Player Matchup

Geb
Geb
Elaru
Geb
Level 80
God Stats
2W - 0L
1,735 SR
Queue Stats
167W - 162L
1,517 Elo+
Solo
Thanatos
Thanatos
Helsvell
Thanatos
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
396W - 400L
1,408 Elo+
Solo
Merlin
Merlin
JeSuistonAmi
Merlin
Level 107
God Stats
5W - 4L
1,345 SR
Queue Stats
160W - 187L
1,549 Elo+
Solo
Apollo
Apollo
JulCaesar06
Apollo
Level 107
God Stats
15W - 10L
1,783 SR
Queue Stats
387W - 356L
1,539 Elo+
Solo
Chaac
Chaac
lowlifecrosfire
Chaac
Level 81
God Stats
29W - 47L
1,476 SR
Queue Stats
192W - 196L
1,435 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,490 Elo+

VS

Team Averages
Level 66
1,443 SR
1,407 Elo+
Odin
Odin
DerSkyTrapLv
Odin
Level 55
God Stats
1W - 1L
1,710 SR
Queue Stats
36W - 53L
1,403 Elo+
Party 1
Susano
Susano
EkoSan
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,397 Elo+
Solo
Ymir
Ymir
JOSEPG9
Ymir
Level 148
God Stats
1W - 1L
1,401 SR
Queue Stats
6W - 7L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Kqastr
Cernunnos
Level 46
God Stats
0W - 2L
1,290 SR
Queue Stats
127W - 157L
1,418 Elo+
Party 1
Anubis
Anubis
Sen1te
Anubis
Level 40
God Stats
1W - 3L
1,314 SR
Queue Stats
65W - 74L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Elaru
Geb
16
0 / 5 / 14
10,989
423
8,600
16,392
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Helsvell
Thanatos
19
7 / 6 / 6
12,997
500
13,743
21,554
7,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
7 / 5 / 5
13,468
518
16,849
12,114
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
7 / 5 / 2
12,892
496
12,295
23,726
8,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 6
12,885
496
12,025
19,577
18,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
8,505
327
3,359
6,942
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
EkoSan
Susano
19
2 / 6 / 9
11,495
442
9,584
18,912
7,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
JOSEPG9
Ymir
19
9 / 6 / 9
13,066
503
16,269
28,053
24,429
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Kqastr
Cernunnos
20
1 / 2 / 11
12,281
472
15,832
17,643
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Sen1te
Anubis
20
10 / 6 / 1
13,847
533
20,481
19,725
12,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
53
23
Kills
23
23
Deaths
23
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Susano
EkoSan
Susano
2
6
9
1.08
W
Geb
Elaru
Geb
0
5
14
1.4
W
Thanatos
Helsvell
Thanatos
7
6
6
1.67
L
Ymir
JOSEPG9
Ymir
9
6
9
2.25
W
Merlin
7
5
5
1.9
W
Apollo
7
5
2
1.6
L
Cernunnos
Kqastr
Cernunnos
1
2
11
3.25
L
Anubis
Sen1te
Anubis
10
6
1
1.75
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,512
Damage
65,525
93,363
Taken
91,275
54,148
Mitigated
55,585
40,951
Healing
33,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,359
613
0
1,237
6,942
3,985
424
855
6,033
0
25,345
L
Susano
EkoSan
Susano
9,584
3,215
0
6,920
18,912
7,551
0
4,221
14,599
0
80,617
W
Geb
Elaru
Geb
8,600
1,353
0
1,577
16,392
14,324
0
6,812
9,580
31,009
0
W
Thanatos
Helsvell
Thanatos
13,743
4,698
0
18,628
21,554
7,971
0
7,673
13,747
0
79,318
L
Ymir
JOSEPG9
Ymir
16,269
2,476
0
6,548
28,053
24,429
47
7,278
20,434
56,994
0
W
Merlin
16,849
1,116
0
877
12,114
4,670
624
7,050
5,039
92,959
0
W
Apollo
12,295
9,621
0
9,243
23,726
8,683
1,260
7,767
15,959
0
93,637
L
Cernunnos
Kqastr
Cernunnos
15,832
8,660
0
9,635
17,643
7,467
416
3,790
13,723
0
92,217
L
Anubis
Sen1te
Anubis
20,481
1,051
0
9,451
19,725
12,153
442
8,245
11,037
94,965
0
W
12,025
2,928
0
10,626
19,577
18,500
914
7,448
11,556
0
78,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,231
Gold Earned
59,194
597
Minions Killed
579
0
Camps Cleared
0
2,292,021
Distance Traveled
2,029,779
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,505
327
65
3
0
232,645
0
L
Susano
11,495
442
121
5
0
505,989
3
W
Geb
10,989
423
30
1
0
513,520
8
W
Thanatos
12,997
500
136
5
0
435,179
2
L
Ymir
13,066
503
78
3
0
413,745
1
W
Merlin
13,468
518
158
6
0
436,137
3
W
Apollo
12,892
496
114
4
0
454,675
1
L
Cernunnos
12,281
472
155
6
0
458,675
2
L
Anubis
13,847
533
160
6
0
418,725
9
W
Chaac
12,885
496
159
6
0
452,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role