Player Matchup

Odin
Odin
IMAN1CEGUY
Odin
Level 29
God Stats
1W - 1L
1,228 SR
Queue Stats
3W - 2L
1,224 Elo+
Solo
Thanatos
Thanatos
LnWHydra
Thanatos
Level 23
God Stats
16W - 13L
1,538 SR
Queue Stats
42W - 57L
1,373 Elo+
Party 1
Neith
Neith
Tinted09
Neith
Level 9
God Stats
3W - 4L
1,391 SR
Queue Stats
4W - 6L
1,469 Elo+
Party 1
Ra
Ra
Zenstrip
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Solo
Yemoja
Yemoja
nicklamen
Yemoja
Level 108
God Stats
5W - 3L
1,861 SR
Queue Stats
332W - 336L
1,489 Elo+
Party 1
Team Averages
Level 34
1,503 SR
1,411 Elo+

VS

Team Averages
Level 21
1,488 SR
1,352 Elo+
Yemoja
Yemoja
IzzyBizzy14
Yemoja
Level 18
God Stats
4W - 3L
1,416 SR
Queue Stats
10W - 31L
1,181 Elo+
Solo
Hera
Hera
NeoQueenAurora
Hera
Level 28
God Stats
4W - 7L
1,532 SR
Queue Stats
255W - 342L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SorryIG
Tsukuyomi
Level 22
God Stats
22W - 24L
1,543 SR
Queue Stats
43W - 48L
1,449 Elo+
Party 3
Danzaburou
Danzaburou
bonegod69
Danzaburou
Level 8
God Stats
8W - 14L
1,384 SR
Queue Stats
14W - 21L
1,371 Elo+
Party 3
Poseidon
Poseidon
justapeople445
Poseidon
Level 28
God Stats
16W - 12L
1,566 SR
Queue Stats
429W - 509L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
6,800
523
4,072
5,769
3,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
LnWHydra
Thanatos
14
9 / 1 / 1
8,535
657
4,294
7,494
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Tinted09
Neith
11
0 / 3 / 2
6,416
494
3,144
7,044
2,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 3 / 2
9,752
750
12,041
7,819
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
nicklamen
Yemoja
11
1 / 2 / 3
6,785
522
2,839
6,306
1,919
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 5 / 2
5,928
456
1,943
7,500
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 0
5,680
437
3,572
4,123
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
SorryIG
Tsukuyomi
11
7 / 4 / 1
7,221
555
7,380
8,220
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
bonegod69
Danzaburou
10
1 / 2 / 3
5,938
457
3,481
6,197
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
11
2 / 8 / 1
6,581
506
1,826
8,395
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
23
Kills
11
11
Deaths
23
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Yemoja
0
5
2
0.2
W
Thanatos
LnWHydra
Thanatos
9
1
1
9.5
L
1
4
0
0.25
L
Tsukuyomi
SorryIG
Tsukuyomi
7
4
1
1.88
W
Neith
Tinted09
Neith
0
3
2
0.33
W
10
3
2
3.67
L
Danzaburou
bonegod69
Danzaburou
1
2
3
1.25
L
Poseidon
2
8
1
0.31
W
Yemoja
nicklamen
Yemoja
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
18,202
34,432
Taken
34,435
12,732
Mitigated
12,410
14,285
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,072
751
0
1,029
5,769
3,543
599
3,766
1,765
0
19,912
L
Yemoja
1,943
961
89
401
7,500
4,347
184
1,715
5,520
10,668
0
W
Thanatos
LnWHydra
Thanatos
4,294
1,791
0
6,488
7,494
2,477
1,179
568
6,880
0
46,897
L
3,572
861
0
0
4,123
985
270
623
3,288
25,147
0
L
Tsukuyomi
SorryIG
Tsukuyomi
7,380
2,329
0
1,983
8,220
2,818
0
4,063
4,009
0
30,721
W
Neith
Tinted09
Neith
3,144
1,831
0
1,417
7,044
2,045
23
0
7,044
0
27,802
W
12,041
1,420
0
2,445
7,819
2,748
817
2,275
5,180
67,213
0
L
Danzaburou
bonegod69
Danzaburou
3,481
1,537
0
2,410
6,197
1,787
0
1,344
4,853
0
22,246
L
Poseidon
1,826
453
0
1,440
8,395
2,473
0
6,535
1,510
18,912
0
W
Yemoja
nicklamen
Yemoja
2,839
383
1,384
1,522
6,306
1,919
964
66
6,222
21,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,288
Gold Earned
31,348
381
Minions Killed
194
0
Camps Cleared
0
1,264,248
Distance Traveled
1,168,294
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,800
523
45
3
0
242,995
3
L
Yemoja
5,928
456
15
1
0
230,325
5
W
Thanatos
8,535
657
90
7
0
285,907
0
L
Hera
5,680
437
59
5
0
222,873
1
L
Tsukuyomi
7,221
555
51
4
0
264,156
0
W
Neith
6,416
494
69
5
0
235,373
0
W
Ra
9,752
750
136
10
0
260,827
2
L
Danzaburou
5,938
457
30
2
0
205,801
0
L
Poseidon
6,581
506
39
3
0
245,139
0
W
Yemoja
6,785
522
41
3
0
239,146
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role