Player Matchup

Hera
Hera
Blueberri666
Hera
Level 69
God Stats
5W - 7L
1,767 SR
Queue Stats
299W - 345L
1,428 Elo+
Party 3
Neith
Neith
IndoorPrune
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ares
Ares
SphericRecon180
Ares
Level 18
God Stats
3W - 11L
1,513 SR
Queue Stats
23W - 31L
1,471 Elo+
Party 1
Tyr
Tyr
SphericSwift720
Tyr
Level 125
God Stats
2W - 12L
1,235 SR
Queue Stats
154W - 175L
1,512 Elo+
Party 1
Nemesis
Nemesis
bladeshooter15
Nemesis
Level 116
God Stats
3W - 3L
1,595 SR
Queue Stats
268W - 272L
1,502 Elo+
Party 3
Team Averages
Level 66
1,522 SR
1,483 Elo+

VS

Team Averages
Level 47
1,614 SR
1,488 Elo+
Susano
Susano
AlmiranteSnow
Susano
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,465 Elo+
Solo
Bacchus
Bacchus
ElBuhoGP
Bacchus
Level 41
God Stats
20W - 22L
1,631 SR
Queue Stats
81W - 111L
1,420 Elo+
Solo
Achilles
Achilles
M0mmyBeatsme
Achilles
Level 17
God Stats
18W - 10L
1,500 SR
Queue Stats
156W - 143L
1,516 Elo+
Party 2
Hera
Hera
MegaMilkNOW
Hera
Level 61
God Stats
11W - 1L
1,739 SR
Queue Stats
150W - 123L
1,507 Elo+
Party 2
Artemis
Artemis
thedrivingking4
Artemis
Level 78
God Stats
5W - 2L
1,697 SR
Queue Stats
456W - 413L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,476
498
1,981
7,144
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 9 / 0
4,668
424
2,552
7,733
1,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 7 / 1
4,934
449
3,169
9,234
4,225
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 0
7,096
645
3,586
8,563
5,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 1
6,219
565
2,660
5,488
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,097
554
1,472
6,933
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
ElBuhoGP
Bacchus
10
5 / 0 / 12
7,405
673
3,560
4,575
3,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
M0mmyBeatsme
Achilles
11
1 / 3 / 0
6,127
557
4,544
5,647
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 2 / 1
7,181
653
5,683
3,625
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 2 / 6
7,403
673
10,363
7,323
2,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
23
24
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
0
5
2
0.2
W
Bacchus
ElBuhoGP
Bacchus
5
0
12
11
L
1
9
0
0.11
W
Achilles
M0mmyBeatsme
Achilles
1
3
0
0.33
W
6
2
1
3.25
L
0
7
1
0.07
L
4
1
0
4
L
4
2
1
2.25
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
25,622
38,162
Taken
28,103
14,685
Mitigated
12,632
6,094
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,472
564
0
3,310
6,933
2,102
0
403
6,530
0
35,158
L
1,981
413
0
644
7,144
2,089
28
3,244
3,660
31,654
0
W
Bacchus
ElBuhoGP
Bacchus
3,560
526
0
1,194
4,575
3,526
567
1,432
3,143
15,175
0
L
2,552
1,877
0
682
7,733
1,474
0
1,621
6,032
0
10,731
W
Achilles
M0mmyBeatsme
Achilles
4,544
1,292
0
140
5,647
3,592
0
0
5,647
0
24,807
W
5,683
1,470
0
548
3,625
988
620
1,064
2,561
30,605
0
L
3,169
255
0
1,160
9,234
4,225
0
1,739
7,495
11,219
0
L
3,586
426
0
3,426
8,563
5,332
0
0
8,563
0
37,347
L
2,660
1,130
0
182
5,488
1,565
0
2,236
3,169
0
24,386
W
10,363
7,201
0
3,244
7,323
2,424
2,369
2,251
5,072
0
36,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
34,213
225
Minions Killed
278
0
Camps Cleared
0
979,342
Distance Traveled
1,112,795
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,097
554
78
7
0
248,612
2
L
Hera
5,476
498
56
5
0
202,345
3
W
Bacchus
7,405
673
27
2
0
241,671
2
L
Neith
4,668
424
21
2
0
164,921
0
W
Achilles
6,127
557
48
4
0
216,397
0
W
Hera
7,181
653
65
6
0
213,975
1
L
Ares
4,934
449
14
1
0
200,077
0
L
Tyr
7,096
645
85
8
0
199,166
1
L
Nemesis
6,219
565
49
4
0
212,833
0
W
Artemis
7,403
673
60
5
0
192,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role