet
6,479
540
85
7
0
271,250
5
W
Discordia
7,150
596
87
7
0
220,743
3
L
Sol
6,218
518
71
6
0
217,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role