Player Matchup

Thanatos
Thanatos
CrackinCold1s
Thanatos
Level 88
God Stats
54W - 38L
1,651 SR
Queue Stats
419W - 348L
1,644 Elo+
Party 3
Danzaburou
Danzaburou
Grebgok
Danzaburou
Level 46
God Stats
14W - 12L
1,522 SR
Queue Stats
135W - 110L
1,568 Elo+
Party 3
Amaterasu
Amaterasu
MeowtatoChip
Amaterasu
Level 41
God Stats
5W - 3L
1,611 SR
Queue Stats
65W - 68L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
Mojangerie
Baron Samedi
Level 26
God Stats
0W - 2L
1,510 SR
Queue Stats
45W - 40L
1,585 Elo+
Party 1
Ganesha
Ganesha
thelasttatertot
Ganesha
Level 101
God Stats
15W - 12L
1,626 SR
Queue Stats
571W - 477L
1,573 Elo+
Party 3
Team Averages
Level 60
1,584 SR
1,586 Elo+

VS

Team Averages
Level 100
1,434 SR
1,505 Elo+
Danzaburou
Danzaburou
CptDmmyThicc
Danzaburou
Level 46
God Stats
43W - 39L
1,469 SR
Queue Stats
150W - 164L
1,461 Elo+
Party 2
Yemoja
Yemoja
JonJonTheDon
Yemoja
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 146L
1,561 Elo+
Solo
Agni
Agni
TKingBiggumz426
Agni
Level 68
God Stats
55W - 71L
1,013 SR
Queue Stats
276W - 265L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mattlorah
Cu Chulainn
Level 129
God Stats
9W - 6L
1,552 SR
Queue Stats
328W - 299L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
warfieldbones
Ao Kuang
Level 129
God Stats
9W - 6L
1,635 SR
Queue Stats
223W - 220L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrackinCold1s
Thanatos
18
6 / 2 / 3
11,131
530
8,882
14,087
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Grebgok
Danzaburou
13
2 / 3 / 1
8,586
409
10,583
10,047
4,637
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MeowtatoChip
Amaterasu
14
0 / 6 / 2
8,300
395
5,418
14,332
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Mojangerie
Baron Samedi
13
3 / 8 / 1
9,003
429
10,583
17,804
8,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 8
9,875
470
7,331
19,531
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CptDmmyThicc
Danzaburou
14
1 / 2 / 4
9,004
429
9,772
8,970
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
13
0 / 1 / 7
9,053
431
6,272
13,596
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 2 / 4
10,428
497
17,491
11,662
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mattlorah
Cu Chulainn
16
8 / 2 / 7
10,787
514
14,517
22,409
16,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
warfieldbones
Ao Kuang
17
6 / 4 / 5
10,771
513
9,107
14,539
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
21
21
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CptDmmyThicc
Danzaburou
1
2
4
1.5
L
Thanatos
CrackinCold1s
Thanatos
6
2
3
3.75
L
Danzaburou
Grebgok
Danzaburou
2
3
1
0.83
W
Yemoja
0
1
7
3.5
L
Amaterasu
MeowtatoChip
Amaterasu
0
6
2
0.17
L
Baron Samedi
Mojangerie
Baron Samedi
3
8
1
0.44
W
6
2
4
4
W
Cu Chulainn
mattlorah
Cu Chulainn
8
2
7
5.75
L
0
2
8
2
W
Ao Kuang
warfieldbones
Ao Kuang
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,797
Damage
57,159
75,801
Taken
71,176
50,268
Mitigated
44,897
26,968
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CptDmmyThicc
Danzaburou
9,772
2,683
0
3,087
8,970
3,662
1,003
2,318
6,652
0
59,391
L
Thanatos
CrackinCold1s
Thanatos
8,882
2,104
0
11,875
14,087
6,220
0
4,168
9,733
0
77,438
L
Danzaburou
Grebgok
Danzaburou
10,583
4,834
0
2,816
10,047
4,637
956
5,171
4,778
0
50,582
W
Yemoja
6,272
1,229
3,941
3,599
13,596
13,724
442
4,914
8,492
25,408
0
L
Amaterasu
MeowtatoChip
Amaterasu
5,418
2,087
0
3,117
14,332
8,062
0
4,771
9,543
0
36,190
L
Baron Samedi
Mojangerie
Baron Samedi
10,583
1,445
298
3,693
17,804
8,915
0
10,042
7,276
36,692
0
W
17,491
1,010
0
2,339
11,662
4,958
1,117
4,707
6,525
67,914
0
W
Cu Chulainn
mattlorah
Cu Chulainn
14,517
2,023
0
9,028
22,409
16,920
0
2,996
19,329
5,021
48,813
L
7,331
348
459
4,710
19,531
22,434
170
9,125
10,006
42,597
0
W
Ao Kuang
warfieldbones
Ao Kuang
9,107
2,074
0
6,081
14,539
5,633
0
2,141
12,264
63,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,895
Gold Earned
50,043
410
Minions Killed
447
0
Camps Cleared
0
1,882,813
Distance Traveled
1,917,794
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,004
429
85
4
0
389,651
3
L
Thanatos
11,131
530
128
6
0
447,606
5
L
Danzaburou
8,586
409
135
6
0
361,116
3
W
Yemoja
9,053
431
43
2
0
353,919
4
L
Amaterasu
8,300
395
70
3
0
355,898
2
L
Baron Samedi
9,003
429
70
3
0
323,129
4
W
Agni
10,428
497
123
6
0
408,086
8
W
Cu Chulainn
10,787
514
88
4
0
423,832
3
L
Ganesha
9,875
470
7
0
0
395,064
9
W
Ao Kuang
10,771
513
108
5
0
342,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role