Player Matchup

Anhur
Anhur
Bronze III
BinkieWinkie
Anhur
Bronze III
Level 158
God Stats
2W - 1L
1,939 SR
Queue Stats
12W - 8L
1,543 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
PrestoQuantum
Cabrakan
Bronze III
Level 66
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 9L
1,605 MMR
Party 2
Anubis
Anubis
Bronze III
TruCuChu
Anubis
Bronze III
Level 121
God Stats
2W - 0L
1,883 SR
Queue Stats
9W - 7L
1,543 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,702 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,454 SR
1,516 MMR
Khepri
Khepri
Bronze III
DankDolphin
Khepri
Bronze III
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,502 MMR
Party 1
Pele
Pele
Bronze III
Immadragon
Pele
Bronze III
Level 103
God Stats
0W - 1L
1,362 SR
Queue Stats
4W - 13L
1,522 MMR
Party 1
Scylla
Scylla
Bronze III
SpazzyShrimp
Scylla
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,522 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 7
11,812
909
15,326
10,011
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
PrestoQuantum
Cabrakan
13
4 / 1 / 13
10,171
782
7,485
9,674
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
TruCuChu
Anubis
13
7 / 4 / 10
10,174
783
11,005
9,907
4,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AphroditeCthulhuDanzaburouBacchusSobek

VS

Bans
HerculesChaacAthenaOdinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
3 / 8 / 4
10,521
809
4,083
15,613
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 4
9,535
733
4,903
11,633
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
2 / 8 / 4
8,638
664
9,314
12,144
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
8
8
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
3
7
5.5
L
Khepri
3
8
4
0.63
L
3
8
4
0.63
W
Cabrakan
PrestoQuantum
Cabrakan
4
1
13
10.5
L
Scylla
2
8
4
0.5
W
Anubis
TruCuChu
Anubis
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
18,300
29,592
Taken
39,390
14,709
Mitigated
16,579
6,569
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,326
7,394
0
173
10,011
3,090
1,322
5,557
4,259
0
51,935
L
Khepri
4,083
471
0
1,126
15,613
11,590
0
7,127
8,052
19,938
0
L
4,903
468
0
1,239
11,633
2,473
0
5,199
6,397
0
33,937
W
Cabrakan
PrestoQuantum
Cabrakan
7,485
684
0
2,160
9,674
7,390
1,031
3,578
5,981
32,932
0
L
Scylla
9,314
1,476
0
1,989
12,144
2,516
0
5,955
6,039
34,141
0
W
Anubis
TruCuChu
Anubis
11,005
149
0
4,236
9,907
4,229
1,182
3,775
5,909
36,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
28,694
155
Minions Killed
118
0
Camps Cleared
0
678,280
Distance Traveled
640,697
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,812
909
73
6
0
234,140
2
L
Khepri
10,521
809
23
2
0
211,071
5
L
Pele
9,535
733
51
4
0
239,819
1
W
Cabrakan
10,171
782
43
3
0
250,011
3
L
Scylla
8,638
664
44
3
0
189,807
2
W
Anubis
10,174
783
39
3
0
194,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role