Player Matchup

Khepri
Khepri
BadCompany1497
Khepri
Level 20
God Stats
5W - 3L
1,575 SR
Queue Stats
46W - 55L
1,462 Elo+
Party 3
Tyr
Tyr
Dispozelol
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Mastasupreme
Danzaburou
Level 20
God Stats
16W - 19L
1,643 SR
Queue Stats
49W - 52L
1,516 Elo+
Party 3
Pele
Pele
gfuncle
Pele
Level 143
God Stats
0W - 1L
1,596 SR
Queue Stats
15W - 12L
1,616 Elo+
Party 1
Ra
Ra
pime05
Ra
Level 89
God Stats
1W - 4L
1,420 SR
Queue Stats
13W - 32L
1,218 Elo+
Solo
Team Averages
Level 60
1,547 SR
1,450 Elo+

VS

Team Averages
Level 90
1,748 SR
1,863 Elo+
Sun Wukong
Sun Wukong
Kyokugenfightoo
Sun Wukong
Level 119
God Stats
1W - 0L
1,269 SR
Queue Stats
109W - 26L
1,927 Elo+
Party 2
Scylla
Scylla
LeGrandKev
Scylla
Level 106
God Stats
10W - 2L
2,043 SR
Queue Stats
123W - 27L
1,989 Elo+
Party 2
Loki
Loki
RemiBoyz14
Loki
Level 47
God Stats
4W - 0L
1,869 SR
Queue Stats
116W - 25L
1,985 Elo+
Party 2
Cthulhu
Cthulhu
SonsuxAkuma
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Wazwomp
Ullr
Level 77
God Stats
10W - 0L
2,060 SR
Queue Stats
127W - 39L
1,916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
6,877
573
4,632
9,548
8,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 2
8,896
741
11,001
14,451
12,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Mastasupreme
Danzaburou
14
2 / 4 / 3
8,276
690
5,796
10,772
4,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
gfuncle
Pele
13
0 / 5 / 2
6,968
581
4,018
8,566
3,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
13
1 / 5 / 3
7,459
622
4,016
8,282
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kyokugenfightoo
Sun Wukong
14
2 / 2 / 7
8,449
704
6,836
10,992
8,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
LeGrandKev
Scylla
16
6 / 1 / 8
9,935
828
12,071
4,794
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 9
9,199
767
8,179
6,638
2,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SonsuxAkuma
Cthulhu
15
0 / 2 / 12
8,882
740
8,022
14,542
9,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
Wazwomp
Ullr
17
6 / 0 / 8
10,150
846
9,625
6,138
3,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
6
Kills
17
17
Deaths
6
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
3
0
2
4
W
Sun Wukong
Kyokugenfightoo
Sun Wukong
2
2
7
2.75
W
Scylla
LeGrandKev
Scylla
6
1
8
10
L
Danzaburou
Mastasupreme
Danzaburou
2
4
3
0.88
W
3
1
9
7.5
W
Cthulhu
SonsuxAkuma
Cthulhu
0
2
12
3
W
Ullr
Wazwomp
Ullr
6
0
8
10
L
Pele
gfuncle
Pele
0
5
2
0.2
L
Ra
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
44,733
51,619
Taken
43,104
32,940
Mitigated
25,773
6,099
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,632
242
0
0
9,548
8,392
0
5,379
3,813
9,137
0
L
11,001
1,434
0
3,242
14,451
12,794
0
5,698
8,368
0
33,650
W
Sun Wukong
Kyokugenfightoo
Sun Wukong
6,836
771
0
2,089
10,992
8,759
100
2,250
8,562
0
19,122
W
Scylla
LeGrandKev
Scylla
12,071
796
0
1,132
4,794
1,852
835
1,293
3,441
34,743
0
L
Danzaburou
Mastasupreme
Danzaburou
5,796
1,947
0
336
10,772
4,575
0
3,820
6,788
0
19,914
W
8,179
1,666
0
250
6,638
2,577
482
907
5,623
0
24,870
W
Cthulhu
SonsuxAkuma
Cthulhu
8,022
440
969
4,882
14,542
9,563
171
2,699
11,595
27,807
0
W
Ullr
Wazwomp
Ullr
9,625
5,717
0
2,759
6,138
3,022
2,651
1,350
4,788
0
41,725
L
Pele
gfuncle
Pele
4,018
544
0
598
8,566
3,330
0
3,346
4,864
0
27,641
L
Ra
4,016
44
892
1,031
8,282
3,849
0
1,126
6,991
17,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
46,615
216
Minions Killed
283
4
Camps Cleared
10
1,088,092
Distance Traveled
1,171,680
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,877
573
13
1
0
217,996
0
L
Tyr
8,896
741
65
5
1
279,524
4
W
Sun Wukong
8,449
704
32
3
1
248,407
2
W
Scylla
9,935
828
71
6
2
227,305
2
L
Danzaburou
8,276
690
41
3
1
201,745
2
W
Loki
9,199
767
41
3
3
264,553
2
W
Cthulhu
8,882
740
58
5
1
205,136
0
W
Ullr
10,150
846
81
7
3
226,279
1
L
Pele
6,968
581
49
4
2
213,997
0
L
Ra
7,459
622
48
4
0
174,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role