Player Matchup

Tiamat
Tiamat
ABoyNamedRegina
Tiamat
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 17L
1,547 Elo+
Party 1
Ymir
Ymir
DerianM1T3
Ymir
Level 18
God Stats
0W - 1L
1,496 SR
Queue Stats
20W - 15L
1,737 Elo+
Solo
Ullr
Ullr
GimmeHunters
Ullr
Level 7
God Stats
64W - 50L
1,670 SR
Queue Stats
93W - 81L
1,643 Elo+
Solo
Nemesis
Nemesis
QwackaDilyBlip
Nemesis
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,841 Elo+
Solo
Anubis
Anubis
Thunder_Thighs31
Anubis
Level 44
God Stats
7W - 1L
1,716 SR
Queue Stats
102W - 93L
1,555 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,665 Elo+

VS

Team Averages
Level 36
1,636 SR
1,653 Elo+
Ao Kuang
Ao Kuang
DankestAnt78829
Ao Kuang
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,752 Elo+
Party 2
Izanami
Izanami
Egghead8152
Izanami
Level 26
God Stats
18W - 11L
1,621 SR
Queue Stats
151W - 139L
1,592 Elo+
Solo
The Morrigan
The Morrigan
GMoney2001
The Morrigan
Level 113
God Stats
2W - 2L
1,704 SR
Queue Stats
252W - 185L
1,623 Elo+
Party 2
Cerberus
Cerberus
Trangula
Cerberus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 100L
1,646 Elo+
Party 2
Apollo
Apollo
givinguEnema
Apollo
Level 29
God Stats
6W - 0L
1,854 SR
Queue Stats
180W - 107L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,320
462
7,407
17,215
12,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 5 / 2
8,615
479
6,864
11,639
5,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 3
8,598
478
7,756
14,818
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 8 / 0
7,765
431
3,734
11,360
3,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 9 / 2
8,125
451
7,693
17,383
8,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 2 / 8
10,455
581
14,408
15,961
9,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Egghead8152
Izanami
14
1 / 0 / 10
8,841
491
5,204
7,705
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
GMoney2001
The Morrigan
16
10 / 4 / 6
10,696
594
13,235
10,370
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Trangula
Cerberus
13
1 / 2 / 8
8,498
472
2,861
11,374
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
19
17 / 0 / 7
12,013
667
17,964
14,137
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
35
35
Deaths
8
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Ao Kuang
6
2
8
5
L
3
5
2
0.8
W
Izanami
Egghead8152
Izanami
1
0
10
6
W
The Morrigan
GMoney2001
The Morrigan
10
4
6
3.25
L
1
5
3
0.5
L
3
8
0
0.38
L
1
9
2
0.22
W
Cerberus
Trangula
Cerberus
1
2
8
2.5
W
Apollo
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,454
Damage
53,672
72,415
Taken
59,547
34,171
Mitigated
28,531
16,793
Healing
22,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,407
908
0
5,505
17,215
12,504
0
7,445
9,770
54,988
0
W
Ao Kuang
14,408
3,363
0
9,483
15,961
9,733
0
7,095
8,403
67,519
0
L
6,864
1,726
316
646
11,639
5,235
0
5,390
6,226
27,359
0
W
Izanami
Egghead8152
Izanami
5,204
3,316
0
3,426
7,705
2,373
615
446
7,259
0
52,965
W
The Morrigan
GMoney2001
The Morrigan
13,235
4,779
0
2,459
10,370
3,367
73
5,006
5,364
63,280
4,171
L
7,756
3,622
0
4,421
14,818
4,909
105
3,235
11,553
0
65,538
L
3,734
1,020
0
434
11,360
3,385
0
3,578
7,578
0
29,341
L
7,693
273
0
5,471
17,383
8,138
0
7,278
9,679
53,736
0
W
Cerberus
Trangula
Cerberus
2,861
155
0
2,095
11,374
7,562
194
3,548
7,826
28,255
0
W
Apollo
17,964
9,889
0
5,476
14,137
5,496
178
5,294
8,731
0
96,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,423
Gold Earned
50,503
451
Minions Killed
524
0
Camps Cleared
0
1,442,380
Distance Traveled
1,663,602
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,320
462
121
7
0
274,212
0
W
Ao Kuang
10,455
581
115
6
0
308,865
2
L
Ymir
8,615
479
47
3
0
295,220
6
W
Izanami
8,841
491
77
4
0
324,434
5
W
The Morrigan
10,696
594
121
7
0
296,052
0
L
Ullr
8,598
478
131
7
0
268,245
1
L
Nemesis
7,765
431
54
3
0
352,279
0
L
Anubis
8,125
451
98
5
0
252,424
1
W
Cerberus
8,498
472
63
4
0
349,650
5
W
Apollo
12,013
667
148
8
0
384,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role