Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MBN Ginger
Nemesis
Level 10
God Stats
5W - 7L
1,737 SR
Queue Stats
66W - 65L
1,231 Elo+
Party 1
Tiamat
Tiamat
NFGxMonsoon
Tiamat
Level 28
God Stats
7W - 7L
1,522 SR
Queue Stats
39W - 42L
1,385 Elo+
Party 1
Neith
Neith
VN Havoc
Neith
Level 26
God Stats
4W - 4L
1,405 SR
Queue Stats
33W - 47L
1,368 Elo+
Party 1
Geb
Geb
xSerori
Geb
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,352 Elo+
Party 1
Team Averages
Level 40
1,533 SR
1,367 Elo+

VS

Team Averages
Level 23
1,509 SR
1,378 Elo+
Geb
Geb
GrungierMoon43
Geb
Level 29
God Stats
4W - 5L
1,559 SR
Queue Stats
76W - 109L
1,412 Elo+
Party 2
Mulan
Mulan
P1ggyBxnk
Mulan
Level 16
God Stats
0W - 2L
1,203 SR
Queue Stats
22W - 42L
1,365 Elo+
Party 2
Susano
Susano
ShadyFire116
Susano
Level 27
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo
Apollo
Apollo
Survixed
Apollo
Level 28
God Stats
1W - 1L
1,887 SR
Queue Stats
76W - 99L
1,413 Elo+
Party 2
Poseidon
Poseidon
VTroll X WTG
Poseidon
Level 16
God Stats
11W - 17L
1,388 SR
Queue Stats
25W - 44L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 4 / 3
14,067
563
11,472
18,546
15,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Nemesis
MBN Ginger
Nemesis
19
4 / 1 / 8
12,771
511
6,251
14,390
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
20 / 1 / 3
14,131
565
24,716
11,950
9,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
VN Havoc
Neith
19
7 / 0 / 2
12,846
514
16,405
7,302
3,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
18
2 / 1 / 9
11,512
460
13,462
20,520
22,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
8,544
342
3,748
22,694
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
P1ggyBxnk
Mulan
16
3 / 8 / 1
10,982
439
11,511
19,145
25,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
13
1 / 11 / 0
8,511
340
3,938
16,178
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Survixed
Apollo
18
0 / 1 / 1
11,050
442
6,314
20,151
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
VTroll X WTG
Poseidon
13
0 / 10 / 0
9,044
362
2,215
13,920
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
38
Kills
5
7
Deaths
39
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
3
1.63
L
1
9
0
0.11
W
Nemesis
MBN Ginger
Nemesis
4
1
8
8
W
Tiamat
20
1
3
21.5
L
Mulan
P1ggyBxnk
Mulan
3
8
1
0.44
L
Susano
1
11
0
0.09
L
Apollo
Survixed
Apollo
0
1
1
0.5
W
Neith
VN Havoc
Neith
7
0
2
8
L
Poseidon
VTroll X WTG
Poseidon
0
10
0
0
W
Geb
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,306
Damage
27,726
72,708
Taken
92,088
57,813
Mitigated
59,560
25,284
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,472
4,526
0
8,157
18,546
15,558
5,222
477
17,494
0
84,278
L
3,748
563
0
754
22,694
14,716
160
11,128
11,566
19,218
0
W
Nemesis
MBN Ginger
Nemesis
6,251
2,151
0
2,230
14,390
6,667
1,322
2,940
11,286
0
96,339
W
Tiamat
24,716
2,222
0
5,099
11,950
9,719
2,249
3,321
8,493
85,441
0
L
Mulan
P1ggyBxnk
Mulan
11,511
2,347
0
2,501
19,145
25,733
1,402
2,186
16,959
0
61,439
L
Susano
3,938
210
0
59
16,178
6,240
358
9,739
6,439
0
21,301
L
Apollo
Survixed
Apollo
6,314
4,678
0
6,520
20,151
8,115
1,314
7,172
12,979
0
77,545
W
Neith
VN Havoc
Neith
16,405
9,414
0
3,548
7,302
3,320
5,139
1,373
5,889
0
91,433
L
Poseidon
VTroll X WTG
Poseidon
2,215
220
0
86
13,920
4,756
937
7,953
5,967
39,824
0
W
Geb
13,462
1,173
425
5,825
20,520
22,549
703
3,542
16,903
63,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,327
Gold Earned
48,131
612
Minions Killed
398
0
Camps Cleared
0
2,335,351
Distance Traveled
2,067,268
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,067
563
143
6
0
438,004
4
L
Geb
8,544
342
31
1
0
450,701
1
W
Nemesis
12,771
511
115
5
0
502,353
0
W
Tiamat
14,131
565
113
5
0
496,438
1
L
Mulan
10,982
439
109
4
0
403,198
0
L
Susano
8,511
340
39
2
0
421,415
0
L
Apollo
11,050
442
152
6
0
429,385
3
W
Neith
12,846
514
165
7
0
416,331
0
L
Poseidon
9,044
362
67
3
0
362,569
0
W
Geb
11,512
460
76
3
0
482,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role