Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Hefty1
Ra
Level 3
God Stats
2W - 1L
1,525 SR
Queue Stats
2W - 1L
1,583 Elo+
Party 1
Ymir
Ymir
Panic4Me
Ymir
Level 28
God Stats
7W - 1L
1,770 SR
Queue Stats
55W - 28L
1,674 Elo+
Party 1
Sol
Sol
Seliene
Sol
Level 48
God Stats
37W - 41L
1,391 SR
Queue Stats
408W - 395L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
hiimmoon
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,566 Elo+
Party 1
Team Averages
Level 30
1,537 SR
1,564 Elo+

VS

Team Averages
Level 41
1,574 SR
1,573 Elo+
Chaac
Chaac
Azauron
Chaac
Level 126
God Stats
3W - 1L
1,742 SR
Queue Stats
36W - 25L
1,673 Elo+
Party 2
Zhong Kui
Zhong Kui
Juanfexd000
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,320 Elo+
Solo
Fenrir
Fenrir
OsMaRiAnAXD
Fenrir
Level 28
God Stats
20W - 9L
1,650 SR
Queue Stats
276W - 256L
1,577 Elo+
Solo
Zeus
Zeus
SkysTheLimit87
Zeus
Level 10
God Stats
16W - 13L
1,479 SR
Queue Stats
109W - 71L
1,627 Elo+
Party 2
Xbalanque
Xbalanque
twella
Xbalanque
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 52L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 7
6,830
1,138
3,828
6,363
2,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
1 / 3 / 5
6,566
1,094
2,852
3,601
1,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
14
7 / 1 / 7
8,849
1,475
8,897
9,779
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Sol
13
2 / 0 / 6
7,225
1,204
6,931
3,278
1,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hiimmoon
Danzaburou
12
2 / 2 / 6
6,713
1,119
2,000
4,131
1,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

341

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azauron
Chaac
13
4 / 4 / 2
7,451
1,242
7,331
9,367
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Juanfexd000
Zhong Kui
12
0 / 5 / 3
6,546
1,091
2,408
8,980
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
0 / 0 / 0
5,500
917
0
0
0
13
3 / 2 / 3
7,510
1,252
5,606
5,220
1,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
twella
Xbalanque
12
1 / 3 / 5
6,939
1,157
7,963
6,147
2,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
14
Kills
8
8
Deaths
14
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
7
2.75
L
Chaac
Azauron
Chaac
4
4
2
1.25
W
Ra
1
3
5
1.17
L
Zhong Kui
Juanfexd000
Zhong Kui
0
5
3
0.3
L
Fenrir
0
0
0
0
W
Ymir
7
1
7
10.5
W
Sol
2
0
6
5
L
3
2
3
2.25
W
Danzaburou
hiimmoon
Danzaburou
2
2
6
2.5
L
Xbalanque
twella
Xbalanque
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,508
Damage
23,308
27,152
Taken
29,714
16,418
Mitigated
18,544
2,767
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,828
1,280
0
226
6,363
2,595
0
2,703
3,585
0
6,901
L
Chaac
Azauron
Chaac
7,331
1,472
0
1,922
9,367
8,082
0
5,469
3,798
0
22,461
W
Ra
2,852
260
725
386
3,601
1,479
0
721
2,855
10,934
0
L
Zhong Kui
Juanfexd000
Zhong Kui
2,408
399
0
696
8,980
6,305
0
3,990
4,865
9,162
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
8,897
2,560
0
398
9,779
9,521
0
3,640
6,001
16,820
0
W
Sol
6,931
1,399
0
868
3,278
1,075
0
456
2,822
24,143
0
L
5,606
1,138
0
0
5,220
1,885
0
4,408
712
17,397
0
W
Danzaburou
hiimmoon
Danzaburou
2,000
533
0
164
4,131
1,748
0
256
3,875
0
12,067
L
Xbalanque
twella
Xbalanque
7,963
3,526
0
0
6,147
2,272
0
4,413
1,659
0
23,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
33,946
119
Minions Killed
105
4
Camps Cleared
3
553,370
Distance Traveled
447,558
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,830
1,138
14
2
1
131,103
0
L
Chaac
7,451
1,242
30
5
0
128,354
0
W
Ra
6,566
1,094
26
4
0
80,547
0
L
Zhong Kui
6,546
1,091
13
2
0
87,605
0
L
Fenrir
5,500
917
0
0
0
0
0
W
Ymir
8,849
1,475
13
2
1
125,381
1
W
Sol
7,225
1,204
47
8
2
122,335
1
L
Zeus
7,510
1,252
28
5
1
112,625
0
W
Danzaburou
6,713
1,119
19
3
0
94,004
0
L
Xbalanque
6,939
1,157
34
6
2
118,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role