Player Matchup

Cthulhu
Cthulhu
Platinum IV
AWildMullins
Cthulhu
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold V
HornyOnMain
Ullr
Gold V
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,574 MMR
Party 1
Agni
Agni
Platinum IV
Me99999
Agni
Platinum IV
Level 157
God Stats
19W - 10L
1,849 SR
Queue Stats
74W - 62L
1,736 MMR
Solo
Hel
Hel
Platinum V
Stratzah
Hel
Platinum V
Level 160
God Stats
1W - 2L
1,478 SR
Queue Stats
149W - 139L
1,707 MMR
Solo
Osiris
Osiris
Gold IV
TheZenGiraffe
Osiris
Gold IV
Level 119
God Stats
4W - 1L
1,655 SR
Queue Stats
59W - 51L
1,676 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,596 SR
1,639 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,390 SR
1,666 MMR
Kuzenbo
Kuzenbo
Gold III
Feliperanz
Kuzenbo
Gold III
Level 137
God Stats
1W - 2L
1,362 SR
Queue Stats
59W - 54L
1,645 MMR
Party 2
Medusa
Medusa
Gold V
INTHADAY
Medusa
Gold V
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,692 MMR
Solo
Thor
Thor
Platinum V
IziFire
Thor
Platinum V
Level 101
God Stats
0W - 2L
1,302 SR
Queue Stats
26W - 22L
1,852 MMR
Party 2
Ra
Ra
Gold III
Jotunheim318
Ra
Gold III
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
128W - 122L
1,641 MMR
Solo
Athena
Athena
Platinum II
zBeBa
Athena
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AWildMullins
Cthulhu
15
3 / 1 / 8
10,011
527
10,103
18,131
16,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 6
10,378
546
11,580
15,754
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Me99999
Agni
16
2 / 3 / 4
10,223
538
12,088
8,735
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 7
9,753
513
8,079
10,220
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 2 / 2
11,130
586
9,863
14,418
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetDanzaburouTsukuyomiTiamatGuan Yu

VS

Bans
ApolloCupidAchillesAnhurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Feliperanz
Kuzenbo
11
1 / 1 / 3
7,271
383
4,868
14,217
10,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
INTHADAY
Medusa
14
2 / 7 / 4
8,597
452
8,374
16,156
5,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thor
IziFire
Thor
17
5 / 2 / 3
10,139
534
9,153
15,652
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 4 / 5
9,307
490
7,169
10,728
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
zBeBa
Athena
16
3 / 1 / 2
9,510
501
6,788
14,813
13,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
15
Kills
12
12
Deaths
15
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AWildMullins
Cthulhu
3
1
8
7
L
Kuzenbo
Feliperanz
Kuzenbo
1
1
3
2.5
W
4
3
6
2.33
L
Medusa
INTHADAY
Medusa
2
7
4
0.57
L
Thor
IziFire
Thor
5
2
3
3.25
L
1
4
5
0.88
W
Agni
Me99999
Agni
2
3
4
1.33
W
4
3
7
2.5
W
2
2
2
1.5
L
Athena
zBeBa
Athena
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,713
Damage
36,352
67,258
Taken
71,566
40,636
Mitigated
40,577
27,582
Healing
21,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AWildMullins
Cthulhu
10,103
557
151
5,377
18,131
16,584
148
4,623
13,360
47,356
0
L
Kuzenbo
Feliperanz
Kuzenbo
4,868
2,044
0
1,673
14,217
10,610
0
7,301
6,701
21,240
0
W
11,580
4,577
0
1,717
15,754
6,127
1,947
4,268
11,398
0
73,692
L
Medusa
INTHADAY
Medusa
8,374
3,225
0
3,313
16,156
5,279
887
6,529
9,402
0
62,708
L
Thor
IziFire
Thor
9,153
1,732
0
5,892
15,652
7,245
0
6,023
9,309
0
82,303
L
7,169
668
1,875
3,906
10,728
4,416
32
5,427
4,961
65,671
0
W
Agni
Me99999
Agni
12,088
1,207
0
1,739
8,735
3,288
1,182
2,661
5,944
74,543
0
W
8,079
759
7,934
4,988
10,220
4,139
400
3,408
6,764
42,391
0
W
9,863
4,448
0
5,676
14,418
10,498
2,896
3,451
10,967
0
73,001
L
Athena
zBeBa
Athena
6,788
1,543
0
4,949
14,813
13,027
0
3,778
10,923
55,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,495
Gold Earned
44,824
543
Minions Killed
517
0
Camps Cleared
0
1,848,075
Distance Traveled
1,872,199
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,011
527
65
3
0
404,299
8
L
Kuzenbo
7,271
383
19
1
0
374,556
12
W
Ullr
10,378
546
126
7
0
323,523
2
L
Medusa
8,597
452
99
5
0
315,137
6
L
Thor
10,139
534
146
8
0
392,088
8
L
Ra
9,307
490
135
7
0
358,398
5
W
Agni
10,223
538
129
7
0
367,954
3
W
Hel
9,753
513
82
4
0
388,109
7
W
Osiris
11,130
586
141
7
0
364,190
1
L
Athena
9,510
501
118
6
0
432,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role