Player Matchup

Cupid
Cupid
Kryfin
Cupid
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilJohnnyXmas
Tsukuyomi
Level 73
God Stats
1W - 4L
1,542 SR
Queue Stats
38W - 56L
1,490 Elo+
Party 1
Olorun
Olorun
LunarPlains
Olorun
Level 13
God Stats
0W - 1L
1,737 SR
Queue Stats
8W - 17L
1,329 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aaaltern
Cu Chulainn
Level 18
God Stats
12W - 13L
1,420 SR
Queue Stats
13W - 13L
1,638 Elo+
Party 1
Xing Tian
Xing Tian
chicodarico
Xing Tian
Level 29
God Stats
3W - 5L
1,515 SR
Queue Stats
38W - 60L
1,461 Elo+
Party 1
Team Averages
Level 32
1,543 SR
1,484 Elo+

VS

Team Averages
Level 31
1,533 SR
1,604 Elo+
Neith
Neith
A Sad Ghostie
Neith
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 3
Khepri
Khepri
Estalup
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,703 Elo+
Party 3
Ne Zha
Ne Zha
NickMosLayZ
Ne Zha
Level 27
God Stats
5W - 5L
1,521 SR
Queue Stats
102W - 96L
1,447 Elo+
Party 2
Erlang Shen
Erlang Shen
PrimusShaull
Erlang Shen
Level 27
God Stats
3W - 2L
1,602 SR
Queue Stats
6W - 5L
1,703 Elo+
Party 3
Scylla
Scylla
acazare
Scylla
Level 21
God Stats
4W - 1L
1,543 SR
Queue Stats
74W - 68L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kryfin
Cupid
20
15 / 2 / 8
15,295
566
26,500
17,298
7,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
LilJohnnyXmas
Tsukuyomi
18
7 / 8 / 8
12,632
468
15,066
24,524
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
18
3 / 8 / 9
12,416
460
8,304
19,766
7,404
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
aaaltern
Cu Chulainn
18
1 / 7 / 4
12,209
452
7,924
21,977
16,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
chicodarico
Xing Tian
16
4 / 6 / 17
12,446
461
13,456
22,202
25,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,941
405
4,097
9,980
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Estalup
Khepri
17
3 / 5 / 12
12,688
470
6,252
17,531
16,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
13 / 7 / 8
14,866
551
21,366
26,442
12,727
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
PrimusShaull
Erlang Shen
20
6 / 5 / 8
13,085
485
14,911
24,683
15,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
acazare
Scylla
20
8 / 6 / 10
15,484
573
20,873
18,287
7,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
30
Kills
31
31
Deaths
30
46
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
7
4
0.43
W
Khepri
Estalup
Khepri
3
5
12
1.8
L
Cupid
Kryfin
Cupid
15
2
8
9.5
L
Tsukuyomi
LilJohnnyXmas
Tsukuyomi
7
8
8
1.38
L
Olorun
3
8
9
0.94
W
Ne Zha
13
7
8
2.43
W
Erlang Shen
PrimusShaull
Erlang Shen
6
5
8
2
L
Cu Chulainn
aaaltern
Cu Chulainn
1
7
4
0.43
W
Scylla
acazare
Scylla
8
6
10
2.17
L
Xing Tian
chicodarico
Xing Tian
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,250
Damage
67,499
105,767
Taken
96,923
66,011
Mitigated
55,391
28,573
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,097
1,314
0
1,560
9,980
3,488
0
1,477
8,503
0
48,145
W
Khepri
Estalup
Khepri
6,252
422
0
1,255
17,531
16,100
240
6,134
11,397
33,781
0
L
Cupid
Kryfin
Cupid
26,500
15,414
769
10,431
17,298
7,867
934
3,700
13,522
0
119,690
L
Tsukuyomi
LilJohnnyXmas
Tsukuyomi
15,066
3,252
0
4,790
24,524
8,436
0
6,307
18,115
0
71,755
L
Olorun
8,304
4,783
0
5,964
19,766
7,404
2,057
8,411
10,973
43,998
0
W
Ne Zha
21,366
3,694
0
11,283
26,442
12,727
783
8,981
17,461
0
100,566
W
Erlang Shen
PrimusShaull
Erlang Shen
14,911
9,088
231
9,836
24,683
15,431
0
5,227
19,456
0
77,027
L
Cu Chulainn
aaaltern
Cu Chulainn
7,924
1,082
0
4,589
21,977
16,946
2,708
4,551
17,358
0
72,170
W
Scylla
acazare
Scylla
20,873
1,447
0
3,755
18,287
7,645
1,391
4,757
13,228
115,495
0
L
Xing Tian
chicodarico
Xing Tian
13,456
678
0
2,030
22,202
25,358
319
8,377
13,648
40,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,998
Gold Earned
67,064
543
Minions Killed
522
0
Camps Cleared
0
2,479,941
Distance Traveled
2,455,046
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,941
405
79
3
0
449,928
3
W
Khepri
12,688
470
64
2
0
524,076
8
L
Cupid
15,295
566
178
7
0
506,158
6
L
Tsukuyomi
12,632
468
102
4
0
521,780
2
L
Olorun
12,416
460
96
4
0
420,144
0
W
Ne Zha
14,866
551
104
4
0
491,563
7
W
Erlang Shen
13,085
485
93
3
0
510,955
0
L
Cu Chulainn
12,209
452
126
5
0
507,077
3
W
Scylla
15,484
573
182
7
0
478,524
5
L
Xing Tian
12,446
461
41
2
0
524,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role