Player Matchup

Chang'e
Chang'e
Corecorejolt4
Chang'e
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 296L
1,380 Elo+
Party 3
Skadi
Skadi
SauceGod1806
Skadi
Level 118
God Stats
15W - 10L
1,761 SR
Queue Stats
497W - 455L
1,463 Elo+
Party 2
Athena
Athena
XxthatguyXx123
Athena
Level 89
God Stats
26W - 14L
1,654 SR
Queue Stats
217W - 198L
1,492 Elo+
Party 2
Chaac
Chaac
cdrfox29
Chaac
Level 69
God Stats
5W - 1L
1,856 SR
Queue Stats
354W - 350L
1,474 Elo+
Party 3
Fenrir
Fenrir
iR Fantasy
Fenrir
Level 98
God Stats
3W - 5L
1,532 SR
Queue Stats
228W - 232L
1,443 Elo+
Party 3
Team Averages
Level 92
1,661 SR
1,450 Elo+

VS

Team Averages
Level 111
1,544 SR
1,435 Elo+
Geb
Geb
DillyMaster9000
Geb
Level 101
God Stats
5W - 10L
1,610 SR
Queue Stats
127W - 124L
1,407 Elo+
Solo
Sylvanus
Sylvanus
FrankWest6969
Sylvanus
Level 68
God Stats
2W - 6L
1,625 SR
Queue Stats
7W - 14L
1,381 Elo+
Party 1
The Morrigan
The Morrigan
Maco_Math
The Morrigan
Level 113
God Stats
5W - 4L
1,528 SR
Queue Stats
15W - 13L
1,482 Elo+
Solo
Hou Yi
Hou Yi
NukaxDark
Hou Yi
Level 128
God Stats
1W - 2L
1,204 SR
Queue Stats
273W - 267L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
dueces4aces
Ne Zha
Level 143
God Stats
1W - 2L
1,753 SR
Queue Stats
330W - 347L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
7 / 2 / 14
12,418
517
12,838
14,627
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 2 / 9
13,525
564
19,860
15,797
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 1 / 21
12,050
502
10,550
20,628
17,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
cdrfox29
Chaac
19
1 / 5 / 10
12,377
516
13,227
25,277
20,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
iR Fantasy
Fenrir
19
9 / 6 / 11
13,145
548
13,039
22,576
10,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,950
456
21,944
27,127
23,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FrankWest6969
Sylvanus
15
1 / 5 / 5
9,955
415
11,905
20,933
20,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
Maco_Math
The Morrigan
18
3 / 6 / 3
11,621
484
11,644
11,350
4,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
NukaxDark
Hou Yi
17
3 / 7 / 2
11,111
463
11,466
16,635
6,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
16
2 / 12 / 5
10,947
456
11,919
25,317
10,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
34
Kills
13
16
Deaths
36
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
7
2
14
7
L
4
6
6
1.17
L
Sylvanus
FrankWest6969
Sylvanus
1
5
5
0.7
L
The Morrigan
Maco_Math
The Morrigan
3
6
3
0.75
L
Hou Yi
NukaxDark
Hou Yi
3
7
2
0.57
W
12
2
9
8.25
W
5
1
21
15.5
W
Chaac
cdrfox29
Chaac
1
5
10
1.2
L
Ne Zha
2
12
5
0.38
W
Fenrir
iR Fantasy
Fenrir
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,514
Damage
68,878
98,905
Taken
101,362
61,403
Mitigated
65,339
36,986
Healing
26,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
12,838
1,033
5,247
6,905
14,627
6,290
1,323
6,714
7,903
77,627
0
L
21,944
3,714
0
5,161
27,127
23,432
387
5,068
21,795
76,736
0
L
Sylvanus
FrankWest6969
Sylvanus
11,905
1,405
3,888
6,153
20,933
20,293
33
7,746
12,953
31,712
0
L
The Morrigan
Maco_Math
The Morrigan
11,644
972
340
1,137
11,350
4,725
1,172
3,766
7,325
73,598
10,210
L
Hou Yi
NukaxDark
Hou Yi
11,466
3,888
0
2,744
16,635
6,349
64
3,165
13,392
0
75,358
W
19,860
11,321
558
4,695
15,797
6,380
4,066
7,208
8,589
0
97,232
W
10,550
1,955
1,603
3,469
20,628
17,670
506
10,123
10,501
32,658
0
W
Chaac
cdrfox29
Chaac
13,227
2,567
720
7,186
25,277
20,109
1,858
8,891
16,386
0
89,342
L
Ne Zha
11,919
5,983
0
7,533
25,317
10,540
1,383
2,861
22,412
0
72,497
W
Fenrir
iR Fantasy
Fenrir
13,039
4,609
0
6,603
22,576
10,954
381
6,982
15,590
0
83,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,515
Gold Earned
54,584
615
Minions Killed
515
0
Camps Cleared
0
2,255,966
Distance Traveled
2,041,437
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,418
517
115
5
0
477,495
8
L
Geb
10,950
456
97
4
0
401,396
2
L
Sylvanus
9,955
415
49
2
0
449,254
2
L
The Morrigan
11,621
484
143
6
0
406,698
3
L
Hou Yi
11,111
463
104
4
0
404,846
1
W
Skadi
13,525
564
161
7
0
425,454
3
W
Athena
12,050
502
65
3
0
479,377
0
W
Chaac
12,377
516
160
7
0
411,071
2
L
Ne Zha
10,947
456
122
5
0
379,243
8
W
Fenrir
13,145
548
114
5
0
462,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role