Player Matchup

Hel
Hel
God Rips Dabs
Hel
Level 140
God Stats
4W - 2L
1,290 SR
Queue Stats
656W - 641L
1,619 Elo+
Party 2
Xing Tian
Xing Tian
M0ntageF0dder
Xing Tian
Level 143
God Stats
3W - 3L
1,211 SR
Queue Stats
130W - 114L
1,596 Elo+
Solo
Heimdallr
Heimdallr
SNORLAX99
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 143L
1,534 Elo+
Solo
Fafnir
Fafnir
easydubsssss
Fafnir
Level 149
God Stats
0W - 3L
1,184 SR
Queue Stats
121W - 113L
1,590 Elo+
Party 2
Freya
Freya
xDarkEditor
Freya
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 146
1,337 SR
1,568 Elo+

VS

Team Averages
Level 132
1,646 SR
1,588 Elo+
Hades
Hades
BOBJOE8
Hades
Level 141
God Stats
2W - 1L
1,656 SR
Queue Stats
66W - 51L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
CoastalCross
Sun Wukong
Level 47
God Stats
1W - 0L
1,640 SR
Queue Stats
23W - 30L
1,510 Elo+
Party 1
Horus
Horus
Elitedemon
Horus
Level 160
God Stats
3W - 2L
1,467 SR
Queue Stats
208W - 164L
1,623 Elo+
Party 1
Chernobog
Chernobog
MEEEEEEZEEEEEEE
Chernobog
Level 157
God Stats
7W - 3L
1,805 SR
Queue Stats
504W - 475L
1,590 Elo+
Party 1
Jormungandr
Jormungandr
XxVoidKingxX
Jormungandr
Level 157
God Stats
13W - 10L
1,662 SR
Queue Stats
552W - 525L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
8,264
689
10,137
12,997
10,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
M0ntageF0dder
Xing Tian
15
1 / 5 / 9
8,305
692
9,072
17,164
18,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
SNORLAX99
Heimdallr
19
7 / 3 / 7
10,491
874
16,893
10,540
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
14
1 / 5 / 6
8,147
679
10,757
15,164
15,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 7 / 3
8,617
718
13,073
15,009
5,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BOBJOE8
Hades
17
9 / 3 / 13
10,494
875
16,052
15,610
12,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
CoastalCross
Sun Wukong
16
4 / 4 / 12
9,621
802
7,740
15,070
17,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
15
3 / 3 / 15
9,039
753
7,618
16,870
15,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MEEEEEEZEEEEEEE
Chernobog
18
6 / 1 / 17
10,384
865
19,220
15,018
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
XxVoidKingxX
Jormungandr
15
3 / 4 / 16
8,936
745
14,285
16,414
16,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
14
Kills
25
25
Deaths
15
34
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
BOBJOE8
Hades
9
3
13
5.17
W
Sun Wukong
CoastalCross
Sun Wukong
4
4
12
2.5
W
Horus
3
3
15
3.5
L
1
5
9
1.1
L
Xing Tian
M0ntageF0dder
Xing Tian
1
5
9
1.1
W
Chernobog
MEEEEEEZEEEEEEE
Chernobog
6
1
17
14.5
L
Heimdallr
SNORLAX99
Heimdallr
7
3
7
3.5
W
Jormungandr
XxVoidKingxX
Jormungandr
3
4
16
2.75
L
Fafnir
1
5
6
0.8
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,932
Damage
64,915
70,874
Taken
78,982
55,482
Mitigated
71,593
23,037
Healing
34,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BOBJOE8
Hades
16,052
1,615
3,585
4,796
15,610
12,905
1,203
7,801
7,807
23,551
0
W
Sun Wukong
CoastalCross
Sun Wukong
7,740
1,035
828
2,152
15,070
17,134
574
9,251
5,819
0
15,817
W
Horus
7,618
3,466
7,030
6,023
16,870
15,772
200
9,487
7,383
0
11,141
L
10,137
0
8,208
4,211
12,997
10,924
0
5,303
7,588
20,132
0
L
Xing Tian
M0ntageF0dder
Xing Tian
9,072
653
583
1,308
17,164
18,882
128
5,432
11,307
19,704
0
W
Chernobog
MEEEEEEZEEEEEEE
Chernobog
19,220
11,176
2,248
4,275
15,018
9,735
1,276
9,631
5,387
0
36,793
L
Heimdallr
SNORLAX99
Heimdallr
16,893
7,709
0
969
10,540
5,141
599
3,961
6,479
0
35,671
W
Jormungandr
XxVoidKingxX
Jormungandr
14,285
2,562
1,394
2,443
16,414
16,047
747
6,869
9,545
32,780
0
L
Fafnir
10,757
3,044
728
3,286
15,164
15,057
185
5,543
9,341
13,766
0
L
13,073
3,257
1,006
2,738
15,009
5,478
647
10,098
4,681
20,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,824
Gold Earned
48,474
108
Minions Killed
122
0
Camps Cleared
0
1,020,811
Distance Traveled
1,111,764
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,494
875
29
2
0
245,065
0
W
Sun Wukong
9,621
802
18
2
0
217,762
2
W
Horus
9,039
753
3
0
0
237,881
0
L
Hel
8,264
689
18
2
0
212,913
0
L
Xing Tian
8,305
692
18
2
0
201,771
0
W
Chernobog
10,384
865
55
5
0
211,529
1
L
Heimdallr
10,491
874
50
4
0
207,671
1
W
Jormungandr
8,936
745
17
1
0
199,527
0
L
Fafnir
8,147
679
3
0
0
212,022
0
L
Freya
8,617
718
19
2
0
186,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role